
SubD examples and modelsRe: SubD examples and modelsThanks HornOxx, the best I could tell in the one reference picture I had is the sculpture is connected where the back of the hands and leg meet. For ease of modeling I did the torso and legs separately.
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Re: SubD examples and modelsMore of my simple SubD practice. Have always liked these “wavy” art glass pieces…. Did a little experimenting on the render side. Have wanted to try getting a gradient color to the glass. Created the texture in Gimp and projected it on the bowl with ThruPaint. Cheers
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Re: SubD examples and modelsyes, nice!!
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never trust a skinny cook
Re: SubD examples and modelsPosting this for new users of SubD. Cool thing is how easy it is to go back to an older SubD model and make significant changes without having to start from scratch. Chair model originally done a number of years ago. Never quite happy with it. A little reworking with VertexTools and I have a brand new chair !
Re: SubD examples and modelslaid up at the moment and can't really use my computer effectively. So a bit of fun SUbD one handed flat on my back using a touchpad. A blend of a plague mask influenced by the alien in Prometheus.
Re: SubD examples and modelsso horrible these thing (but cool also) - based on the pestilence masks of the medieval doctors with this equally horrible gas mask interference - really so horrible
![]() If I read correctly I wish you a good recovery Box! ![]() never trust a skinny cook
Re: SubD examples and modelsThanks Gents, I'll get back to normal eventually. Just frustrating to not be able to do things you take for granted.
Re: SubD examples and modelsNeeded a weird monster thing for a render I’ve had in mind. Well here it is ! Have to give a shout out to Rich O’ for an old video he did modeling an alien head. Watching it help me get my brain wrapped around doing my monster.
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Re: SubD examples and modelsMore practice and learning. Figured I’d go for an alien monster looking thing. Got a good start on the head. Don’t know how much it might change by the time I get down to the feet
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Re: SubD examples and modelsThe Golem!
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Re: SubD examples and modelsFew hours spent on modeling this strange thing just for the sake of having fun training with hard surface topology.
Don't ask me what is this.. I don't know. ![]() Re: SubD examples and modelsLast edited by pilou on Mon May 23, 2022 6:54 pm, edited 1 time in total.
Re: SubD examples and models
Its a discombobulator manifold for a the hydraulic ergonomical flux capacitor. You use them to open stubborn jam jars.
Re: SubD examples and modelspanixia, very cool and clean modeling job. I’ll go along with Rich’s guess ,looks like a jelly jar opener to me !
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never trust a skinny cook
Re: SubD examples and modelsJumping between several models…. Got my SubD Bug Monster finished except for the texture. It was a piece of cake
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Re: SubD examples and models
Well, I also use a lot of 3dsMax for my actual work, but in some cases i prefer to work in sketchup even for freeform modeling because it has to be integrated in some architectural project or stuff like that, where you need proper dimensions. Sketchup is a lot more accurate than Max, and some tools are by far superior. For example you cannot compare the rotate tool with soft selection whit any of the 3dsMax tools... also the merge to point tools is way better than max's target weld... just to name a couple. That said, I switch a lot back and forth between the 2 software for almost any project so I don't feel like I have to pick one in particular over the other. I just constantly keep training myself with both of them. Last edited by panixia on Tue May 31, 2022 9:20 pm, edited 1 time in total.
Re: SubD examples and models@panixia
Thx for the Infos! ![]() Not so sophisticated than Max 3D but free and more easy the cool Rocket 3F ![]()
Re: SubD examples and modelsWell, that looks a cool software if you just want to have some fun, but I need something more "industry standard".
I actually use an old 3dsMax 2015, because I've got perpetual license for that.. not the most updated of course, but still capable to deal with cad/dwg/step files and of course sketchup files, plus it supports a decent Vray version which also I've got with perpetual license. It has a number of "production ready" features such as the non destructive modifier stack to keep different versions/iterations of models, it's fully capable of baking normal maps and lightmaps (which is crucial for me because I mainly work with VR/game engine stuff) it has a lot of plugins, tutorials and resources. If I'll ever think to switch to different software, that would be Blender, which is groving fast.. still not good to work with cad oriented workflow, but I use it a lot to import and convert GLTFs or newest FBX version which my old 3dsmax can't handle. But for now I'm too lazy to relearn everithing in Blender, I'm still more confortable with my workflow based on Sketchup, 3dsMax, Vray, Substance, Unity.. plus I've got perpetual license for all of them, so I don't need to pay additional moneys every year to keep them going. I'll gradually switch to Blender when all of my perpetual software will get too much outdated, but for now it's all fine. Re: SubD examples and models@panixia
If you need "industry standard" and don't want have headaches try Moment of Inspiration! ![]() by Michael Gibson (one of the father of Rhino 3D ![]() the Rolls of ergonomy! ![]() It's nurbs, compatible with Rhino 3D (Ctrl + C, Ctrl + V) in the 2 ways! Has rustic but yet sufficient subdivision inside! Has an export SketchUp! ![]() The best Nurbs export of the market to OBJ ! ![]() Has 2 methods of objects OBJ format importation (better if objects are quadrangulated) Not free but very reasonnable price! (295 usd perpetual licence) And invaluable priceless you have the direct contact with the creator for any problem!!! (modelisation or UI or use) and even you can ask any personal "plugin/ function" if that be made in less 15 minutes! ![]() all the community will profit of your asking one! ![]() And you can use the next complete beta free (during in general 3 years) before the update of final next version! From my point of view the best one (for the price) at this day in this domain! ![]()
Re: SubD examples and modelsNURBS modeling is bad for rendering, but is EXTREMELY bad for realtime/VR workflow.
I know MOI, i know Rhino and they are a nightamre to deal with when it comes to "game ready" models. Believe me, I'm really happy with my workflow, which is 100% proven and rock-solid, it gives me very predictable results and full control over polygons and UV's. Every time someone tries to convince me about switching to a different workflow, in particular nurbs workflow, i feel a bit like Raikkonen. ![]() ![]() ![]()
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