General discussion on SUbD for SketchUp
by alsomar » Thu Mar 15, 2018 8:34 pm
HornOxx wrote:especially the increase of 4 up to so many needed loops which is a good SubD modeling principle...
Thank you, it's a quick way to avoid a large number of quads in a narrow area.
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alsomar
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by Rich O Brien » Fri Mar 23, 2018 8:26 pm
I haven't seen the show but the Charlie Brown post got me thinking about doing some cartoony stuff... render-04.png render-03.png
There's a frontroom and a backroom....reverse faces
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Rich O Brien
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by HornOxx » Fri Mar 23, 2018 9:06 pm
just WOW !!!! 
never trust a skinny cook
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by Stinkie » Sat Mar 24, 2018 12:58 pm
Rich O Brien wrote:I haven't seen the show (...)
You should, it's great. Excellent model!
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by utiler » Mon Mar 26, 2018 12:46 am
Nice work, Rich. Would love to see a video tut [you know, the ones that are shown x times speed] of one of these models just to see what goes into creating free form models...
Maximus kudos!
purpose/expression/purpose/....
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utiler
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by tuna1957 » Mon Mar 26, 2018 2:25 am
Rich , I have know idea who that character is I just know it sure is great ! 
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by Rich O Brien » Mon Mar 26, 2018 10:46 am
utiler wrote:Nice work, Rich. Would love to see a video tut [you know, the ones that are shown x times speed] of one of these models just to see what goes into creating free form models...
Maximus kudos!
I don't think this would offer any more info. It was freestyle modeling. No really hard or fast methods. Just bruteforce it. SketchUp_2018-03-26_10-43-08.png I will think about it though. My alien head speed modeling video kinda was the same process. Only difference here is I'm using an experimental Vertex Tools build that has an improved Gizmo. Here's the medium proxy in case someone needs it... rick.skp
There's a frontroom and a backroom....reverse faces
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Rich O Brien
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by Rich O Brien » Mon Mar 26, 2018 10:54 am
The render was done with Blender Eeve which is amazing as it took 12secs to render even with subsurface effects.
There's a frontroom and a backroom....reverse faces
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by utiler » Tue Mar 27, 2018 4:28 am
Thanks mate, I'll take a look. I do have vertex tools but rarely have looked into learning it properly. I guess work gets in the way.
purpose/expression/purpose/....
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by alvis » Tue Mar 27, 2018 10:00 pm
Armchair...
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by pbacot » Tue Mar 27, 2018 11:07 pm
Wow. Nice leather chair rendering. Can you fix your link in the signature Alvis?
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by pilou » Mon Apr 02, 2018 8:00 pm
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by HornOxx » Mon Apr 02, 2018 8:16 pm
valuable links  - thanks Pilou !
never trust a skinny cook
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by Box » Thu Apr 26, 2018 5:35 am
A SUbD ring and a bit of fun with fog. 
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by HornOxx » Thu Apr 26, 2018 5:01 pm
 a great model nice presented (I have never played with SU´s fog so far) I wonder how you did this cool camera animation?
never trust a skinny cook
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by Box » Thu Apr 26, 2018 5:26 pm
HornOxx wrote:I wonder how you did this cool camera animation?
That's just normal Spacemouse navigation. So it's my usual gif capture with a bit of zoom, roll and rotate and some fog thrown in.
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by Rich O Brien » Thu Apr 26, 2018 8:10 pm
Box wrote:A SUbD ring
It's a ring alright 
There's a frontroom and a backroom....reverse faces
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by Box » Fri Apr 27, 2018 3:32 am
Rich O Brien wrote:It's a ring alright 
Yeah, it is a bit chunky!
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by Box » Fri Apr 27, 2018 6:21 am
Here you go, who can name the other plugins used to make these rings. SUbD obviously but what else? Bonus points if you can get all four.
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by cotty » Fri Apr 27, 2018 7:29 am
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by Box » Fri Apr 27, 2018 7:33 am
Two right. Cotty.
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by Rich O Brien » Fri Apr 27, 2018 11:05 am
Vertex Tools
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by Box » Fri Apr 27, 2018 11:35 am
Ok, so between you you have named 3 of them, but which to choose from Cotty's and whats the fourth?
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by cotty » Fri Apr 27, 2018 12:04 pm
Protude, QuadfaceTools, Vertex Tools and the one that wasn't necessary?
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by Box » Fri Apr 27, 2018 12:07 pm
You've still only go two right there Cotty. 
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by cotty » Fri Apr 27, 2018 12:12 pm
Protude, FredoScale and VertexTools?
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by Box » Fri Apr 27, 2018 12:13 pm
Getting cold, only one now.
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by Rich O Brien » Fri Apr 27, 2018 1:25 pm
QFT, Vertex Tools, JPP and $%#!&€
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by Box » Fri Apr 27, 2018 1:30 pm
Three correct and a stubbed toe by the looks of it. What could that last one be?
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by cotty » Fri Apr 27, 2018 1:46 pm
A hint?
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by Ad Machine » 5 minutes ago
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