[Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & CloudRe: [Plugin] TopoShaper - v1.0b - 26 Apr 13 -Terrain & ContoThanks Fredo.
Yes you are right, this was a dense a map, but I thought I would get as high a resolution as possible because I thought the denser mesh would provide finer resolution for up close shots. The way I solved the problems showing up when I ran the plugin was to open the sketchup file twice, and arrange each one on my split screens. I ran Topo Shaper on one file, and where I noticed a particular problem on one of the contours I would spend some time on it figuring out what was going on. In some cases there was an odd remnant that had to be removed, in other case I just deleted that entire line. in the end, and once the problems where identified and fixed the mesh was created without any trouble. Thanks so much for this plugin, its been wonderful. Best. BP Bob Pineo, Design Develop LLC http://www.designdevelop.org.
Re: [Plugin] TopoShaper - v1.0b - 26 Apr 13 -Terrain & ContoBob,
Glad to see that you finally found some workarounds. My experience with the few contour maps I have been using for testing is that the resolution of the contours should always be put in perspective of the required mesh definition. Toposhaper is based on interpolation, which means that intermediate contours below the resolution of the mesh won't really be useful. In the case of your terrain, I think you needed a resolution above 300 x 200 to exploit all the details of your contours. I still think there are some bugs left in TopoShaper and your contour map will be useful for me to track them (and hopefully fix them in a next release). Fredo
Re: [Plugin] TopoShaper - v1.0b - 26 Apr 13 -Terrain & ContoThanks so much Fredo.
Best. BP Bob Pineo, Design Develop LLC http://www.designdevelop.org.
Re: [Plugin] TopoShaper - v1.0b - 26 Apr 13 -Terrain & ContoHi,
Thanks for this plugin, really helps a lot. I was trying to do some landscape design and used toposhaper to make faces in my cad underlay, but all triangles did get unsmoothed. Is there any way how to prevent that ? Re: [Plugin] TopoShaper - v1.0b - 26 Apr 13 -Terrain & ContoI guess you just need to select the terrain as a group and then soften / smooth it via the SU dialog box.
Fredo
Re: [Plugin] TopoShaper - v1.0b - 26 Apr 13 -Terrain & Contohi,
i am sorry my question wasn't precise enough. I want to all triangulated edges to be smoothened, but i want to keep my drawing edges visible. And i want to be able to select surfaces and read the area of streets gardens etc. If i use your suggestion all edges will be smoothened. Is there any setting that can do that or some workaround ? thank you for this great plug in D. Re: [Plugin] TopoShaper - v1.0b - 26 Apr 13 -Terrain & ContoNot sure what you did but the native (well, SandBox IS a plugin) SU way would be to create the terrain surface and then drape (Sandbox tools) your line work onto it. That way the line work will show as edges on a smoothed terrain.
MacOSX Mojave High Sierra SketchUp Pro v19 Twilight v2 Thea v2 PowerCADD
Re: [Plugin] TopoShaper - v1.0b - 26 Apr 13 -Terrain & ContoBrief description what i did.
import dwg (mostly in one plane) run toposhaper what i hoped for = have a surface generate over dwg lines with separate surfaces for different parts of dwg. Like street, lawns, pavements would be one surface with selectable areas. Re: [Plugin] TopoShaper - v1.0b - 26 Apr 13 -Terrain & ContoI tried this and I got a flat surface with soften-smoothed triangulation--separate from the import.
This is not what toposhaper is developed for, but you could at that point "drape" the dwg lines onto it if you want with SandBox. Within the limitations of dwg import (often has problems) and the software (can't solve everything) you may get what you want. I would recommend: 1. Remove all lines you really don't need in a terrain model before import. 2. Separate buildings and things that are not going to be molded with the terrain into groups before import and possibly group roads and landscape areas. 3. Clean up the dwg after you get it in. Intersections of curves for example will not be correct. You may wish to make faces in the dwg before going further. Then use the Sandbox tools to make a terrain and drape the lines onto it. Alternately there are ways to just apply a terrain grid in specified areas like lawns. I'd try it with simpler shapes first. The whole dwg import may be too much for it. My methodology would be to separate graded or sculpted terrain completely from buildings and most hardscape--merging or cutting only where it's useful. MacOSX Mojave High Sierra SketchUp Pro v19 Twilight v2 Thea v2 PowerCADD
Re: [Plugin] TopoShaper - v1.0b - 26 Apr 13 -Terrain & Conto![]() ![]() Re: [Plugin] TopoShaper - v1.0b - 26 Apr 13 -Terrain & ContoTo anyone that can help and guide me on this.
Attached is a grading plan of a piece of land that I am working with. I imported this from a 2d dwg file. I made a group of the contours and when I run the plugin I can't get it to show any grade variations and there are some extra lines that show up in red. I don't follow why some lines are green and others are not. The large flat open area is where I am placing a building and parking lot. Just not sure how to go about this. This file is saved as V8 but I am working in 2013Pro. Thanks, Larry Re: [Plugin] TopoShaper - v1.0b - 26 Apr 13 -Terrain & Contocubcrafter - many of the lines have gaps in them (double click any line and normally you'd get the entire line; not the case with many of your lines) - get thee to http://www.smustard.com/script/StrayLines and you'll find a free tool to help you find them. Then you can join them manually by adding lines to the gaps, it's worth running this on any imported ACAD (or any dxf or dwg file) import.
OR this (US20.00) plugin helps you close them http://www.smustard.com/script/CloseOpens - well worth the money I'd say. Here's a discussion on the issue http://sketchucation.com/forums/viewtopic.php?f=15&t=24427&p=211465&hilit=lines+joined+gaps#p211465 Growplan - People ∩ Plants ∩ Place
windows 7 64b, 4GB RAM, SU 8.0.16846 Gimp, QGIS, Vectorworks 12, Bricscad 11 Re: [Plugin] TopoShaper - v1.0b - 26 Apr 13 -Terrain & ContoIs anyone else having the following problem with TopoShaper?...
When I click on my contour group, it goes into Cleansing mode, but the Cleansing dialogue box (across the top) is missing. It's just not there. If I then Right-Click on the contours, and choose "Go to the Calculation and Preview of the Terrain", it runs the calculation and jumps into Preview mode, and the Preview dialogue box DOES show up. Anyone know what's going on, or if there's a solution?? Thanks. Dave. PS - I'm using SU 2013 on Windows 7 Re: [Plugin] TopoShaper - v1.0b - 26 Apr 13 -Terrain & ContoFollow up to my above Post.
This happens on ANY model. I opened the Ruby Console, and ran it again. The Ruby Console kind of went nuts, and just started scrolling the following over and over, until I Right-Clicked and choose "Go to the Calculation and Preview of the Terrain". Then it stopped scrolling, and the script functioned normally. Error: #<NoMethodError: undefined method `option_hilltop_possible_on_selected?' for nil:NilClass> C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/TOPOSHAPER_Dir_10/TopoShaperTool.rb:1572:in `palette_floating_algo' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1877:in `call' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1877:in `button_check_hidden?' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1875:in `button_check_hidden?' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1857:in `button_track_changes' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1157:in `compute_multi' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1150:in `each' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1150:in `compute_multi' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1128:in `compute_button' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1229:in `compute_all' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1229:in `each' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1229:in `compute_all' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1975:in `list_visible' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1988:in `locate_button' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:2048:in `onMouseMove' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:2302:in `onMouseMove' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/TOPOSHAPER_Dir_10/TopoShaperTool.rb:813:in `onMouseMove' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/TOPOSHAPER_Dir_10/TopoShaperTool.rb:1572 Any ideas on what's happening?? Re: [Plugin] TopoShaper - v1.0b - 26 Apr 13 -Terrain & ContoNot sure what it is.
Could you re-upgrade to the latest version... ...or wait a little bit (Tomorrow) as I will publish a new version which includes an Altitude Editor. Fredo
Re: [Plugin] TopoShaper - v1.1a - 07 Nov 13 -Terrain & ContoNEW RELEASE: TopoShaper v1.1a - 07 Nov 13
This is a major release with the following evolutions:
These features are illustrated on the video below See main post of this thread for Download. Fredo
Re: [Plugin] TopoShaper - v1.1a - 07 Nov 13 -Terrain & Contothis is quite an incredible tool... goodbye drape.
Re: [Plugin] TopoShaper - v1.1a - 07 Nov 13 -Terrain & ContoGreat! Fredo. But I have a question. How to change the Altitude Editor's units?
Re: [Plugin] TopoShaper - v1.1a - 07 Nov 13 -Terrain & Conto
Units are those of the model. So just change the model units. Note: in dialog boxes, you can enter value with any unit, for instance '45m', even if the model units are not meters Freedo
Re: [Plugin] TopoShaper - v1.1a - 07 Nov 13 -Terrain & ContoDear Fredo,
After the installation, now get this error message. After I've seen in the plugins directory I am now very confused. I do not know what I must do. I also tried the Fredo6_ LibFredo6 - v5.4a - 13.rbz November 7 to install but without success. He who makes no mistakes, makes nothing
Re: [Plugin] TopoShaper - v1.1a - 07 Nov 13 -Terrain & ContoFredo,
Amazing plugin. ![]() Your plugins really help my work flow go smoother. Thank you, erikB Re: [Plugin] TopoShaper - v1.1a - 07 Nov 13 -Terrain & Conto@Karlheinz...
Are your Plugins folder's permissions set to FULL ? Have you definitely installed the latest version of the Lib from the Plugin Store.. AND the new Top toolset ? Get the RBZ versions and compare the contents ... Then restart SketchUp. If you get error messages thereafter, then report back ![]() TIG
Re: [Plugin] TopoShaper - v1.1a - 07 Nov 13 -Terrain & Conto
You should delete the Libfredo files and folders which do not begin with Fredo6_...
Re: [Plugin] TopoShaper - v1.1a - 07 Nov 13 -Terrain & ContoThanks Tig, thanks Cotty,
the deletion of the mentioned files solved the Problem. Charly He who makes no mistakes, makes nothing
Re: [Plugin] TopoShaper - v1.1a - 07 Nov 13 -Terrain & ContoGood news, Fredo! I upgraded to your latest version (with Altitude Editor), and all seems to be fixed. I do not have the Cleansing bug when I start the script.
The Altitude Editor is a BRILLIANT edition. Thanks for all the amazing work! Dave. Re: [Plugin] TopoShaper - v1.1a - 07 Nov 13 -Terrain & ContoThanks Fredo for this useful plugin!!
![]() I have created the Spanish (Spain) Language File for TopoShaper v1.1a |