Twinmotion is now free

Re: Twinmotion is now free

Postby pilou » Fri May 31, 2019 8:54 pm

No headache! It's one of the more friendly interface that you can find! :enlight:
No need to be a 3D veteran for use it! :fro:
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Re: Twinmotion is now free

Postby david_h » Mon Jun 03, 2019 2:57 pm

Thanks Pilou. I would think I AM a 3D veteren... . just not a very good one. :mrgreen:
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Re: Twinmotion is now free

Postby pilou » Wed Jun 05, 2019 8:37 am

The part about of TwinMotion Take a look at 59.59 minutes! ;)

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Re: Twinmotion is now free

Postby david_h » Wed Jun 05, 2019 3:21 pm

Thank you! That was terrific! I'm going to go thru some Tuts this weekend!

Thx

D
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Re: Twinmotion is now free

Postby jo-ke » Wed Jun 05, 2019 9:35 pm

Pilou, your tip worked fantastic. Thank you.

I am rendering a new video...
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Re: Twinmotion is now free

Postby dtrarch » Fri Jun 07, 2019 11:14 pm

Easy to understand but some of the functions just do not work for me at all?
Could this be the graphic card requirements and what is the min needed?
Info please
Thanks too.
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Re: Twinmotion is now free

Postby pilou » Fri Jun 07, 2019 11:45 pm

From https://www.unrealengine.com/en-US/faq

For developing with UE4, we recommend a desktop PC with Windows 7 64-bit or a Mac with Mac OS X 10.9.2 or later, 8 GB RAM and a quad-core Intel or AMD processor, and a DX11 compatible video card. UE4 will run on desktops and laptops below these recommendations, but performance may be limited.

they don't speak about the DX 11 in the FAQ but I suppose that is the same for TwinMotion! ;)
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Re: Twinmotion is now free

Postby srx » Sat Jun 08, 2019 6:43 am

RTX+Unreal+Twinmotion free with Archicad 23 https://youtu.be/FrNeoe_viyY
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Re: Twinmotion is now free

Postby dtrarch » Sun Jun 09, 2019 2:58 am

Pilou
Thanks for the info.
Time to upgrade my card.

:thumb: :thumb:
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Re: Twinmotion is now free

Postby Schuppe » Tue Jul 30, 2019 6:13 pm

Until Epic Games build a bridge to unreal engine (realtime ray tracing) and
SU ( importing animation ? ) in november or whenever ???
I made this little movie. No patience to wait. ;-)
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Re: Twinmotion is now free

Postby Schuppe » Sat Aug 03, 2019 10:36 pm

.....another Video.
I`m not a stop-motion artist, it´s easy to see. hahaha
But i´m workin on it :D
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Re: Twinmotion is now free

Postby alpro » Tue Aug 13, 2019 11:41 pm

New update available with Sketchup direct link
https://youtu.be/NsIBlkacvcQ
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Re: Twinmotion is now free

Postby Mike Amos » Wed Aug 14, 2019 10:52 am

A pity it is mostly aimed at Pro users but that's life.
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Re: Twinmotion is now free

Postby srx » Wed Aug 14, 2019 11:23 am

This is also free and its great improvement.
Does anyone knows:
1 How to replace components from SU with Twinmotion Library objects? Only manual, one by one?
2 How to replace SU scenes with TWM cameras?
3 How to align object with ground? Kind of Smart drop plugin?

Thanks.
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Re: Twinmotion is now free

Postby gio » Fri Aug 16, 2019 8:05 pm

srx wrote:This is also free and its great improvement.
Does anyone knows:
1 How to replace components from SU with Twinmotion Library objects? Only manual, one by one?
2 How to replace SU scenes with TWM cameras?
3 How to align object with ground? Kind of Smart drop plugin?

Thanks.


To my knowledge components were not unique elements in Twinmotion: I imported 100 components of a chair and in Twinmotion I had a 100 groups without saving space and memory.
Nor I was able to create component in any other way, not even inside Twinmotion.
The only components were the one native to the library of Twinmotion.
Maybe things have changed with this new release that I still have to test.

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Re: Twinmotion is now free

Postby pilou » Sun Sep 29, 2019 8:56 pm

Very cool and ultra speed for give fresh air to your 3D Models! :) Here Moi3D model... ;)

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Re: Twinmotion is now free

Postby kaas » Mon Sep 30, 2019 6:33 am

Gave it a spin. Impressed. Very easy to get something visual in a nice way.

THE biggest plus; a few thousand nice library items for materials, cars, trees etc. Biggest downside; its a closed box. If you need something just different, you can be stuck.

They (epic) have said somewhere they intend that these scenes could be imported into unrealengine. That might make it really interesting; quickly setup something in twinmotion and switch to ue after for doing the more fancy stuff / tweaking
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Re: Twinmotion is now free

Postby alpro » Wed Mar 11, 2020 8:41 pm

I think Twinmotion just put the big boys on notice. 2020.1 is out, low cost and free if you downloaded the previous version. Could be a game changer.

https://www.unrealengine.com/en-US/blog ... 1WYjZVTyJ9
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Re: Twinmotion is now free

Postby solo » Thu Mar 12, 2020 12:11 am

Has it got integration with SU? I know it does with Rhino.

Unless it is integrated like Enscape and to a lesser extent Lumion, it cannot replace my workflow
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Re: Twinmotion is now free

Postby pilou » Thu Mar 12, 2020 1:08 am

I am affraid that is not the same than the Enscape integration! ;)
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Re: Twinmotion is now free

Postby juju » Thu Mar 12, 2020 6:01 am

solo wrote:Has it got integration with SU? I know it does with Rhino.

Unless it is integrated like Enscape and to a lesser extent Lumion, it cannot replace my workflow

It has a SketchUp integration plugin: DIRECT LINK FOR SKETCHUP PRO
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Re: Twinmotion is now free

Postby srx » Thu Mar 12, 2020 10:41 am

New Twinmotion looks great for only 250$
https://www.unrealengine.com/en-US/blog/twinmotion-2020-1-delivers-new-levels-of-realism-and-much-more
...even free for early adopters! :D
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Re: Twinmotion is now free

Postby pilou » Mon May 22, 2023 8:53 pm

makes now some baskets! :mrgreen:

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Re: Twinmotion is now free

Postby L i am » Wed May 24, 2023 12:28 pm

It does need to be said that TM costs $500 US but you will need to spend a minimum of $3000 US, and up, for an RTX grapics card. And for those of us who have GTX graphics cards they will be completly useless with TM 2023 as that GTX Architecture is no longer supported by TM. For those who make money from Archvis that may be acceptable but for others.......nope. I am assuming TM had no choice but to tweak it for ray tracing with the use of decals and mist etc bcause it flys in the face of TM's marketing philophy of hooking users on the free trial version. I can use TM 2022 and use ray tracing but only after using a patch put together by a talented TM user, not by TM itself.
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Re: Twinmotion is now free

Postby pilou » Wed May 24, 2023 12:48 pm

there was a free version 2K for personal use ... don't yet existing anymore?
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Re: Twinmotion is now free

Postby L i am » Wed May 24, 2023 12:59 pm

pilou wrote:there was a free version 2K for personal use ... don't yet existing anymore?


Yes there are free versions for anyone really. But they only work without ray tracing support for decals etc. so in other words you can use TM 2022.2 without the patch but with the cost of no decals, mist etc with path tracing on, you could still use decals ect, but only with real time. TM had major issues trying to get decals etc working with path tracing on and eventually comming to the compromise of it only working with RTX architecture and on version 2023.

Long stort short, unless you have a hign end RTX GPU of at least 8GB of vram (but really 12 to 16 GB of Vram for animations ) You cannot use raytracing and have to live with real time rendering which is not optimal
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Re: Twinmotion is now free

Postby pilou » Wed May 24, 2023 5:32 pm

Thx for the infos! :fro:
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Re: Twinmotion is now free

Postby JGA » Fri May 26, 2023 1:52 pm

L i am wrote:... I can use TM 2022 and use ray tracing but only after using a patch put together by a talented TM user, not by TM itself.

That's interesting, I didn't know there was a workaround. Would it be possible for you to post a link to the patch?
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Re: Twinmotion is now free

Postby L i am » Sat May 27, 2023 7:32 am

JGA wrote:
L i am wrote:... I can use TM 2022 and use ray tracing but only after using a patch put together by a talented TM user, not by TM itself.

That's interesting, I didn't know there was a workaround. Would it be possible for you to post a link to the patch?


Just to be clear the patch is to allow PT to work with a GTX card in versions 2022 where PT supports RTX GPU's and not gtx cards. Also I do not think it would work with 2023. I did the patch about a year ago. All I can tell you it was posted in the TM official suport forum when I get time I will see if I still have the patch in my downloads but suggest you search on the UE/TM site and have a look for it.
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