Bad sunlight

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Re: Bad sunlight

Postby JQL » Thu Mar 12, 2015 1:48 pm

utiler wrote:Thanks mate, I'm continuing to learn thanks to you guys!

I also found that when doing an internal render I couldn't create a hidden emitter that would light the space. Not sure why when made invisible, the emitter just wouldn't light up.


Is its front face pointing to where you want it to?
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Re: Bad sunlight

Postby utiler » Mon Mar 16, 2015 11:03 pm

Sorry for the late reply, JQL.
Yes, the front face is facing downward. :thumb:
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Re: Bad sunlight

Postby JQL » Tue Mar 17, 2015 12:18 am

Many things might be happening. Could you share a simple emitter scene where the same thing happens?
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