Materials inside SU

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Materials inside SU

Postby cmeed » Wed Jan 06, 2016 10:49 am

Hello All,

I always use this texture as a gloss TV studio floor with a slight wave in it (its a darkened swimming pool texture in the bump channel, it represents the slight kink you get in glossy floor vinyl) but in SU it looks very different and is very distracting to the eye, especially when its over the entire floor.

I would like to know if there was a way to change the look of a Thea material so it rendered as i want but look different in SU? ie just black. I've noticed this on other materials too



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Re: Materials inside SU

Postby tomasz » Fri Jan 08, 2016 3:20 pm

For such a simple texture that doesn't require precise UV mapping, you can change the texture mapping to Cubic, specify a Spatial Size(X,Y) in meters and remove texture form SU material.

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