Heinkel Kabine WIP

Re: Heinkel Kabine WIP

Postby duanekemp » Thu Sep 16, 2021 1:40 pm

What a fun subject for modelling. Saw one of these locally in beautiful condition. Great model project.

Bravo to both.
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Re: Heinkel Kabine WIP

Postby Bryan K » Fri Sep 17, 2021 2:05 am

Very cool. :thumb:
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Re: Heinkel Kabine WIP

Postby jo-ke » Sat Sep 18, 2021 9:16 am

final render of object
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Re: Heinkel Kabine WIP

Postby jo-ke » Sat Sep 18, 2021 4:34 pm

With this thread I have learnd, that it is most important to produce the right proxy for subdivision.

What is the secret to get the right mesh?

A new challenge, this time a car of the future, the microlino:

Please show how to produce the mesh and how to get it in 3rd dimension....

https://microlino-car.com/de/microlino
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Re: Heinkel Kabine WIP

Postby tuna1957 » Sat Sep 18, 2021 6:26 pm

jo-ke , the last render of your Heinkel is just stunning :thumb: . Now your going to torture yourself with the Microlino ?
You have way more "moxie" than me. Are the last two pics you posted of the Microlino renders of a 3D model ? They sure look like it. :thumb:
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Re: Heinkel Kabine WIP

Postby jo-ke » Sat Sep 18, 2021 10:55 pm

I don‘t know if they are renders, may be?
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Re: Heinkel Kabine WIP

Postby Bryan K » Sun Sep 19, 2021 1:35 am

jo-ke wrote:final render of object


Excellent! :thumb:
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Re: Heinkel Kabine WIP

Postby jo-ke » Sun Sep 19, 2021 1:38 pm

Do you think, this is a good start?
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Last edited by jo-ke on Sun Sep 19, 2021 1:53 pm, edited 1 time in total.
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Re: Heinkel Kabine WIP

Postby loco » Sun Sep 19, 2021 1:44 pm

Wonderful :thumb:
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Re: Heinkel Kabine WIP

Postby jo-ke » Sun Sep 19, 2021 1:58 pm

how do I proceed to the 3rd dimension?

That is my biggest problem!

I am always struggling with this step!!

subdividing, cutting holes, texturing, details, rendering is easy for me but propper proxies ist my main problem!
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Re: Heinkel Kabine WIP

Postby tuna1957 » Sun Sep 19, 2021 4:55 pm

Very nice start jo-ke. :thumb: F.Y.I. Thom Thom had an old post showing his process on a car model , think it was a vintage Dodge Challenger. If memory is right I think you can find a link to it on his Evil Software Empire site ? Might be worth checking out ?
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Re: Heinkel Kabine WIP

Postby jo-ke » Sun Sep 19, 2021 7:50 pm

good idea. I will have a look
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Re: Heinkel Kabine WIP

Postby duanekemp » Sun Sep 19, 2021 8:52 pm

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Re: Heinkel Kabine WIP

Postby jo-ke » Mon Sep 20, 2021 9:22 am

new start:

looks much better!
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Re: Heinkel Kabine WIP

Postby jo-ke » Mon Sep 20, 2021 9:52 am

my model so far...

editing the quads and not destoying them is the next challenge!
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Re: Heinkel Kabine WIP

Postby casaformice » Mon Sep 20, 2021 10:48 am

Hi, cool
Nearly i was born in one (1959)
my parents are very in a hurry to arrive in hospital.

in this time my father has an Heinkel Kabinenroller in red.

Greetings
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Re: Heinkel Kabine WIP

Postby jo-ke » Mon Sep 20, 2021 10:50 am

casaformice wrote:Hi, cool
Nearly i was born in one (1959)
my parents are very in a hurry to arrive in hospital.

in this time my father has an Heinkel Kabinenroller in red.

Greetings


:thumb: cool.

my subd proxy so far...
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Re: Heinkel Kabine WIP

Postby Mike Amos » Mon Sep 20, 2021 12:20 pm

Nice, getting there mate. :thumb:
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Re: Heinkel Kabine WIP

Postby jo-ke » Mon Sep 20, 2021 1:59 pm

adding details...
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Re: Heinkel Kabine WIP

Postby jo-ke » Mon Sep 20, 2021 7:40 pm

how can I get such a sunken line?

Is there any tool in vertex tools or quadfacetools?
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Re: Heinkel Kabine WIP

Postby Rich O Brien » Mon Sep 20, 2021 9:51 pm

For that you need to scale along Vertex Normals. VT2 has no such functionality.

But if you limit select a loop and know that the selected loop will scale uniformly in the direction you need you can hold SHIFT while scaling with VT2. Its a bit of a hack but can get good results
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Re: Heinkel Kabine WIP

Postby Bryan K » Tue Sep 21, 2021 2:25 am

That's shaping up nicely. :thumb:
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Re: Heinkel Kabine WIP

Postby jo-ke » Tue Sep 21, 2021 7:24 am

I've found a way. not elegant but effektive. with joint push pull.
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Re: Heinkel Kabine WIP

Postby Mike Amos » Tue Sep 21, 2021 6:00 pm

It works well enough, nicely done. :thumb:
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Re: Heinkel Kabine WIP

Postby jo-ke » Thu Sep 30, 2021 10:01 pm

far from being perfect, but not too bad:
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Re: Heinkel Kabine WIP

Postby Bryan K » Thu Sep 30, 2021 10:24 pm

Very cool! :thumb:
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Re: Heinkel Kabine WIP

Postby jo-ke » Thu Sep 30, 2021 10:32 pm

and another one
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Re: Heinkel Kabine WIP

Postby tuna1957 » Thu Sep 30, 2021 11:36 pm

Great job ! :thumb: :thumb:
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Re: Heinkel Kabine WIP

Postby Mike Amos » Fri Oct 01, 2021 12:41 am

I would say you hit that nail right on the head again. Very nice. :knockout:
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Re: Heinkel Kabine WIP

Postby HornOxx » Fri Oct 01, 2021 2:49 am

:thumb: far from not being sehr gut Jo Ke :D
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