[Plugin] Solid Inspector

Re: [Plugin] Solid Inspector

Postby thomthom » Wed Jan 07, 2015 7:52 pm

Can you reproduce it?
If you didn't restart after updating you might be still have been using the old version.
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Re: [Plugin] Solid Inspector

Postby Krisidious » Wed Jan 07, 2015 9:29 pm

after restarting SU I get this... :)

group111.JPG
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Re: [Plugin] Solid Inspector

Postby jgb » Wed May 20, 2015 3:58 pm

I don't know if something ain't right or what....

I really like the improved SI over what I had been using in SU 8 for years.

I'm now on SU-15.

But I just noticed that the found errors are not highlighted with big red/yellow circles. Up until yesterday, that was not a problem, as SI fixed 100% of my errors. :thumb: :thumb: :thumb:

But then there was a new error (can't remember exactly what) that only offered info and no fix. The problem was the line was so tiny, even in red, that it took me about an hour to find it in an object with over 4,000 lines. Only by zooming in and going over the whole thing twice (2 separate but identical errors) did I find the tiny red lines, deleting them, and all was OK.

No red circle to guide me to the errors. Why?
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Re: [Plugin] Solid Inspector

Postby thomthom » Wed May 20, 2015 4:02 pm

jgb wrote:No red circle to guide me to the errors. Why?

Did you not see a label in the viewport pointing to the edge?
(got sample model or screenshot?)
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Re: [Plugin] Solid Inspector

Postby jgb » Wed May 20, 2015 8:05 pm

I do not recall seeing anything other than the warnings box.

I will try to set up a "fail" and see if I get that same error message, or see a viewport.

Stay tuned......

10 min later ====================

Well I did not get the same error msg with this test, but I got an error msg without a circle or a "viewport" pointing me to where the error was, in this case an external face.
It is at the top center of the comp.

Unless I zoomed in, I would not see where it was, especially if it were much smaller.

SI-2 test.skp


Scrn-Cap 449.jpg
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Re: [Plugin] Solid Inspector

Postby thomthom » Wed May 20, 2015 10:03 pm

I have an issue filed for adding back functionality to circle highlight the errors.
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Re: [Plugin] Solid Inspector

Postby jgb » Thu May 21, 2015 3:04 pm

That would be great. :thumb: :thumb: :thumb:

Thank you.
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Re: [Plugin] Solid Inspector

Postby jgb » Mon May 25, 2015 11:15 pm

Another problem.....

Inspector says "all Shiny" but SU-15 says not solid. :o

Why??

Swing Table Rack.skp
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Re: [Plugin] Solid Inspector

Postby Dave R » Mon May 25, 2015 11:29 pm

I could see the problem immediately upon opening the file. There are two overlapping faces. Delete one of them and it's solid. Why SI2 doesn't detect it is a good question, though.
Screenshot - 5_25_2015 , 5_32_52 PM.png
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Re: [Plugin] Solid Inspector

Postby jgb » Tue May 26, 2015 3:57 pm

Thank you. That is in the very same small area that I had a lot of SI2 found errors (most it could not fix) that took a while for me to find (no circles!!) and manually fix.

How did you find it so fast???
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Re: [Plugin] Solid Inspector

Postby Dave R » Tue May 26, 2015 4:01 pm

It showed up white when I opened the SKP file and appeared to flicker as I orbited indicating z-fighting. It wasn't difficult at all to locate.
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Re: [Plugin] Solid Inspector

Postby Box » Tue May 26, 2015 4:04 pm

Use Tab to cycle through.
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Re: [Plugin] Solid Inspector

Postby thomthom » Tue May 26, 2015 4:31 pm

SketchUp perform a very naive manifold test - if all edges have exactly 2 faces connected.
However - there are edge cases where this fails, like with this model:
2015-05-26_17h35_43.png


Solid Inspector use a different method to detect solids. However, in this case with the overlapping face (which shouldn't happen) it fails to detect this anomaly.
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Re: [Plugin] Solid Inspector

Postby jgb » Tue May 26, 2015 8:43 pm

Now that I knew where to look, I copied the comp to 1 side and saw the white face.
Gone in 5 seconds and fixed! Thanks again Dave. :thumb: :thumb:

In its original location those gear teeth in that area were visually covered by another gear (comp) so I could not see it. It was also the same area that SI2 found numerous non-fixable errors, and in my manual search and cleanup, missed that one. I never looked at the isolated comp I sent to this thread.

ThomThom: Is this sort of error findable or fixable in SI2?
I don't recall having this sort of error undetected in earlier SU-8 versions of SI.
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Re: [Plugin] Solid Inspector

Postby thomthom » Tue May 26, 2015 9:10 pm

I ran it in CleanUp - which actually does look for these kind of things (but off by default because it's a very slow thing to do) but even that seemed to fail to detect it.
Not sure what's going on with that model...
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Re: [Plugin] Solid Inspector

Postby jgb » Sat Jun 13, 2015 10:36 pm

Another "shiny" but flawed non-solid. Multiple errors not detected; open faces, multiple faces (the bottom has 3 faces).

I was adding corner cubes and did an interim solid check

There were other errors it fixed, but somehow not these.

Container- SI error.skp
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Re: [Plugin] Solid Inspector

Postby thomthom » Sat Jun 13, 2015 11:13 pm

hm.. yea - another model where some faces have overlapping faces and invalid edge loops. Skrews up the algorithm. Have to look into catching that. Do a validity check before the manifold check.
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Re: [Plugin] Solid Inspector

Postby jgb » Sat Jun 13, 2015 11:55 pm

I found it impossible to fix. The bottom face was 3 faces bounded by a single line rectangle. I could not delete a face, it kept coming back if I tried to fix something on an adjoining face. Then when I thought it was almost OK, I did another SI which found many problems. So I said let SI fix it. Ended up with about 8 valid lines and faces. SI "fixed" it by blowing most of it away.
I blew the rest away, started fresh, and that turned out OK.

So, anybody, I don't need it fixed. I posted it for ThomThom to ferret out the why.
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Re: [Plugin] Solid Inspector

Postby thomthom » Mon Jun 15, 2015 11:28 am

jgb wrote:I could not delete a face, it kept coming back if I tried to fix something on an adjoining face.

Ackh! One of them models - where faces start appearing all over the place. I've never found a good solution for that. I saw a good number of them in my previous job - usually ended up recreating the geometry because it was quicker. Never really figured out the cause - but I suspect it was often due to some precision issues which can often creep in from imported geometry.
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Re: [Plugin] Solid Inspector

Postby pilou » Mon Jun 15, 2015 11:31 am

Why this must be made by Hand ? (Close the solid) it detects 2 possibilities?

inspector.gif
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Re: [Plugin] Solid Inspector

Postby thomthom » Mon Jun 15, 2015 11:37 am

Because while it's easy for us humans to see the correct solution, it's much harder to code a solution. One can code a solution for this specific situation - but that wouldn't apply to other situations. Generic solution for repairing geometry is difficult.
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Re: [Plugin] Solid Inspector

Postby TIG » Mon Jun 15, 2015 12:03 pm

The way my SolidSolver deals with that particular case is that it finds faces for the unfaced and single-faced edges on that corner, it then removes the newly added inner triangular partition-face, whilst leaving the three new triangular facets on the outer shell.
At that point it's a solid.
It finally prompts you to remove the three coplanar edges.
If you want the cube actually to have an angled triangular corner facet you need to edit it and delete the unfaced edges before attempting to make it a solid - then the one triangular corner facet is added if it's still missing...
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Re: [Plugin] Solid Inspector

Postby pilou » Mon Jun 15, 2015 12:59 pm

THX for the infos! :thumb:
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Re: [Plugin] Solid Inspector

Postby jgb » Mon Jun 15, 2015 7:55 pm

While I really appreciate TT's SI2's ability to fix problems, (for me it works well about 90%++ of the time) it would be better if it could simply highlight an "unfixable" problem, now indicated as "info" and maintain that highlight when exiting the tool, so I can find it fast and fix it manually.

Perhaps, by creating a group on its own temporary layer that traces/duplicates the unfixable errors and renders them in red lines/faces, as is done now to identify those errors. That way I can see and fix any problem outside SI2, then simply delete the highlight layer/group.

Just a thought.....
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Re: [Plugin] Solid Inspector

Postby jgb » Wed Jun 17, 2015 9:07 pm

I just noticed something; whenever I import an SU-8 model into SU-2015 and make edits to some faces (in what was a perfect solid in SU-8 or SU-15) I often end up with multiple faces off single lines that SI-2 does not see, and SU says it is no longer solid.

It has happened in 3 models so far, and I quite often get 3 faces on a single lined perimeter. When I delete just the extraneous faces, it regains solidity.

It does not happen when the solid originates in SU-15.

Betchya nobody else sees this. :twisted:
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Re: [Plugin] Solid Inspector

Postby NeloNath » Tue Jul 28, 2015 10:42 pm

Your plugin saved my life, thank you :)
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Re: [Plugin] Solid Inspector

Postby nataliablanco87 » Tue Oct 27, 2015 4:11 pm

Hi ThomThom, I've been using SI2 for a couple of weeks and is awesome. I totally loved it, but right now I'm checking on a component and it says everything is fine, but still doesn't appear to be a solid component. Dunno what else to do :/

Thanks
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Re: [Plugin] Solid Inspector

Postby thomthom » Tue Dec 15, 2015 5:08 pm

Are you able to share the model?
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Icon resolution upgrade tutorial

Postby kiwi15 » Thu May 26, 2016 1:40 pm

This is not a post about the (excellent) Solid Solver in particular, but it applies to it as well so that is why I am using it as an example.

I have problems with eye strains and feel quite uncomfortable looking at many of the low-resolution extension icons that are piling up inside my SU workspace. It looks like they are all out of focus on my Mac retina display, so I found a simple way to upgrade many of them using this simple method. See attached image.

I hope someone else out there find this information helpful as well.
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Re: [Plugin] Solid Inspector

Postby thomthom » Wed Jul 27, 2016 9:35 pm

I just updated this extension to 2.4.4 in order to add some extra debug code for a particular persistent bug I'm getting reports of - which I've been unable to reproduce.

Please update to the latest version in order to ensure you can submit error reports with better info back to me.

Also, if you run into issues, if you can, please post the model in this thread. (Try to undo whatever Solid Inspector might have tried to fix and submit the model as it where before fixing.)
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