by Bryan K » Sat May 21, 2022 6:58 am
Overview.
Go back to the bottom of the previous page to see the rear engine details.
Last edited by Bryan K on Sat May 21, 2022 10:15 pm, edited 1 time in total.
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by Mike Amos » Sat May 21, 2022 11:11 am
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by Bryan K » Sat May 21, 2022 10:06 pm
Mike Amos wrote::) 
Thanks! It's getting there!
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by Bryan K » Sun May 22, 2022 2:21 am
Completed the rear engine struts. There is no right or wrong way to make these. There were no good references except that I could see it's sort of a wing-thing and the top profile is about "that" big.
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by Bryan K » Sun May 22, 2022 2:25 am
2 more views.
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by Bryan K » Sun May 22, 2022 2:39 am
Alright! On to the neck and bridge decks!
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by L i am » Sun May 22, 2022 5:45 am
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by Bryan K » Sun May 22, 2022 5:49 am
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by Mike Amos » Sun May 22, 2022 10:21 am
Very sharp but you put a lot into them. Definitely very nice to see mate. 
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by Bryan K » Sun May 22, 2022 7:36 pm
Thanks Mike!
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by Bryan K » Tue May 24, 2022 4:09 am
Very rough scale and block-out of neck and upper decks.
I now see I have a main hull problem as well. It is too vertical. Damn glad I left that extra fore to aft hull line in. I can change the geometry without messing up the previous work... too much. *sigh*
So fix the hull first and then move back to the neck and upper decks.
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by Bryan K » Tue May 24, 2022 4:30 am
Upper deck was too long in the back.
Sloped the main hull a little bit more. Still needs a bit more slope on upper and lower hull. So, so glad I did not detail the main hull yet.
Last edited by Bryan K on Mon May 30, 2022 5:15 am, edited 1 time in total.
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by Mike Amos » Tue May 24, 2022 11:33 am
Lots of progress on this, going really nicely mate. 
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by Bryan K » Tue May 24, 2022 5:37 pm
Thanks Mike! 
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by Bryan K » Sat May 28, 2022 7:28 am
Minor tweaks. Trying to tighten things up a little. Refining the shapes. Double checking lines and positions for the future details before I start on the upper decks shapes.
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by Bryan K » Mon May 30, 2022 4:58 am
Roughing the bridge. It's close, but not round enough.
Last edited by Bryan K on Mon May 30, 2022 5:18 am, edited 1 time in total.
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by Bryan K » Mon May 30, 2022 5:07 am
Tweaking the neck geometry.
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by Bryan K » Tue May 31, 2022 1:42 am
Other views. No progress today.
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by Bryan K » Sun Jun 05, 2022 2:51 am
Smoothed out the bridge. Had to completely rebuild. Used Curviloft skin countours. It's done, just needs detailing.
Added the bubble to the main hull. It's a group within the component. (it's too small and I've already enlarged it)
Fiddled with the overall shape of the upper decks. Smoothed out (Erase+Ctrl) and narrowed the front of the neck. Erase+Ctrl'd the remaining hull lines, except the very top.
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by Bryan K » Sun Jun 05, 2022 8:20 am
Blocking out the top decks. Same old issues. Odd angles and shapes. No decent references.
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by tuna1957 » Mon Jun 06, 2022 5:13 am
It looks like the finish line is in sight 
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by Mike Amos » Mon Jun 06, 2022 11:57 am
^ It does indeed and a fine conclusion it will be. 
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by Bryan K » Tue Jun 07, 2022 3:32 am
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by Bryan K » Tue Jun 07, 2022 3:41 am
Mike Amos wrote:^ It does indeed and a fine conclusion it will be. 
Thanks Mike and tuna, but the level of detail is going to take a while. Here is a sample.
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by Bryan K » Thu Jun 09, 2022 4:17 am
Still working on the block out of the upper decks.
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by Bryan K » Fri Jun 10, 2022 4:39 am
Fiddle, fiddle. Closer and closer.
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by Bryan K » Fri Jun 10, 2022 6:15 am
I'll set up a better animation tomorrow.
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by Bryan K » Sun Jun 12, 2022 8:09 am
The animation will have to wait. Brain frazzled from working on the upper decks.
For the same reason I'm taking a break from figuring out the upper decks, so I just did some inner detailing. Inset the main beam muzzle and resized the inner front pylon nacelle mounts. Also added the black panels to the front nacelle struts. They will also get more detail in the future.
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by Bryan K » Sun Jun 12, 2022 8:29 am
I really do love the shape of this ship. 4 months (four?! damn) of working on it and I still like looking at it.
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by Bryan K » Wed Jun 15, 2022 10:58 pm
Not a lot to see. Still pushing and pulling vectors and lines and even redrawing lines for the upper decks. It's getting there. A little more sleeker and smoother.
Took a stab at the upper deck rear pods. Meh. Better, but I'll have to remake them.
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