[Plugin][$] Vertex Tools

Re: [Plugin][$] Vertex Tools

Postby cmeed » Mon Jul 27, 2020 3:53 pm

this has probably been asked before - can I move the gizmo and have it snap to a point? in 10 years of questions I think this has been asked.... 'negative' will be the answer.

maybe i need to ask why cant it?

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Re: [Plugin][$] Vertex Tools

Postby Dave R » Mon Jul 27, 2020 5:25 pm

cmeed wrote:'negative' will be the answer.


Not so.

Right click on the gizmo, choose the option and hold Shift while clicking to place it.

vt.gif

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Re: [Plugin][$] Vertex Tools

Postby thomthom » Mon Jul 27, 2020 10:08 pm

cmeed wrote:this has probably been asked before - can I move the gizmo and have it snap to a point? in 10 years of questions I think this has been asked.... 'negative' will be the answer.

maybe i need to ask why cant it?


Because it's not been entirely clear what to snap to. The user grabs hold of the gizmo which is offset from the gizmo origin, so is snapping supposed to snap the origin to the point snapped? Or the point grabbed?

There's been some conversations about this - this thread for instance: http://sketchucation.com/forums/viewtop ... 39#p606094

Snapping is described to relate relative to the gizmo origin, and with improved control of setting the origin.

If you have your own idea of how snapping should work with the Gizmo I'm happy to hear it. I'm not sure everyone has the same expectations on how this would work.


Because of that the separate Move/Rotate/Scale tools has been the main means of precision adjustments. While the gizmo is more eyeballing it.

I'd be curious to hear why you prefer the Gizmo to snap as oppose to using the separate Move/Rotate/Scale tools. (Maybe there's some improvements with them that you achieve the same thing?)
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Re: [Plugin][$] Vertex Tools

Postby thomthom » Mon Jul 27, 2020 10:10 pm

cmeed wrote:this has probably been asked before - can I move the gizmo and have it snap to a point?

Oh wait, did I read that correctly?

Did you talk about snapping while positioning the Gizmo? Or snapping while using the Gizmo Move?
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Re: [Plugin][$] Vertex Tools

Postby nlipovac » Mon Aug 17, 2020 10:11 pm

Is it possible to add option, i.e. hold CTRL, when using vertex slide to copy moved vertices and this way I can add loops without exiting Vertex tools?
And one more wild one, plus if I hold Shift I get that copy to be parallel to ones I have made copy off.
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Re: [Plugin][$] Vertex Tools

Postby thomthom » Tue Aug 18, 2020 7:16 pm

nlipovac wrote:Is it possible to add option, i.e. hold CTRL, when using vertex slide to copy moved vertices and this way I can add loops without exiting Vertex tools?

It's already on the list for consideration.

nlipovac wrote:And one more wild one, plus if I hold Shift I get that copy to be parallel to ones I have made copy off.

Would this be different than switching Vertex Slide to Slide by Offset instead of Slide by Percent?
https://evilsoftwareempire.com/vertex-t ... rtex_slide
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Re: [Plugin][$] Vertex Tools

Postby nlipovac » Tue Aug 18, 2020 8:05 pm

thomthom wrote:
nlipovac wrote:Is it possible to add option, i.e. hold CTRL, when using vertex slide to copy moved vertices and this way I can add loops without exiting Vertex tools?

It's already on the list for consideration.


Great for this one, would be very handy.

nlipovac wrote:And one more wild one, plus if I hold Shift I get that copy to be parallel to ones I have made copy off.

thomthom wrote:Would this be different than switching Vertex Slide to Slide by Offset instead of Slide by Percent?
https://evilsoftwareempire.com/vertex-t ... rtex_slide


As for this one, I mean that when I select one cut loop and use Vertex slide to make a copy it would maintain parallel to one I made copy off and not conform to loop or edge I am pushing it to.
Hope it makes sense.
Also of the topic, I never learned to make those short gifs, what do you use for that?
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Re: [Plugin][$] Vertex Tools

Postby thomthom » Wed Aug 19, 2020 10:05 am

nlipovac wrote:As for this one, I mean that when I select one cut loop and use Vertex slide to make a copy it would maintain parallel to one I made copy off and not conform to loop or edge I am pushing it to.
Hope it makes sense.

I don't fully manage to visualize what you are asking for. Could you illustrate it by mocking up the desired result compared to existing Offset modes?

nlipovac wrote:Also of the topic, I never learned to make those short gifs, what do you use for that?

I use ScreenPresso, though it's not free. Though there is a number of free ones out there. This one looks interesting: https://www.screentogif.com/
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Re: [Plugin][$] Vertex Tools

Postby nlipovac » Wed Aug 19, 2020 6:53 pm

thomthom wrote:
nlipovac wrote:As for this one, I mean that when I select one cut loop and use Vertex slide to make a copy it would maintain parallel to one I made copy off and not conform to loop or edge I am pushing it to.
Hope it makes sense.

I don't fully manage to visualize what you are asking for. Could you illustrate it by mocking up the desired result compared to existing Offset modes?

nlipovac wrote:Also of the topic, I never learned to make those short gifs, what do you use for that?

I use ScreenPresso, though it's not free. Though there is a number of free ones out there. This one looks interesting: https://www.screentogif.com/


Sure, here is two examples, one when I copy and move vertex from center loop and one when I copy and move from edge loop. If not mistaken, at moment we get only proprtional movement.
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Re: [Plugin][$] Vertex Tools

Postby thomthom » Wed Aug 19, 2020 8:29 pm

nlipovac wrote:If not mistaken, at moment we get only proprtional movement.

If you switch you Slide By Offset I think you will get what you are looking for. (Except that it moves and doesn't copy the loop.)

2020-08-19_21h27_42.gif
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Re: [Plugin][$] Vertex Tools

Postby nlipovac » Wed Aug 19, 2020 10:06 pm

thomthom wrote:
nlipovac wrote:If not mistaken, at moment we get only proprtional movement.

If you switch you Slide By Offset I think you will get what you are looking for. (Except that it moves and doesn't copy the loop.)

2020-08-19_21h27_42.gif


This would be my mistake then, thank you for clarification. :thumb:
Just add my self shortcuts for those two.
I am still upvoting on adding an option to copy and move selected vertex.
Loving new tools! :thumb:
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Re: [Plugin][$] Vertex Tools

Postby pilou » Wed Sep 09, 2020 9:58 am

Click this link for see the video! :ugeek:

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Re: [Plugin][$] Vertex Tools

Postby Einstein » Thu Sep 10, 2020 9:33 am

Hi! May I have a couple suggestions for VT2 development?

- more SketchUp-native-like manner of manipulating gizmo's handles. What I mean is that you have to click+drag gizmo's arrow to move a vertex and only then type a precise value. I wish I could click, let mouse go, type value and hit ENTER. This would be more "sketchuppish" behaviour. Maybe there could be a button to choose behaviour.
Also, current behaviour leads to unwanted situations like: when you precisely adjust radius of your soft selection, then drag a gizmo's handle/arrow to move verts, the selection gets updated before you type desired value of move. I wish I could lock/freeze soft selection so it wouldn't update after a transformation is performed - only when I decide to manually change my selection. This could be an adjustable behaviour too and it would help a lot with precise modelling.
- bevel vertices with more segments (like Fredo Corner but Fredo Corner doesn't work with flat faces)
- BUGFIX - when you bevel vertices of a flat face, sometimes the face gets removed (but I'm unable to reproduce the bug now)
- also make possible to bevel verts without manually dragging them, just by typing value and hitting ENTER
- move vertices with snapping (to other vertices, edges, edge midpoints, guides)
- soft selection profile edit and profile presets, like in Blender: dome, pinch, random etc. I know they are on the to-do list, just can't wait for them! :D
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Re: [Plugin][$] Vertex Tools

Postby Rafhinha » Sat Oct 17, 2020 4:22 pm

Hello, how are you..

I bought Vertex 1 and right after that Vertex 2 was launched. When I install Vertex 2 and put my key the following message appears

"There was an unexpected server error while trying to active the license. Please try again in a few moments. If the problem persists, please contact support."

I've tried it several times, already install Vertex 1.

At some point Vertex 2 was released I downloaded, installed and it worked, but it appeared that it was trial trial version

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Re: [Plugin][$] Vertex Tools

Postby Einstein » Mon Oct 26, 2020 2:53 pm

If you only bought Vertex Tools 1 licence, it doesn't work with Vertex Tools 2. 2nd version is way more elaborate tool and I guess that's why the Author charges more for VT2.
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Re: [Plugin][$] Vertex Tools

Postby Einstein » Mon Nov 02, 2020 3:41 pm

What was added in v2.0.3?
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Re: [Plugin][$] Vertex Tools

Postby tuna1957 » Mon Nov 02, 2020 6:09 pm

Einstein wrote:What was added in v2.0.3?


Go back to page 20 of this thread. There’s a short video posted that goes over the cool new stuff. A lot has been added :thumb:

Just a thought for the admins... maybe this thread could be split ? One for all the existing and new Vertex1 questions and a new thread for Vertex2 starting with Thomas’s Vertex2 announcement ?
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Re: [Plugin][$] Vertex Tools

Postby Einstein » Tue Nov 03, 2020 11:10 am

tuna1957 wrote:Go back to page 20 of this thread. There’s a short video posted that goes over the cool new stuff. A lot has been added :thumb:

Just a thought for the admins... maybe this thread could be split ? One for all the existing and new Vertex1 questions and a new thread for Vertex2 starting with Thomas’s Vertex2 announcement ?




tuna1957, I am asking exactly about the latest version 2.0.3, not 2.0.0. The changelog is not very accurate.
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