[Tutorial] Animator Quick Start

General discussion about Animator for SketchUp

Re: [Tutorial] Animator Quick Start

Postby John SB » Sun Apr 23, 2017 4:58 pm

JSB_Animator Test_BH-Gabelstapler.skp
Thanks for the reply. My version of the animation is attached. But, I've figured it out what dumb thing I did wrong. I had the model in parallel not perspective projection. Once in perspective, the cameras worked as expected.
Thanks again for the help and for making SketchUp even more fun!
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Re: [Tutorial] Animator Quick Start

Postby optimaforever » Sat Jun 17, 2017 2:21 pm

Hello Fredo,

Is there a simple way to make a camera move along a spline path? and following a target moving itself along a path?
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Re: [Tutorial] Animator Quick Start

Postby fredo6 » Sun Jun 18, 2017 2:39 pm

optimaforever wrote:Hello Fredo,

Is there a simple way to make a camera move along a spline path? and following a target moving itself along a path?

Not natively yet. Thse functions will come in a next release (Camera long path)

For a camera following a path, as Rich indicated, you can create an object, and attach it a "target camera" pointing for instance toward front of the object. Then move the object along a path.
But then, you cannot point to a second moving object.

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Re: [Tutorial] Animator Quick Start

Postby optimaforever » Sun Jun 18, 2017 5:35 pm

Ok, thanks gor the reply.
So I still need to export my model to animate the cam in 3dsmax for now...
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