[Plugin] TopoShaper - v2.6a - 24 Apr 21 - IsoContour & Cloud

Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby gbelcik » Fri Feb 07, 2020 1:57 pm

The object is a triangulated point map DXF import.

It crashes to desktop approximately 1 second after generating the terrain from ISO contours, I have attached images. I am going to test generation on a different PC today and see if that works.
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby VaVa0VaVa » Mon Feb 17, 2020 12:48 pm

Hi thanks a lot for this plug in, I've been looking for something of the sort for a very long time.

I have a question, and aware this might not be the right place but maybe you're able to address me to the right topic.

I've got the elevation data in a cad file (from a survey), but how do I import it into sketchup so that it recognises it as guide points?
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby Beaver99 » Fri Jul 24, 2020 5:46 pm

Fredo, your plugins give sketchup a huge lift and usefulness that without them sketchup would be second rate.
many thanks for all your plugins and thank you for offering them free... sketchup should be paying you.! im going to donate to you now,!
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby pbacot » Sat Dec 12, 2020 12:11 am

Onto another project with the great TopoShaper! You know what I think would be nice (when you work on this again)--if Toposhaper made separate components of the contours and terrain models, and put them on new separate layers. These are things I do every time to be able to work with it thereafter. That's what I think anyway. :enlight:

Thank you for the great plugins!
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby fredo6 » Sat Dec 12, 2020 5:52 pm

pbacot wrote:Onto another project with the great TopoShaper! You know what I think would be nice (when you work on this again)--if Toposhaper made separate components of the contours and terrain models, and put them on new separate layers. These are things I do every time to be able to work with it thereafter. That's what I think anyway. :enlight:

Thank you for the great plugins!

Contours and terrain are already created in separate groups.

I can however put them of specific layers if it helps.
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby TIG » Sat Dec 12, 2020 6:29 pm

As they are both made as Groups you can easily select each of those in turn - in the Model or using the Outliner, and then use Entity Info to assign another preferred Layer [Tag] to them...
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby pbacot » Sat Dec 12, 2020 7:47 pm

Thanks for the suggestion.It should be easy but I spent some time figuring out how to get the parts organized this time.
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby MTHPumps » Thu Dec 24, 2020 2:16 am

Hi, I was successful in generating a terrain with skirt from my 2D contour map, however, I'm trying to export to Sweet Home 3D in DAE, 3DS, or OBJ formats but the only format that is working at all is the DAE format. Even so, the terrain is coming in as 3D contour lines only and no surfaces or skirt. I'd like to place the home I designed on the terrain, but can't seem to figure out how to bring the 3D model into Sweet Home in a useful way. Am I missing something in Toposhaper, Sketchup, or is the DAE file format a limiting factor?
Any thoughts would be appreciated....MTHPumps
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby TeKnoel » Thu Dec 31, 2020 11:15 pm

Hi this is still a very valuable plugin and one of the most powerful ways of transforming CAD typographical information into 3d. It would be even more powerful if we could get it to output meshes that were compliant with the new Quad workflow that subdivision surfaces utilizes. I imagine you're familiar with the requirements. would it be a big job to update?
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby fredo6 » Sat Jan 02, 2021 6:09 pm

MTHPumps wrote:Hi, I was successful in generating a terrain with skirt from my 2D contour map, however, I'm trying to export to Sweet Home 3D in DAE, 3DS, or OBJ formats but the only format that is working at all is the DAE format. Even so, the terrain is coming in as 3D contour lines only and no surfaces or skirt. I'd like to place the home I designed on the terrain, but can't seem to figure out how to bring the 3D model into Sweet Home in a useful way. Am I missing something in Toposhaper, Sketchup, or is the DAE file format a limiting factor?
Any thoughts would be appreciated....MTHPumps

The problem might be in Sweet Home. The terrain generated by TopoShaper is just a regular group with a set of regular faces.
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby fredo6 » Sat Jan 02, 2021 6:11 pm

TeKnoel wrote:Hi this is still a very valuable plugin and one of the most powerful ways of transforming CAD typographical information into 3d. It would be even more powerful if we could get it to output meshes that were compliant with the new Quad workflow that subdivision surfaces utilizes. I imagine you're familiar with the requirements. would it be a big job to update?

Are you referring to the properties of the diagonal of quads?
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby pbacot » Sun Jan 24, 2021 7:28 pm

I wonder if there can be a solution to the effect of "stair-stepping"? In this image you see a couple of conditions. One is the long steps in line with the contours, for no apparent reason--the contours are fairly even. One low slope area becomes a little plateau followed by a "step" to the next contour.

There's a dirt road traversing the slope. While i don't expect much definition in this case, the steps or pockets along the road are misleading.

Is some interpolation required? The contours are at 2' intervals. Or is the resolution of the grid too high? I chose a grid that turns out to be about 2.5' (more fine that I generally use).
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby fredo6 » Sun Jan 24, 2021 9:39 pm

I think it's always better to model the terrain without artefacts like roads or building foundations, when it is possible. Then you can carve the roads and building on a clean terrain.

Do you have the isocontours lines. You should probably edit them and suppress the points that are corresponding to the road. TopoShaper is not too sensitive when contour are missing, and often gives a better smoothing when there are not too many contours or they are not too close.
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby pbacot » Sun Jan 24, 2021 10:25 pm

OK. thanks. I could probably take out the road. So closer intervals is not the answer.
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby menes » Fri Feb 12, 2021 10:09 am

Hello,
I need help!
I'm puzzled and I can't get on top of this issue
this great plugin from the time I've installed the new 2020 SU it's not working as it was effectively before...
I attach some files maybe someone understands what's going on

thanks, everybody will be going to help
Alberto
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby fredo6 » Fri Feb 12, 2021 10:16 am

menes wrote:I attach some files maybe someone understands what's going on

I would suggest you do not select the quadrangular base contour, just the isocontours.

Best would be that you attach the model.

Fredo
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby menes » Fri Feb 12, 2021 11:28 am

Hello,

thank you very much for your reply...

"I would suggest you do not select the quadrangular base contour, just the isocontours.

Best would be that you attach the model.

Fredo"

I didn't included the base contour...but the problem remains
I add here the file , thank you

Best
Alberto
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby fredo6 » Fri Feb 12, 2021 1:31 pm

menes wrote:I didn't included the base contour...but the problem remains

Actually, it's a matter of scale. Your model is far too small (height is 30 cm).

So scale it by a factor of 1000 and it will give give normal results.

Menes - terrain iso.png
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby menes » Mon Feb 15, 2021 12:52 pm

LOL .... :roflmao:
you're right...sometimes we getting lost with the most stupid thing...
thank you very much...sorry.

Best regards
Alberto
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby menes » Mon Feb 15, 2021 12:55 pm

I've just imported from Autocad from a Topographer...and I didn't scale it at all :lol:

Thank you again
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby menes » Mon Feb 15, 2021 12:56 pm

ah ...by the way

You are great Fredo ...admiration!
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby sgb1456 » Wed Mar 03, 2021 7:09 pm

I keep getting an error while using the extension with Sketchup 2021. Ill post the text below:

Date: 03-Mar-21 10:06:57
An error occurred in CLEANSING
The operation is fully aborted

cannot hide layer that is a part of the active path

body_lib6tool.rbe: 2538 -- visible=
body_lib6tool.rbe: 2538 -- block in switch_to_temp_layer
body_lib6tool.rbe: 2537 -- each
body_lib6tool.rbe: 2537 -- switch_to_temp_layer
toposhapertool.rbe: 1391 -- change_view
toposhapertool.rbe: 1358 -- set_preview_working
toposhapertool.rbe: 544 -- cleansing_processing
toposhapertool.rbe: 523 -- after_selection
toposhapertool.rbe: 493 -- notify_edge_picked
body_lib6edgepicker.rbe: 539 -- call
body_lib6edgepicker.rbe: 539 -- notify_action
body_lib6edgepicker.rbe: 595 -- terminate_current_selection
toposhapertool.rbe: 658 -- execute_validate
toposhapertool.rbe: 387 -- handle_initial_selection
toposhapertool.rbe: 319 -- activate
toposhapertool.rbe: 133 -- select_tool
toposhapertool.rbe: 133 -- action__mapping
lib6plugin.rbe: 129 -- call
lib6plugin.rbe: 129 -- launch_action
lib6plugin.rbe: 227 -- launch_action
bootstrap_toposhaper.rbe: 83 -- launch_action
bootstrap_toposhaper.rbe: 136 -- block in startup
lib6plugin.rbe: 1347 -- command_invoke
lib6plugin.rbe: 1328 -- block (2 levels) in build_config_commands
lib6traductor.rbe: 1377 -- block in add_command

Should I just reinstall Sketchup 2020? I can't live without this extension!
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby fredo6 » Thu Mar 04, 2021 6:05 pm

sgb1456 wrote:Should I just reinstall Sketchup 2020? I can't live without this extension!

You do NOT need to reinstall Sketchup. Maybe relaunch it and try again.

Otherwise, if you could post or PM me the model, this would help.

Fredo
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby Grey24601 » Fri Mar 26, 2021 1:18 pm

Hi Fredo,

Brilliant plugin.
What am I doing wrong here? When I select cloud I get a yellow triangle warning as if the guide points have not been selected? It worked earlier without any problems?

Thanks in advance.
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby Dave R » Fri Mar 26, 2021 1:30 pm

Maybe you could upload the .skp file so we can see what you're working with?
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby fredo6 » Fri Mar 26, 2021 3:01 pm

Grey24601 wrote:What am I doing wrong here? When I select cloud I get a yellow triangle warning as if the guide points have not been selected? It worked earlier without any problems?

You need to enclose the guide points in a group and then select this group before launching TopoShaper cloud.
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Re: [Plugin] TopoShaper - v2.6a - 24 Apr 21 - IsoContour & C

Postby fredo6 » Sat Apr 24, 2021 6:36 pm

NEW RELEASE: TopoShaper v2.6a - 24 Apr 21

Requirement: LibFredo6 11.6a

TopoShaper 2.6a is a technical release for performance of contextual selection menu.

-----------------------------------------

Home Page of TopoShaper for information and Download.

Main post of this TopoShaper thread.
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Re: [Plugin] TopoShaper - v2.6a - 24 Apr 21 - IsoContour & C

Postby emrecy » Sun May 23, 2021 1:18 pm

Hi,

I have SU2017 and fredo lib 6 and some fredo tools. I need Topo shaper. I have downloaded extension file (TopoShaper_v2.6a - the one for the SU2017 and later versions)I have installed it from extension manager. It said menus will appear after I restart SU. But nothing happened. I have restarted whole computer several times, checked if it was installed actually. I see Toposhaper in extension manager list. I have checked AppData Roaming Plugin folder. Toposhaper is there as well. But no menu is showing up. It is as if it was never downloaded. I have tried the old version for the ones before SU2017. Surprisingly toposhaper menus have showed up. But one of two icons do not work. I could not use it. Now I am going for a trial SU2020 to make it work. But I need to solve the issue for SU2017 as its my paid licensed software. Anyone any ideas?
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby TeKnoel » Wed May 26, 2021 7:20 pm

fredo6 wrote:
TeKnoel wrote:Hi this is still a very valuable plugin and one of the most powerful ways of transforming CAD typographical information into 3d. It would be even more powerful if we could get it to output meshes that were compliant with the new Quad workflow that subdivision surfaces utilizes. I imagine you're familiar with the requirements. would it be a big job to update?

Are you referring to the properties of the diagonal of quads?


Hi Fredo
Sorry I never saw your reply. Every time I have to generate topology I think about a quad workflow so I rechecked this post. your exactly right about the diagonal of the quads. If they are soft, smooth and cast no shadows then the quadface plugin will recognize them for accurate subdivision. One could ideally generate a pretty large format grid from toposhaper and then subdivide with subdivision surface for extra detail and editability. you could also export to blender for texturing really easily.
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Re: [Plugin] TopoShaper - v2.5c - 29 Oct 19 - IsoContour & C

Postby jschwaiger » Wed Jun 30, 2021 5:14 pm

I have also been receiving the error that sgb1456 outlined (a few minor differences in the numbers are highlighted in red). I am able to get the plugin to work successfully on very simple setups, but not anything more complex. I uninstalled and re-installed all the Fredo plugins I use, but still get the error. I can PM the file if that would help. Thank you for all your wonderful plugins!

Date: 30-Jun-21 11:10:48
An error occurred in CLEANSING
The operation is fully aborted

cannot hide layer that is a part of the active path

body_lib6tool.rbe: 2538 -- visible=
body_lib6tool.rbe: 2538 -- block in switch_to_temp_layer
body_lib6tool.rbe: 2537 -- each
body_lib6tool.rbe: 2537 -- switch_to_temp_layer
toposhapertool.rbe: 1391 -- change_view
toposhapertool.rbe: 1358 -- set_preview_working
toposhapertool.rbe: 544 -- cleansing_processing
toposhapertool.rbe: 523 -- after_selection
toposhapertool.rbe: 493 -- notify_edge_picked
body_lib6edgepicker.rbe: 539 -- call
body_lib6edgepicker.rbe: 539 -- notify_action
body_lib6edgepicker.rbe: 595 -- terminate_current_selection
toposhapertool.rbe: 658 -- execute_validate
toposhapertool.rbe: 387 -- handle_initial_selection
toposhapertool.rbe: 319 -- activate
toposhapertool.rbe: 133 -- select_tool
toposhapertool.rbe: 133 -- action__mapping
lib6plugin.rbe: 129 -- call
lib6plugin.rbe: 129 -- launch_action
lib6plugin.rbe: 227 -- launch_action
bootstrap_toposhaper.rbe: 83 -- launch_action
bootstrap_toposhaper.rbe: 149 -- block in startup
lib6plugin.rbe: 1360 -- command_invoke
lib6plugin.rbe: 1341 -- block (2 levels) in build_config_commands
lib6traductor.rbe: 1377 -- block in add_command
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