Human face-trials,tutorial..challenge?!

Re: Human face-trials,tutorial..challenge?!

Postby modelhead » Tue Dec 28, 2010 5:00 pm

Eli...you got me thinking. You build faces all the time in your cars, in fact many of the car designers try to personify their creations......so this means with your face practice you should be able to build a stunning exotic with face like characteristics....right?
0

modelhead 
 

Re: Human face-trials,tutorial..challenge?!

Postby jamalito » Tue Dec 28, 2010 5:04 pm

great Topic Ely all threads were talking about architecture, few of the subjects talking about Human
0
Albert Einstein:
((I am enough of an artist to draw freely upon my imagination. Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world.))
User avatar
jamalito 
 

Re: Human face-trials,tutorial..challenge?!

Postby solo » Tue Dec 28, 2010 10:35 pm

Eli, great eyelids so far, I will use glasses for now until I get around to playing more...oh the mouth also is missing. ;)

I stole the hair from a previous model I did a few years ago, used FFD to shape to this head.
Cartoon faces are so much quicker and easier.

face modeling3.jpg


face modeling3a.jpg
0
http://www.solos-art.com

If you see a toilet in your dreams do not use it.
User avatar
solo 
Global Moderator
 

Re: Human face-trials,tutorial..challenge?!

Postby mitcorb » Tue Dec 28, 2010 10:42 pm

Great work Solo. I was watching your progress in the previous posts. The results are starting to look like a self portrait, at least when compared to your avatar image. SDS seems to have all of the elements of Sculpt Tools by -BTM and then some. I notice a red line projecting normal out of the circle of influence, or is that my imagination? Because it appears to lengthen as if reflecting a dynamically changing parameter?
0
I take the slow, deliberate approach in my aimless wandering.
User avatar
mitcorb 
Top SketchUcator
 

Re: Human face-trials,tutorial..challenge?!

Postby solo » Tue Dec 28, 2010 10:54 pm

mitcorb, you are correct, the arrow is intensity and the circle is size of brush very easy to work with as you have TAB buttons to select mode, up and down keys for strength and direction and left and right for sizing the brush. So work-flow is pretty smooth once you get used to the keys. What's also great is that you can select mesh to be subdivided so no need in having whole model tight meshed but the areas you need to add detail and then you can select those areas again and reduce the complexity using the poly reduce tools, there are other tools that I'm still getting to play with and learn, like vertice selection and editing tools.
0
http://www.solos-art.com

If you see a toilet in your dreams do not use it.
User avatar
solo 
Global Moderator
 

Re: Human face-trials,tutorial..challenge?!

Postby solo » Wed Dec 29, 2010 12:53 am

Update...

Details to ears, more defined and muscular torso, mouth detail.
I used sculpt, divide and reduce. The thing is one can either overdo or under do so easily, it's actually hard to stop as it never looks finished or right.
0
http://www.solos-art.com

If you see a toilet in your dreams do not use it.
User avatar
solo 
Global Moderator
 

Re: Human face-trials,tutorial..challenge?!

Postby Box » Wed Dec 29, 2010 1:03 am

Wonderful and very useful work, but I'm not quite understanding which tools you are using?

I have achieved similar,nowhere near as good, using Tigs extrusion tools, but it required a multitude of beziers and a lot of planning.
0
User avatar
Box 
 

Re: Human face-trials,tutorial..challenge?!

Postby solo » Wed Dec 29, 2010 1:13 am

Ben, I'm using SDS2 which is in Alpha testing at moment, Dale lets me show and tell, so do not worry about not knowing the tools I'm using yet, once it becomes available I should be versed well enough to help y'all out the gates. This is a new process for me also as I used to create proxy's and divide, now I start with a basic proxy, divide, sculpt, divide, reduce, and so on. This is my first sculpting attempt on this scale, I dabbled a week or so ago with the scooter.
0
http://www.solos-art.com

If you see a toilet in your dreams do not use it.
User avatar
solo 
Global Moderator
 

Re: Human face-trials,tutorial..challenge?!

Postby Box » Wed Dec 29, 2010 1:33 am

Ah, of course, I've been following SDS2 with interest, as a sculptor this sort of workflow is wonderful to me. I can do it physically in stone, wood, glass etc but to be able to do it virtually would be amazing for me.
Thanks Pete, I will follow quietly with great interest.
0
User avatar
Box 
 

Re: Human face-trials,tutorial..challenge?!

Postby mitcorb » Wed Dec 29, 2010 2:39 pm

@Solo:
Quoting from your previous reply:
"What's also great is that you can select mesh to be subdivided so no need in having whole model tight meshed"
Do you mean that you can discreetly select without engaging geometry on the opposite side of the volume, or discreetly select from only what the camera sees?
0
I take the slow, deliberate approach in my aimless wandering.
User avatar
mitcorb 
Top SketchUcator
 

Re: Human face-trials,tutorial..challenge?!

Postby Rich O Brien » Wed Dec 29, 2010 4:35 pm

Thomthom's Vertex Tools has that ability and from what I've seen at BaseCamp SDS2 has implemented alot of Thomthom's features.

But if your looking for a means of 'ignoring backfaces' when selecting geometry maybe give it a whirl?
0
User avatar
Rich O Brien 
Administrator
 

Re: Human face-trials,tutorial..challenge?!

Postby ely862me » Wed Dec 29, 2010 6:13 pm

Hi guys,thanks a lot.I think i could build a car(with some help).
I found myself sometimes in my designs modeling living figures(faces),so i figure that modeling cars or human faces are not that different.

Solo,your torso is coming along very well,,i really like it,unfortunately i'm not that much of an artist to make my model that close to reality(anyway i'll continue till it's done).

Some more details: ears.
0
Elisei (sketchupper)
____________________________________________________________
Before no life was done on Earth it was THE LIFE ITSELF...GOD
Come and See EliseiDesign
User avatar
ely862me 
Top SketchUcator
 

Re: Human face-trials,tutorial..challenge?!

Postby mitcorb » Wed Dec 29, 2010 6:34 pm

@Elisei:
What modeling program is it in the video tutorial? Are you analyzing frame by frame, or is there a step by step version? It appears you are using a background image for this, obviously for the ear.
0
I take the slow, deliberate approach in my aimless wandering.
User avatar
mitcorb 
Top SketchUcator
 

Re: Human face-trials,tutorial..challenge?!

Postby jo-ke » Wed Dec 29, 2010 6:45 pm

Ah this is a very interessting thread.

I've scanned my face with the David Laser Scanner, smoothed and reduced polys at meshlab, then sculpted at sculptries, imported to SU and textured there. Hair with fur plugin.
0
User avatar
jo-ke 
Premium Member
Premium Member
 

Re: Human face-trials,tutorial..challenge?!

Postby derei » Wed Dec 29, 2010 7:18 pm

jo-ke wrote:I've scanned my face with the David Laser Scanne

How did it worked? I just went on their website... it's interesting. Can you post the original scanning result? Maybe some ideas, opinions about the process?
0
DESIGNER AND ARTIST DEREI.UK
User avatar
derei 
 

Re: Human face-trials,tutorial..challenge?!

Postby ely862me » Wed Dec 29, 2010 7:30 pm

@Mitcorb-I looked in the video's tags and the program seems to be Maya.
I don't have a step by step version;i've watched the video for couple of times and i paused when he made major changes in the geometry and i tried to do the same.
And for the ear, i've searched and downloaded an ear picture and i used it as a blueprint.
@Jo-ke -I believe that the texture makes all the deal in your model,otherwise the model will be less detailed .

Took a step on making her hair !! :lol: :lol: :lol:
0
Last edited by ely862me on Tue Mar 01, 2011 12:52 pm, edited 3 times in total.
Elisei (sketchupper)
____________________________________________________________
Before no life was done on Earth it was THE LIFE ITSELF...GOD
Come and See EliseiDesign
User avatar
ely862me 
Top SketchUcator
 

Re: Human face-trials,tutorial..challenge?!

Postby Rich O Brien » Wed Dec 29, 2010 7:33 pm

0
User avatar
Rich O Brien 
Administrator
 

Re: Human face-trials,tutorial..challenge?!

Postby jo-ke » Wed Dec 29, 2010 7:35 pm

dereeei wrote:
jo-ke wrote:I've scanned my face with the David Laser Scanne

How did it worked? I just went on their website... it's interesting. Can you post the original scanning result? Maybe some ideas, opinions about the process?


I posted the workflow here: viewtopic.php?f=18&t=29565

here is the workflow:

equipment:


object (my wife):

first scanrusults:

combination of all scanresult (different directions):

import to sculptris:

smooth the surface:

reduce mesh:

import obj to meshlab export as 3ds

import to SU and smooth surface:

project texture to face:

put head on a body:

put in scene and render:
0
User avatar
jo-ke 
Premium Member
Premium Member
 

Re: Human face-trials,tutorial..challenge?!

Postby jo-ke » Wed Dec 29, 2010 7:41 pm

ely862me wrote:@Jo-ke -I believe that the texture makes all the deal in your model,otherwise the model will be less detailed .


This is the reason why I'm not not really happy with the result. But it is the best way to give the model the right shape. Working on details is the thing that I hope to improve in the next steps.
0
User avatar
jo-ke 
Premium Member
Premium Member
 

Re: Human face-trials,tutorial..challenge?!

Postby ely862me » Wed Dec 29, 2010 8:15 pm

I think the mouth is a bit out of proportions..
0
Elisei (sketchupper)
____________________________________________________________
Before no life was done on Earth it was THE LIFE ITSELF...GOD
Come and See EliseiDesign
User avatar
ely862me 
Top SketchUcator
 

Re: Human face-trials,tutorial..challenge?!

Postby Rich O Brien » Wed Dec 29, 2010 8:26 pm

@Eli

And the file size is?
0
User avatar
Rich O Brien 
Administrator
 

Re: Human face-trials,tutorial..challenge?!

Postby solo » Wed Dec 29, 2010 8:35 pm

There are many ways of doing the image to mesh thing, here is a quick Csaba (Gaieus)
0
http://www.solos-art.com

If you see a toilet in your dreams do not use it.
User avatar
solo 
Global Moderator
 

Re: Human face-trials,tutorial..challenge?!

Postby mitcorb » Wed Dec 29, 2010 8:57 pm

Elisei and Solo:
Excellent work!!!
There is so much variation in human anatomy as evidenced by over 5 billion examples as to make any question about small differences moot.
One old rule of thumb from the pencil and paper days was that the height of the ear roughly encompasses the height from brow to end of nose, and top of brow ~ top of ear. [My pencil and paper days are still here].
0
I take the slow, deliberate approach in my aimless wandering.
User avatar
mitcorb 
Top SketchUcator
 

Re: Human face-trials,tutorial..challenge?!

Postby solo » Wed Dec 29, 2010 9:02 pm

Csaba the stripper... :mrgreen:
0
http://www.solos-art.com

If you see a toilet in your dreams do not use it.
User avatar
solo 
Global Moderator
 

Re: Human face-trials,tutorial..challenge?!

Postby Rich O Brien » Wed Dec 29, 2010 9:04 pm

Make him green like the hulk
0
User avatar
Rich O Brien 
Administrator
 

Re: Human face-trials,tutorial..challenge?!

Postby solo » Wed Dec 29, 2010 9:09 pm

Csaba the hulk stripper..
0
http://www.solos-art.com

If you see a toilet in your dreams do not use it.
User avatar
solo 
Global Moderator
 

Re: Human face-trials,tutorial..challenge?!

Postby mitcorb » Wed Dec 29, 2010 9:14 pm

You boys are gonna git a whuppin
0
I take the slow, deliberate approach in my aimless wandering.
User avatar
mitcorb 
Top SketchUcator
 

Re: Human face-trials,tutorial..challenge?!

Postby Rich O Brien » Wed Dec 29, 2010 10:20 pm

Now we need to change his avatar... ;)
0
User avatar
Rich O Brien 
Administrator
 

Re: Human face-trials,tutorial..challenge?!

Postby ely862me » Wed Dec 29, 2010 10:25 pm

:lol: :lol: :thumb: :thumb:

Great!!


@Rich- So far,the subdivided model is 6.65 mb .In the end i believe it will be somewehere around 10 mb.
Human head by EliseiDesign 4.jpg

quick texture test
0
Elisei (sketchupper)
____________________________________________________________
Before no life was done on Earth it was THE LIFE ITSELF...GOD
Come and See EliseiDesign
User avatar
ely862me 
Top SketchUcator
 

Re: Human face-trials,tutorial..challenge?!

Postby simon le bon » Thu Dec 30, 2010 1:06 am

Hey Guys, you go so fast!!

and what incredible entries from Eli, Solo, and jo-ke !!! :thumb: :thumb: :thumb: :thumb:

<<ok I'm only here:


I'm afraid it is not enough to race :lol:

*simon
0
User avatar
simon le bon 
 

SketchUcation One-Liner Adverts

by Ad Machine » 5 minutes ago



Ad Machine 
Robot
 

Next


 

Return to Organic Modelling

Who is online

Users browsing this forum: No registered users and 1 guest