What's your beginners tip?

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Re: What's your beginners tip?

Postby Gaieus » Wed Oct 19, 2011 5:37 pm

Yes, that's a good trick. I also did it here where I painted the back face of the thick wall transparent so that windows "seem" to cut through those thick walls:

http://www.youtube.com/watch?v=ITO-oaowwrU
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Re: What's your beginners tip?

Postby Tobobo » Mon Nov 21, 2011 3:23 pm

Another tip, keep coming back to this and the 'Duh' threads again and again. I keep forgetting things that people have mentioned.
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Re: What's your beginners tip?

Postby peter_shaw » Fri Nov 25, 2011 3:18 pm

when composing a scene for rendering, the look around tool is quite handy. you can change your eye height by simply typing in numbers while using the tool.
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Re: What's your beginners tip?

Postby petropix » Mon Nov 28, 2011 7:58 am

Beginners tip? Use a programable multi-button mouse. I recommend Logitech Revolution VX, smallish and elegant (unfortunately discontinued). You can assign 10 functions and now you're a speed demon in SketchUp. There aren't that many makes out there which is frustrating because I've worn out four of these Logitech mice and the new Logitech iterations are cheaply made with fewer functions, although there's the option of going to a full-blown gamer's mouse.
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Re: What's your beginners tip?

Postby vjekobalas » Wed Dec 14, 2011 8:47 pm

I'm a beginner but I'll allow myself to be a bit philosophical
as I've come to a conclusion which may or may not mean anything
to you - besides going through all the sketchup videos and duplicating
the steps in the videos and understanding the basics of the tools, my tip
is that you have to stop thinking about drawing (lines, shapes etc.) and
start thinking creatively about geometry, components, groups
and how the tools can be combined in magical ways to draw what you need. :enlight: :D
When you have some spare time, pick some questions on the forum on how
something was done and you'll further speed up filling your bag of tricks.
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Re: What's your beginners tip?

Postby peter_shaw » Fri Dec 16, 2011 10:08 am

u can shortcut any function, even plugins. as a gamer, my hand automatically rests on wasd all the time :) so i set up shortcuts that are easy to reach from that: q: make line, w: paintbucket, e: push pull, r: move
spacebar: selection tool, x: xray mode
etc.
one of the best shortcuts for modelling with groups and components is view/component edit/hide rest of model.
the ability to toggle that is just awesome.
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Re: What's your beginners tip?

Postby opal » Fri Dec 16, 2011 1:52 pm

*needs the how to set up shortcuts instructions*

ETA.. ^found it^ nm

btw.. loving that icon picture of yours Peter.. can't stop looking and smiling
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Re: What's your beginners tip?

Postby dukejazz » Wed Dec 21, 2011 1:40 am

Tip_dj no 1
This is my best tip all year of 2011
by dukejazz on Mon Dec 19, 2011 7:52 am

When sketchup starts up it doesn't see any hidden ruby files

(note: With windows explorer toolbar, Tools-folder options-view-show the hidden files = on)

You can hide what you don't need to load, and unhide the require ones that you do.

Later with Jim ruby toolbar you can load the hidden ones.
That's because your telling the script loader about the name, type and location of ea. plug-ins to load...

thus no need to double buffering of plug-ins in folders by loaders.

Also the plug-ins are in the folder that are meant to be in.
:ecstatic: win win!

Jim
http://forums.sketchucation.com/viewtopic.php?t=1542
Ruby Toolbar
pic_0051.jpg

Download here
http://sketchuptips.blogspot.com/2007/0 ... olbar.html
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Last edited by dukejazz on Sat Feb 16, 2013 10:43 am, edited 1 time in total.
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Re: What's your beginners tip?

Postby android no. 12 » Mon Jan 09, 2012 8:04 pm

everything has thickness - walls, glass panes, even paper when you make a face on sketchup, it is only a 2D shape which cannot exist in real life. make sure you give every object a thickness

start on components early. groups will prevent you from getting in a mess if you want to seperate 2 objects, and will enable you to select whole objects easily. components do the same, but you can copy a component around, and if you edit one all the others can change.

when drawing shapes, you will often benefit from typing in the desired length. this will help you keep track of things and have regularity in your model. also don't use sill lengths like 147.43528m unless necessary

Components window will allow you to keep track of all components in your model, and see which ones are in the file but not in the model. you can then delete those to speed things up. same with materials. if you use one once, it remains in the file, even if you remove it from the model

soften edges to hide a line, and this will also try to smoothen the face. go to view>hidden geometry to see all lines you have hidden. a curve is actually a series of straight lines, and extruding a curve will make lots of lines.

For accurate selection, you may want to use the views toolbar, and parallel projection
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Re: What's your beginners tip?

Postby kingsi » Tue Jan 10, 2012 12:12 am

Hello Everyone

I am very new to this Sketchup world, but I have 2 tips narrowed down from 2000.

1. Make sure you have a very clear idea of what you want to achieve with a drawing. Have the Endgame in mind at all times. Don't do a me and get distracted by overcomplicating a drawing. If you are designing something archtiectural that exists in the real world make damn certain you have decent photos to work from, from the start. Its really annoying having to go back to take more, not to mention photomatching at the end of a design is just downright depressing lol.

2. Learn the Lingo. As with any new piece of software what you think some operation, action or effect should be called and what it is really called and what other people call it are often different things. I forget how many times I have rumaged about youtube, typing in all sorts of keywords to only stumble upon what I wanted to learn by accident way after the fact. From what I can tell, everything I want to do with sketchup is possible, it is only me that does not know how to do it and importantly what its bloody called.
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Re: What's your beginners tip?

Postby rami_lpm » Wed Feb 08, 2012 2:34 pm

If you took time to arrange your toolbars, use 'View/Toolbars/Save Toolbar Positions'.
You never know when sketchup will stumble and ruin your workspace.
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Re: What's your beginners tip?

Postby dark phoenix » Thu Feb 16, 2012 3:39 am

Ross Macintosh wrote:Tip: Orbit, Pan & Zoom using the middle mouse button / scroll wheel.

    middle mouse button to orbit
    middle mouse button + shift to pan
    and the scroll wheel to zoom

The tool buttons for orbiting, panning and zooming almost never need to be used.


I had been using this program for about a week, and JUST found out this tip when you mentioned it! AWESOME! Thank you!
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Re: What's your beginners tip?

Postby dark phoenix » Thu Feb 16, 2012 3:42 am

HFM wrote:My tip:

While selecting different kind of materials for your model to try out looks, don't forget to delete them afterward since SketchUp will remember every single material you've selected, clogging op your model's file size in the process.


Thank you! I was just adding layer after layer, not deleting the old materials. That must be why the program lagged really bad after a while.
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Re: What's your beginners tip?

Postby Hussel Hann » Sat Mar 03, 2012 3:52 am

rami_lpm wrote:If you took time to arrange your toolbars, use 'View/Toolbars/Save Toolbar Positions'.
You never know when sketchup will stumble and ruin your workspace.


i am so agree with u...
my toolbar often go haywire during rendering... :shock:
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Re: What's your beginners tip?

Postby Earle » Fri Mar 23, 2012 5:41 am

I have found that no matter how much I think I have learned in SU, I will always have more to learn. If SU is important in your work flow then decide to research here and everywhere to see what will help you work better. Decide to spend some "many" hours to practice - research- and create. It is mindblowing to see what people are doing with this and many kudos to those who are creating plugins that make our life "that much easier". I am inspired and amazed by these creative folks.- Thanks for your work Mates.-And Always Make Components :-)
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Re: What's your beginners tip?

Postby dukejazz » Sat Mar 24, 2012 7:42 am

When moving objects with dimensions that are very small like <0.000001 feet, it hits a base grid of precisions. The snapping grid is usally above this precision but if you zoom into base points it will turn into a snapping grid.
Yes this is true that it act like a snapping grid when you zoom to base precision even if you have the snap off.
pic_0041.jpg

Now how can you get the objects to move about smoothly in very high precision?
1)hint By turning the units feet to in, cm, or mm will lower the base snapping grid.
Also
2)Trick I do is to use the scale tool by pulling one side a given scale and then pull the other far parallel side in same direction with same scale when done it shift objects to your point.
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Re: What's your beginners tip?

Postby PhilE » Mon Apr 09, 2012 11:50 am

Use the zoom tool - and use it a lot

I had some odd problems with straight lines refusing to join up with other straight lines, faces which should have been at right angles to each other behaving as though they were seperate and what appeared to be other strange things going on with SU's inference engine.

What I'd forgotten was that the day before I'd been playing around trying to orient my model (our house) so that I could drop it onto Google Earth. When I zoomed in *real* close, the cause of all my problems became clear. When I'd rotated the whole model, I'd done so by about 178 degrees. As a result it was now slightly out of alignment with the red and green axes, causing all the inference problems I'd been seeing. Putting it back in line solved all the problems.
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Re: What's your beginners tip?

Postby dmhmaestro » Tue Apr 24, 2012 12:07 am

If you're working on a model and you want to select something and make group, but when you select thing with one click and pull of a mouse you are not sure if u selected the things you wanted or something else also, so you just copy and paste it and then you will see what do you have in your selection if you put it outside of the model where you can see only pasted surfaces... that helps me, its quick so i hope it will be helpfull for someone else

so ctrl c, ctrl v, and you see your selection outside
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Re: What's your beginners tip?

Postby AMadinger » Thu May 17, 2012 4:46 pm

Having just started with SU a couple days ago, the most important tip I've received is how to multiply/divide a copy.

For example, I wanted to make a brick wall. To use this feature:
>>> select the object to array
>>> select the "move" tool
>>> push ctrl (this shortcuts the copy feature)
>>> click on a part of the object as a base-point to move from

IF you want to use the multiplication tool
>>> place the copy in the direction you want your array of copies
>>> also place the copy a distance away from the original at desired interval (all copies will have this spacing)
>>> after placing the copy (before leaving the move tool) type in the number of copies you want in the format "#x" for example, if I wanted 3 copies made in addition to the original, I would type "3x"
>>> if you need more or less, type again. you can edit the number of copies until you leave the tool

ELSEIF you want to use the division tool
>>> place the copy in the direction you want your array of copies
>>> also place the copy at the desired position for the last piece
>>> after placing the copy (before leaving the move tool) type in the number of copies you want in the format "#/" for example, if I wanted 3 copies made in addition to the original, I would type "3/"
>>> instead of continuing outward infinitely like the multiplication tool, the division tool will space the copies out evenly in between the original and the specified end piece.
>>> if you need more or less, type again. you can edit the number of copies until you leave the tool
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Re: What's your beginners tip?

Postby sh00ks » Wed May 23, 2012 7:50 pm

- Start with copying/modeling stuuf in your direct surroundings
- Start simpel and work your way up to the more fine and difficult stuff
- Ctrl-S is your best friend
- Ctrl-Z is your mistress
- Doubting if there is no faster/easier way to do 'something'? ask here and search for plugins.
- Press every button, use every tool, change every setting and learn as you do

Last tip, but certainly as important: don't let your courage drop when you see all them beauties of models on the net, here of where else! One day, you will be able to do the same it just takes time and experience.

Ooooh God, how I wish I could buy time. Any tips on that anybody? :D
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Re: What's your beginners tip?

Postby ElliottAero » Mon Jun 04, 2012 5:18 pm

My tip is use the follow me tool to make lathed edges
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Re: What's your beginners tip?

Postby ArcTec » Sun Jul 22, 2012 11:04 am

Make sure all the faces on the outside of the model are white, and the one's inside are purple (or blue, i'm colour blind). This will save you a lot of trouble later on when you start exporting into other packages/games etc. To do this, simply select the purple face>right click>reverse face(s) you can select multiple faces to do this at the same time. If you have textured your object and can't tell which faces are what, then go view>face style>monochrome and this will show your object as if it was un-textured.

Hope this helps,

-Archy
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Re: What's your beginners tip?

Postby bistek » Tue Sep 18, 2012 1:57 pm

practice makes perfect! there are lots of tutorials in the youtube and one of my favorite is the 60 seconds tutorial in sketchup.
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Re: What's your beginners tip?

Postby Krisidious » Tue Sep 18, 2012 8:24 pm

Visit SketchUcation every day... That's my tip.
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Re: What's your beginners tip?

Postby unrealViz » Thu Oct 18, 2012 7:38 pm

There are some repetitive tasks - in modelling, texturing, rendering nearly in every phase. I always try to make notes of them - they are like algorithms. They've got to main tasks - to remind you those repetitive jobs and not have to invent the wheel from scratch and to help you in improving those jobs. From one time to the next of using such an algorithm you will try to make it better, simpler, or more effective. Every time you find a good improvement idea - change the algorithm note. That'll make your progress keep a good direction. It's nice to use some notes tools for it, like evernote or springpad. Which would be my next advice :D. To use a useful tools!
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Re: What's your beginners tip?

Postby sitbaknchill » Fri Oct 19, 2012 9:45 pm

yes I need a follow me short cut thanks. My tip from beginner (me) to beginner:
Learn the art of mirroring, (using groups and components for such) and intersect with model. Two good videos for these are the speeded up tractor (you tube) and the sketch up help videos 'intersect with model).
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Re: What's your beginners tip?

Postby rodman100 » Wed Oct 24, 2012 8:22 pm

If you are more used to AutoCAd than SU, don't assume that layers are the same in both apps. They behave very diffrenetly in SU. In SU use 'Scenes' and 'Outliner' (under Window-Outliner)to control visibility. Consider putting all CAD info onto one layer (after cleaning up the CAD drawing first) before importing into SU. Try keep SU layers to a minimum at first.
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Re: What's your beginners tip?

Postby porch_unplugged » Fri Oct 26, 2012 1:51 pm

rodman100 wrote:If you are more used to AutoCAd than SU, don't assume that layers are the same in both apps. They behave very diffrenetly in SU. In SU use 'Scenes' and 'Outliner' (under Window-Outliner)to control visibility. Consider putting all CAD info onto one layer (after cleaning up the CAD drawing first) before importing into SU. Try keep SU layers to a minimum at first.


if I'm importing a cad file into sketchup, I normally import it into a 'new' file (if I've been working on a model), delete all the layers and make a new one such as 'cad plan' or 'cad elevations' or whatever. then copy and paste into the main model file. no messing about with cad layers then.

I also use prefixes for my sketchup layers, e.g. s-furniture, or s-cars. this is helpful if I import something from the 3D warehouse that has some layers in it. I can then quickly identify which layers are not my own, delete and assign the imported model to the appropriate layer.
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Re: What's your beginners tip?

Postby sitbaknchill » Sun Oct 28, 2012 8:42 pm

not sure if already mentioned, but grouping objects with same texture/colour helps when you add said textures/colours. and check plugins for ease of use tools (ie workplane tools).
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Re: What's your beginners tip?

Postby ivan » Sun Nov 25, 2012 8:57 pm

Go to Window>Preferences>Shortcuts and assign:

Ctrl+G to Edit/Make Group
Ctrl+Shift+G to Edit/Item/Explode

This way you can group and ungroup fast, change component to group...
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