Making Cartoon characters
149 posts
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Re: Making Cartoon characterswhat a nice effort man !!
really they r incredible >> " An eye for an eye only ends up making the whole world blind "
Gandhi Re: Making Cartoon charactersSOLO,
Are all yours cartoons done with the Artisan plugin only? Nice work and you are the master of the plugin. All the best to you, James Re: Making Cartoon charactersJames,
There are some made with Artisan and the balance with SDS (previous version), SDS was great, but Artisan has so many new tools that making characters is now easier and faster than ever. Without Dale's (whaat) tools these would be almost impossible. (okay, Blender may be done without it) ![]()
Re: Making Cartoon charactersBrilliant work Pete. I don't know what to say!
![]() Is it possible to animate these? Put 'bones' in them? My book "Let's SketchUp!" Download from here
Re: Making Cartoon charactersI dunno Pilou, I'm yet to find an app that can import a SU model and interpret the chaotic mesh in order to insert bones and joints without almost having to redo the entire thing.
Re: Making Cartoon charactersThat's a very useful answer. Thanks.
![]() I've got Blender and Cheetah3D, which both do bones (but would rather use my fave modelling app ![]() ![]() http://www.mixamo.com/ Tom ![]() My book "Let's SketchUp!" Download from here
Re: Making Cartoon charactersTom,
I've looked at Mixamo before and it supports a wide range of formats, Sketchup is not one of them unfortunately. Sketchup mesh is to messed up IMO for any app to use.
Re: Making Cartoon charactersWow! That Messiah software looks amazing! I'm trying to figure out the catch though?
![]() $40 for the pro version, but you can't have a copy if they don't reach their goal? ![]() ![]() My book "Let's SketchUp!" Download from here
Re: Making Cartoon charactersOkay Pete, thanks for your reply. That's good to know.
I've got to model (or find someone who will model) a whole load of characters from the victorian period. But I haven't a clue where to start. My book "Let's SketchUp!" Download from here
Re: Making Cartoon charactersI'd suggest Poser or Daz, quick and easy with period appropriate outfits available from their stores.
Unless you need to import them into SU that is. ![]()
Re: Making Cartoon charactersI don't want to use their texture maps. I want to use those of an illustrator.
Could something be illustrated in 2D, scanned and then applied to a model- via say a UV map? My book "Let's SketchUp!" Download from here
Re: Making Cartoon charactersTom, I'm not sure I understand your request.
Regarding rigging, I still have hope that one of our plugin geniuses will entertain my wishes and devise some sort of rigging plugin that will allow us to create modifiers, joints and bones to our characters in order to animate. Maybe even be able to use .bvh movements.
Re: Making Cartoon charactersDon't worry Pete, I was probably just confusing myself!
![]() I was trying to apply an image to a face, then manipulate the face, to make a body. Usually, modellers start with the mesh first, then apply the texture (I was trying to do it the other way round!) I most certainly vote for bones though! ![]() My book "Let's SketchUp!" Download from here
Re: Making Cartoon characters
Something like this?
Re: Making Cartoon charactersYes. But when I say "trying", I meant trying in future tense- ie I'm more trying how to work out how to do it rather than having a go at it, because I haven't the foggiest idea where to start!
![]() ![]() It's the final image map on to the model which I'm most interested in. But how are you doing that in SketchUp? My book "Let's SketchUp!" Download from here
Re: Making Cartoon charactersThat's just a standard projected texture.
Re: Making Cartoon charactersooops what i meant was sketchy physics. does it work in making cartoon characters? thanks
Re: Making Cartoon charactersHi Solo,
Like many SketchUp 3D Digital Modelers on this forum, I am amazed by the results you are able to acheive with SketchUp and her PlugIns. Can you list the PlugIns, in addition to Artisan,(Paint on Surface, Curviloft?) that you may have used to compose your Organic Character Modeling of our well known Pink Friend above? I was hoping you would put together a Video Tutorial (fee or free), and outline some of the Techniques you utilize. I am puzzled as how you merged the Geometric Mesh of shapes to get things seemless, without too many polygons or surfaces. It looks like you are using a consistent center reference point, and making some neat geometry. I watched some of Chips Video on the Tron Bike, and saw his use of SubDivide applied to a Simple Geometry, and found this interesting and insighful. I watched all the YouTube Videos I could find on Artisan and several YouTube Videos on 3D Organic Modeling PlugIns for SketchUp. In addition, I checked out your WebSite, it is Inspiring and Intimidating. I was wondering if you are Mirroring any of your Geometry (w/ PlugIns), or copying the shapes and then using an inverse scale function. Everything looks seamless. Very Nice work. BTW what is FFD? Well, I am using Artisan and some other PlugIns for a Concrete Dome Project I am working on, particualrly on a FinTop Ridge on the exterior. It is some weird geometry in certain areas. I am exloring techniques & PlugIns that will accomplish this. Any feedback would be helpful. Thanks, Andrew Telker http://telkerdesign.com/ Re: Making Cartoon charactersFFD is Free Form Divide
viewtopic.php?t=25801 It uses cpoints to deform the model For a good tutorial on subdivision modeling (although not for SketchUp) watch this. It is relevant There's a frontroom and a backroom....reverse faces
Re: Making Cartoon charactersPete your work is really jaw dropping
![]() I can't wait until you put up some tutorials, I've been playing with SDS for a week or two and can't get my head around the proxy, you seem to have such an ability to foresee what you want to model Please, please help to enlighten us minnions Cheers Re: Making Cartoon charactersSorry about that, missed your reply.
Yeah I have been busy, mostly furniture stuff and now also website stuff. Not sure when I will get a chance to play like this again, as I have another garden pack in the works that I have dragged my feet for two years on, I need to either forget it or complete it. Why not start a thread and post what you have so far and I will jump in and help when I can?
Re: Making Cartoon charactersPessoal eu sou brasileiro e queria pedir para alguém fazer um modelo que esta na foto por favor é para o sketchup pro 8, por favor eu não sei fazer e preciso de alguem que faça , eu vou agradecer se aguem me ajudar.
link da foto - http://farm8.staticflickr.com/7071/7080 ... a942_z.jpg Re: Making Cartoon charactersI know this is a really old thread but I was wondering if Solo or another sketchup guru has any videos on organic modeling of animals or cartoon characters...
Most of the pictures are gone from this thread and I would like to learn how best to start an object... Specifically, I want to model a whale! Thanks! Stuart Edit: I think I get how to do it. I bought vertex tools (amazing) and using artisan, I just have to push pull and PRACTICE! Quick whale test, long ways to go... s Last edited by tallbridgeguy on Sat Feb 27, 2016 10:19 pm, edited 1 time in total.
Re: Making Cartoon charactersso does .SubD have a special "Rutger Hauer" setting? if it does. . .I'm getting it.
![]() If I make it look easy. . .then it probably is.
Re: Making Cartoon charactersWow, what a great whale video! Now I feel a little inadequate....
Thanks! s
149 posts
• Page 5 of 5 • 1, 2, 3, 4, 5
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