More Characters

More Characters

Postby solo » Sun Dec 19, 2010 9:03 pm

Playing again, a quick Odie. I used SDS2, FFD and TOS.





And for those proxy junkies, here is the basic form.
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Re: More Characters

Postby liam887 » Sun Dec 19, 2010 9:12 pm

Awesome! I cant wait for SDS2!!! :D :D :D :D :D :D
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Re: More Characters

Postby Rich O Brien » Sun Dec 19, 2010 10:14 pm

Excellent Pete :thumb:

For the render/line overlay, what was the studio setup?
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Re: More Characters

Postby solo » Sun Dec 19, 2010 10:17 pm

I used Thea, posed in SU, exported the line image, opened same camera in Thea, added shadow catcher inifite plane, added HDRi image for reflection and white background (just a white .jpg I created in PS)
Combines using 'multiply in PS...done.
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Re: More Characters

Postby Rich O Brien » Sun Dec 19, 2010 10:32 pm

It was the White BG that i needed to know. Was the infinite plain a Diffused White? I really like that setup :thumb:
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Re: More Characters

Postby pilou » Mon Dec 20, 2010 12:47 am

Very cool Toon Dog :enlight:
Does the new SDS2 has a Points/faces/polygons counter visible on the screen?
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Re: More Characters

Postby solo » Mon Dec 20, 2010 4:05 am

It's Odie, from Garfield. :mrgreen:

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Re: More Characters

Postby michaliszissiou » Mon Dec 20, 2010 1:23 pm

Nice dog.
Well done Pete, :berserk:
Crits? Too many polys (but its OK here) much stretching on ears area, not the best for UVs.
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Re: More Characters

Postby Frederik » Mon Dec 20, 2010 4:10 pm

solo wrote:...exported the line image...

I've never figured how to do this...
Please enlighten us mortals...
If I export a line image, the background will not be transparent...
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Re: More Characters

Postby Rich O Brien » Mon Dec 20, 2010 4:13 pm

I presume he sets the blend mode to overlay in Photoshop? That's what i do anyway :oops:
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Re: More Characters

Postby solo » Mon Dec 20, 2010 4:16 pm

@michal, Poly count is no issue, I dont mind high poly models, I use a studio renderer so that hurdle is overcome. I used FFD on ears so yes I stretched the mesh.

@Frederick and Rich, I use a white background when rendering so exporting SU lines with a white background actually helps, in PS I use 'multiply' for blend, makes lines pop better.
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Re: More Characters

Postby jeff hammond » Mon Dec 20, 2010 4:37 pm

Frederik wrote:If I export a line image, the background will not be transparent...


if you export a tiff or png which support transparency then click 'transparent background' in the export options.

[though i'm thinking this may be a mac only feature?]



screen 1.jpg
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Re: More Characters

Postby solo » Mon Dec 20, 2010 4:39 pm

Mac only... :mrgreen:

See, there is a reason for owning a Mac. ;)
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Re: More Characters

Postby Rich O Brien » Mon Dec 20, 2010 4:40 pm

What is it? You can it disappear into the BG
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Re: More Characters

Postby Frederik » Mon Dec 20, 2010 4:40 pm

solo wrote:@Frederick and Rich, I use a white background when rendering so exporting SU lines with a white background actually helps, in PS I use 'multiply' for blend, makes lines pop better.

Cheers, Pete...
Just thought you had a trick in your sleeve to export the lines with transparent background, but blending using 'multiply' works just fine... :thumb:

Edit: I knew I had seen somewhere that you're able to get transparent background on a Mac...
Well, well... thomthom's Export 2d with Alpha can make similar png's for us depending on Windows... :P
Unfortunately only the background will be transparent and not objects (not even if you paint them in the same color as the bg)...
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Re: More Characters

Postby michaliszissiou » Mon Dec 20, 2010 10:50 pm

I use a white background when rendering so exporting SU lines with a white background actually helps, in PS I use 'multiply' for blend, makes lines pop better.


Multiply works fine, no need for transparent background.
If you want transparent or semi transparent exports (lets say window glass etc) apply a strong color (pure magenta or green) then use it as mask in Ps. ;) A nice way for fake reflections in PP.
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Re: More Characters

Postby Chris Fullmer » Tue Dec 21, 2010 1:59 am

solo wrote:Mac only... :mrgreen:

See, there is a reason for owning a Mac. ;)


Actually, that is no longer true. I think since they re-built the SU render engine in 7.1, PC has been able to export transparent png's.
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Re: More Characters

Postby Frederik » Tue Dec 21, 2010 1:47 pm

Chris Fullmer wrote:Actually, that is no longer true. I think since they re-built the SU render engine in 7.1, PC has been able to export transparent png's.

Please elaborate and post some screen shots, Chris...
Cause I sure can't find this in the option menu...
I've tried both tif and png - and I don't see any option for selecting transparent background...
Frederik wrote:Well, well... thomthom's Export 2d with Alpha can make similar png's for us depending on Windows... :P
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Re: More Characters

Postby michaliszissiou » Tue Dec 21, 2010 11:15 pm

Really Frederik, you don't need this much. You may need to mask some glass windows too, transparency doesn't help much there. Try to assign a pure green or magenta instead. Ps can do miracles this way. From a mac user anyway.
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Re: More Characters

Postby Frederik » Wed Dec 22, 2010 9:56 am

I know, michalis...
I can make incredible things in post pro with PS for Win... :)
I also know about the work arounds, but if I can avoid them, it would be great...

Chris F. states that transparent background is possible with SU for Win since ver. 7.1 but I can't find how/where, hence my question to Chris to post some screen shots...

Well, well... I don't want to hijack this thread... :)
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Re: More Characters

Postby Gaieus » Wed Dec 22, 2010 12:11 pm

Frederik wrote:
Chris Fullmer wrote:Actually, that is no longer true. I think since they re-built the SU render engine in 7.1, PC has been able to export transparent png's.

Please elaborate and post some screen shots, Chris...
Cause I sure can't find this in the option menu...

I'd also be curious, Chris. What beta build are you using?
:lol:
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Re: More Characters

Postby Chris Fullmer » Thu Dec 23, 2010 9:30 am

This is bizarre - is it seriouslly not possible? I swear I've done this a dozen times in the last week. Even wierder is I'm sure it was Gaieus who corrected me last time I said the same thing as Solo. I think I'm experiencing early onset dimentia. I suddenly am unsure of everything.

I'm on vacation now and I don't have access to SU at the moment. So when I can play with SU, I'll test it. so weird....... :?
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Re: More Characters

Postby Gaieus » Thu Dec 23, 2010 3:41 pm

First, there is no checkbox for transparent background at all so I cannot set it. When I export (even with sky and ground turned off), the white background appears, too.

I can of course export with transparent background from LayOut.
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Re: More Characters

Postby Frederik » Thu Dec 23, 2010 6:35 pm

Gaieus wrote:First, there is no checkbox for transparent background at all so I cannot set it. When I export (even with sky and ground turned off), the white background appears, too.

Thanks for confirming this, Csaba... :thumb:
Gaieus wrote:I can of course export with transparent background from LayOut.

I have ver. 7 Pro, but I haven't upgraded ver. 8 to Pro... :oops:
Besides, I've never really used LayOut...
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Re: More Characters

Postby solo » Fri Dec 31, 2010 1:07 am

Back to topic, more characters, this is a WIP, still got more face detail to do, it's supposed to be... why don't y'all guess, that way I know how bad it is.

who am I.jpg
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Re: More Characters

Postby Whaat » Fri Dec 31, 2010 1:39 am

Looking good, solo! Was most of this model created with the SDS2 sculpt tool? Or did you use your proxy/subdivision workflow?
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Re: More Characters

Postby solo » Fri Dec 31, 2010 1:42 am

Proxy base, then divide,sculpt,divide,smooth, I know it sounds like a silly workflow but once SDS2 is released most folk will understand.
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Re: More Characters

Postby Rich O Brien » Fri Dec 31, 2010 1:58 am

Did Richard Prior and Kevin Spacey have a love-child?
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Re: More Characters

Postby EarthMover » Fri Dec 31, 2010 3:46 am

Hmmm....it's either Obama or Robert Downey Jr's character in Tropic Thunder. :D
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Re: More Characters

Postby SketchUpNoobie » Fri Dec 31, 2010 3:46 am

Obama!!!

*ducks for cover*

:lol:

Edit: Aww, Adam beat me to it.
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