[Plugin] Solid Inspector

Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby panpanndundu » Wed Nov 10, 2010 10:53 am

nice plugin..thanx you...
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby vidy » Thu Nov 11, 2010 8:35 am

thomthom wrote:I'm currently looking into some UV mapping tool.


hmm.. this is been waited for so long too.. :thumb:
before i was count on Whaat UV tool, but i don't know, lately we can't get it to work and there is no confirmation from Whaat regarding to the problem.. :cry:

i hope this one could be really solved this issue. :bounce:


regards,
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby pdwyer » Sun Dec 12, 2010 4:36 pm

This looks like it's going to help me a lot, (THANKS) I'm wondering about what it's telling me. In this particular group its says I have a mess but I'm not 100% sure why. So Orange is a hole and Red is an error? what kind of error? Looking at the pic below, what should I be looking to fix?

solid problems.png
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby Jim » Sun Dec 12, 2010 4:47 pm

Check for internal faces, for a start. They are usually easier to find than small holes.

Stray edges, also but they can be harder to find especially if small. Todd's StrayLines is an excellent tool for finding those.
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby thomthom » Sun Dec 12, 2010 5:29 pm

By the looks of it I'm guessing it's internal faces.
I'm adding it to my todo list to update this so it gives more info to exactly what the highlight error is.
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby Gaieus » Sun Dec 12, 2010 5:36 pm

How about a plugin that actually fixes these glitches instead?
;)

(Yes, I know, I know, we discussed it back in August already...)
:D
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby thomthom » Sun Dec 12, 2010 5:53 pm

...yea... it's there... somewhere on the list... ...the very long list... :(
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[Plugin] fixSolid

Postby GWD » Fri Dec 17, 2010 11:36 am

This Plugin try to fix problems with groups that suppose to be solids but don't show up like a solid in SU.

fixSolid fix the following problems:
* remove single edges
* remove separate faces
* remove edges between coplanar faces
* remove innerfaces
* remove all edges with only 1 face connected (RISKY FIX)

Usage: 1. Select solid
2. Right-Click Context-Menu. If the solid is broken the option 'FIX SOLID'
is present. If the option isn't present there are no problems with
the solid.
3. Select 'FIX SOLID'
4. You get the option to do a risky fix. If you choose a risky fix
it is possible that a part of the solid wil be deleted. This action can
be undone with the normal SU undo function. The risky fix try to fix
all problems, the normal fix only fixes problem with no risk.


Download from: viewtopic.php?f=323&t=33471
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Last edited by thomthom on Fri Dec 17, 2010 12:27 pm, edited 1 time in total.
Reason: Removed attachment and added link to separate thread.

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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby Gaieus » Fri Dec 17, 2010 11:51 am

Guy posted it in its new topic here:
viewtopic.php?f=323&t=33471
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby Chris Fullmer » Fri Dec 17, 2010 5:23 pm

WHat about TIGs plugin that does this? I posted a link to it on the previous page. Has anyone tried it? Does it work well? Here's the link again:

viewtopic.php?p=143720
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby driven » Sat Dec 18, 2010 2:56 am

hi Thom,

I've turned on 'BackEdges', coloured the enclosed faces and added a section plane to highlight 'enclosed faces', could this be added..... or maybe highlight enclosed edges, as deleting these is the remedy....
just some thoughts while testing.

btw, the return key as well as tab scrolls thru your views on the mac and getting back to the select tool doesn't work with the space bar when using...

keep up the good work

john

SectionPlane + SolidsInspector.jpg
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby thomthom » Sat Dec 18, 2010 9:38 am

driven wrote:I've turned on 'BackEdges', coloured the enclosed faces and added a section plane to highlight 'enclosed faces', could this be added..... or maybe highlight enclosed edges, as deleting these is the remedy....
just some thoughts while testing.

I avoided using material as I didn't want to clutter people's models. Removing materials requires some akward workarounds and I didn't want to get into that. Section planes are the same, need to apply some silly hack to add them to the scene ... and I don't think one can even activate them via Ruby. :(
It should be highlighting the edges though, while the tool is active. you're not seeing that?

driven wrote:btw, the return key as well as tab scrolls thru your views on the mac and getting back to the select tool doesn't work with the space bar when using...

Yes, Tab and Return allows you to navigate to the various areas (I want to make a UI for that.) though it should not be interfering with the Space key at all. I have no problems using it while I use the tool. ... ??
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby driven » Sat Dec 18, 2010 12:56 pm

thomthom wrote:I avoided using material as I didn't want to clutter people's models.
fair point, but what about using a 'style' set,that's purged when your done?

thomthom wrote:Section planes....(edit) I don't think one can even activate them via Ruby. :(
it seems to me that the api lets you, but I'm no coder...

thomthom wrote:It should be highlighting the edges though, while the tool is active. you're not seeing that?
sorry, it is highlighting the multi-face edges, it's the enclosed/internal (to volume) edges I was wondering about

thomthom wrote:(I want to make a UI for that.)
I'm just airing ideas 'for that', I've tested/used all the pre-existing repair-aid scripts (TIG's,VW,CadSpan,etc.) and currently use bits from each, in a rather untidy workflow.

we stop for Xmas next week and I'll try and organise my thoughts a bit better,

I like what you've done with this so far...

john
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby thomthom » Sat Dec 18, 2010 4:59 pm

driven wrote:it seems to me that the api lets you, but I'm no coder...

The API only let you get and set the position of section planes. No way to add or activate them. :(

driven wrote:sorry, it is highlighting the multi-face edges, it's the enclosed/internal (to volume) edges I was wondering about

Oh, detect geometry inside solids. hmm... Not quite sure how one would do that... It's a thinker...


driven wrote:fair point, but what about using a 'style' set,that's purged when your done?

The problem is that one can't assign a style to just a small set of edges - it#s all or nothing.
But, with a new UI one could possibly have a checkbox that would toggle whether the invalid geometry is marked with a material.
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby GWD » Sun Dec 19, 2010 12:44 pm

driven wrote:
thomthom wrote:I avoided using material as I didn't want to clutter people's models.
fair point, but what about using a 'style' set,that's purged when your done?

thomthom wrote:Section planes....(edit) I don't think one can even activate them via Ruby. :(
it seems to me that the api lets you, but I'm no coder...

thomthom wrote:It should be highlighting the edges though, while the tool is active. you're not seeing that?
sorry, it is highlighting the multi-face edges, it's the enclosed/internal (to volume) edges I was wondering about

thomthom wrote:(I want to make a UI for that.)
I'm just airing ideas 'for that', I've tested/used all the pre-existing repair-aid scripts (TIG's,VW,CadSpan,etc.) and currently use bits from each, in a rather untidy workflow.

we stop for Xmas next week and I'll try and organise my thoughts a bit better,

I like what you've done with this so far...

john


John, did you already test my new fixSolid? viewtopic.php?f=323&t=33471

Guy
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby eliasandraos » Wed Jan 12, 2011 2:38 pm

Lots of time saved. Thanks so much.
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby jason_maranto » Sat Jan 29, 2011 4:50 pm

I just wanted to say this is the best plugin ever -- I find myself using some plugins every once in a while and a few very frequently, but this plugin instantly became something I used 20-30 times a session.

Thank-you sooooo much for making this -- I didn't think I needed it but it has saved me dozens of hours already in just a few weeks... why they would include the solids tools in 8 without including this function I don't know but for me it is now an essential tool.

Best,
Jason.
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby thomthom » Sat Jan 29, 2011 5:15 pm

:D cheers!

As I've begun to use the Solid Tools in SU8 more and more I find myself relying on it more often. And I found that I need to allow it to work within the group, component one wants to fix. As going out of the group your fixing to inspect it is just too awkward.
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby jgb » Fri Mar 25, 2011 2:46 pm

I've been using Solid Inspector for about 3 weeks now, :sketchstatic: and only a few days ago discovered the <tab> key, arrow key and <enter> functions. Never thought to look down. :o

I use it so much I have the "S" key as a shortcut. :thumb:

But a most unintuitive aspect of SI is when it finds and highlights the problem(s). :thumbd:

Generally you want to delete the offender entity(s).
The process is to toggle amongst the highlights to choose one, which is now indicated by a red circle. :!:
Press <Enter> to zoom in on it.
Place the white arrow cursor on the highlighted entity.
Right click and select "Edit group". If you click "erase" here, it will delete the whole group.
Keeping the cursor on the highlighted entity, Right Click and select "erase". That will delete the single cursor-ed entity only. Either 1 line or 1 face, but not the faces highlighted perimeter lines.
And that leaves you in a form of limbo. :bounce:
Now you have to select the "edit menu" and "close group" to get back into SI for the next problem.

Since 99.9% of the time you want to simply delete the offending entity, why not simply;
Place the cursor on it and just double click to delete the red highlighted entity.
Then you toggle to the next.

This obviates the wish for an auto-fix which is complex and where a simple deletion may not be the fix one needs to do.

One other thing; when SI encounters a true solid (no errors) please say so, maybe a green circle around the group/comp. But do come out of the white arrow select mode.
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby Alencar » Sun Mar 27, 2011 8:04 pm

Dear Thomthom

is amazing how a simple program can solve such a complex issue and recurrent.

this is brilliant

thank you, very much.
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby jgb » Mon Mar 28, 2011 12:24 pm

Alencar wrote:Dear Thomthom

is amazing how a simple program can solve such a complex issue and recurrent.

this is brilliant

thank you, very much.


Believe me, Solid Inspector is not a "simple" program by a long shot. :thumb: :thumb: :thumb:

TT has displayed an ongoing expertise in solving problems in SU that should have been an intrinsic part of SU from the get-go.

Using SI as a prime example; SU's attempt at being a solid modeler is commendable, however, to allow the tiniest errant fragment to prevent a solid from "forming" and NOT TELLING YOU WHY is amateurish at the least. :knockout:

TT gets an A++++ for that fix. :sketchstatic:
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby Alencar » Mon Mar 28, 2011 2:08 pm

dear Thomthom

when I said "simple" I wanted to say that it was an easy program

to use, no less important.

"simplicity is characteristic of that is good"

sorry if not properly expressed

(I can not praise what is done well)

your plugin is fantastic.

Thanks.
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby thomthom » Tue Mar 29, 2011 12:45 pm

jgb wrote:I've been using Solid Inspector for about 3 weeks now, :sketchstatic: and only a few days ago discovered the <tab> key, arrow key and <enter> functions. Never thought to look down. :o

I use it so much I have the "S" key as a shortcut. :thumb:

But a most unintuitive aspect of SI is when it finds and highlights the problem(s). :thumbd:

Generally you want to delete the offender entity(s).
The process is to toggle amongst the highlights to choose one, which is now indicated by a red circle. :!:
Press <Enter> to zoom in on it.
Place the white arrow cursor on the highlighted entity.
Right click and select "Edit group". If you click "erase" here, it will delete the whole group.
Keeping the cursor on the highlighted entity, Right Click and select "erase". That will delete the single cursor-ed entity only. Either 1 line or 1 face, but not the faces highlighted perimeter lines.
And that leaves you in a form of limbo. :bounce:
Now you have to select the "edit menu" and "close group" to get back into SI for the next problem.

Since 99.9% of the time you want to simply delete the offending entity, why not simply;
Place the cursor on it and just double click to delete the red highlighted entity.
Then you toggle to the next.

This obviates the wish for an auto-fix which is complex and where a simple deletion may not be the fix one needs to do.

One other thing; when SI encounters a true solid (no errors) please say so, maybe a green circle around the group/comp. But do come out of the white arrow select mode.


I have plans (desire) to make the inspector work inside the active group/component instead of outside. That would improve usability.
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby jgb » Tue Mar 29, 2011 1:06 pm

Thomthom said "I have plans (desire) to......"

I know THAT feeling all too well. :lol:
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby mariocha » Sun Apr 03, 2011 3:36 pm

make the inspector work inside the active group/component instead of outside. That would improve usability.

That would sure be a great improvement
on an already so useful plugin! :thumb: :thumb: (icon of your username)
Now youv'e made me eager .
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby majid » Mon Apr 11, 2011 7:40 am

this was realllllly handy to me .... nowadays I was modeling a chair part , to be produced by plastic, and need to be a solid, and it was really handy.
thanx a bunch.
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby ericschimel » Tue Apr 12, 2011 1:16 pm

Nice work Thomas! I am going to check this out. I really hate trying to find small holes in groups!
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby Kev_Ov » Fri May 13, 2011 12:09 pm

Thank you so much!!!

Leaks had been bugging me for days!
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby emartingr » Thu Jun 02, 2011 3:40 pm

Ericschimel wrote:Nice work Thomas! I am going to check this out. I really hate trying to find small holes in groups!


Defects in solids are sometimes produced by carrying out SU boolean operations, and these are very difficult to find. SI is a most welcome tool. Thanks a lot!!
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Re: [Plugin] Solid Inspector (1.0.0) — 01 September 2010

Postby d12dozr » Thu Jun 02, 2011 10:48 pm

Thomthom, I use this plugin ALL the time...how do I send you a cookie?
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