[Plugin Beta] Curviloft 1.8a - 31 Oct 18 (Loft & Skinning)

Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby halroach » Sun Jul 04, 2010 7:39 am

As all of your wonderful plugins!
Very nice fredo!
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby dolphus » Sun Jul 04, 2010 7:51 am

Fredo I am a big fan of your work, i hang my head in shame and confess that i cannot get the Curvilot to work when i start uo SU i get the following message " Module Curviloft requires LibFredo6 version greater than 35. Current version is 34" but i do have Version 35 in the plugin dir as well as 34 if i remove the 34 many of my other Fredo plugins work is it possible for anyone to diagnose my problem?
Thanks in anticipation
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby fredo6 » Sun Jul 04, 2010 8:04 am

grim wrote:fredo and charly

this tool is fantastic, however after reviewing the examples posted by charly i was eager to try them out for myself but when it came time to try step 3 if found that the curviloft menue did not display the same information nor did the black backround profile menu appear i have sinced removed all rubies and reloaded only the latest from you posting to see if i had installed it incorrectly however i get the same responce

can you enlighten me as to the problem or is there somthing i am over looking

thanks

Maybe you just need to click on a junction to get the floating palette appear, if it is your problem.

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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby fredo6 » Sun Jul 04, 2010 8:07 am

dolphus wrote:Fredo I am a big fan of your work, i hang my head in shame and confess that i cannot get the Curvilot to work when i start uo SU i get the following message " Module Curviloft requires LibFredo6 version greater than 35. Current version is 34" but i do have Version 35 in the plugin dir as well as 34 if i remove the 34 many of my other Fredo plugins work is it possible for anyone to diagnose my problem?
Thanks in anticipation

Check out if you have a subfolder named LIBFREDO6_Dir_35 in the Plugins directory. Normally, the script automatically select the latest version of LibFredo6

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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby grim » Sun Jul 04, 2010 8:59 am

fredo

thanks for the pointers, they work... there seems to be a lot more to using this tool than i realise, i am getting the hang of it slowly :berserk:
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby dolphus » Sun Jul 04, 2010 9:47 am

Thank you for the quick reply, I thought i had put the folder in i have now and it works :fecstatic:
Thank you very much
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Re: [Plugin Preview] Curviloft 1.0 (Loft and Skinning)

Postby fredo6 » Sun Jul 04, 2010 9:55 pm

Daniel S wrote:Here I make another quick test for loft feature. It´s simple but y really want to know if it would work in this cases.

Daniel S

I missed this one.
Here is the result, with Loft by Spline
Pencil for Loft - Daniel S.gif


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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby Daniel S » Sun Jul 04, 2010 11:00 pm

The idea was a result like this for that model:
pencil.JPG

Is better to make the loft in parts and not all togheter in a lot of cases.
For example, I´m making a shape where two contours share edges.
1.JPG

2.JPG

it is better to make a loft between 1-2-3, then explode and after that make the loft 4-5 for better results:
3.JPG

4.JPG


I attach the skp to show that if you make a loft of 1-2-3-4-5 the results are not good in this case.

Daniel S
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Last edited by Daniel S on Mon Jul 05, 2010 1:11 am, edited 1 time in total.

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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby grim » Sun Jul 04, 2010 11:51 pm

danial

tried you shape file and came up with very different results see attached file

can you enlighten me as to where i am going wrong as i followed your instructions as well as trying one of my own

regards

david
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby Daniel S » Mon Jul 05, 2010 1:08 am

You can select all the contours to make the loft:
1.gif

You will see that there is a problem with the default method.. try to change it with the toolbar for different results:
Captura.JPG


Or you can make it in two parts (for this model I wanted this result):
2.gif


Daniel S
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby fredo6 » Mon Jul 05, 2010 10:49 am

Daniel S wrote:The idea was a result like this for that model:
pencil.JPG
Daniel S

For the pencil, use the regular Bezier method (first method) instead of Cubic Bezier (default method).
Pencil Loft Daniel S.png

Fredo

PS: for the other shape, there are still some issues when curves are partially overlapping. But it is a good example I can work from.
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby thomthom » Mon Jul 05, 2010 11:06 am

I've yet to try out this plugin for myself - but is there a linear option as well? Or is it just beziers? It seems to be that the pencil would require a linear morphing to get the shape of the tip.
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby fredo6 » Mon Jul 05, 2010 3:22 pm

thomthom wrote:I've yet to try out this plugin for myself - but is there a linear option as well? Or is it just beziers? It seems to be that the pencil would require a linear morphing to get the shape of the tip.

The Linear option will be available in the next release (along with other spline methods). I came to that conclusion too.
Pencil for Loft - Daniel S - linear.gif

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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby Bob James » Mon Jul 05, 2010 8:26 pm

Just came across this wonderful and amazing new tool.
I'm pretty much speechless: incredible :bounce:

This opens up soooo many possibilities. Thank you for this great tool :berserk:
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby KarinaGM » Tue Jul 06, 2010 11:46 am

I haven't even had time to use it and I am already in love with this plugin.
Thanks Fredo :fecstatic:
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby pilou » Tue Jul 06, 2010 1:17 pm

A little use of it ;)
Grow by Tig
Curviloft by Fredo6
FredoScale by Fredo6


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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby charly2008 » Tue Jul 06, 2010 9:34 pm

Hi,

I tried with Curviloft the to make the ornaments in this historic door . But it does not look good. I have to try other shapes. In the rendered image it looks like a Crab.
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby notareal » Tue Jul 06, 2010 11:28 pm

Fredo6 wrote:
thomthom wrote:I've yet to try out this plugin for myself - but is there a linear option as well? Or is it just beziers? It seems to be that the pencil would require a linear morphing to get the shape of the tip.

The Linear option will be available in the next release (along with other spline methods). I came to that conclusion too.
Pencil for Loft - Daniel S - linear.gif

Fredo


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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby charly2008 » Thu Jul 08, 2010 10:37 pm

I have further experimented with Curivloft. But for those stone sculptures, it seems to be less suitable. The current forms I have generated by the standard tools, the Freehand tool, Push Pull and Subdivide and Smooth.
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Last edited by charly2008 on Thu Jul 08, 2010 11:27 pm, edited 1 time in total.
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby Daniel S » Thu Jul 08, 2010 10:59 pm

I just see:

viewtopic.php?f=18&t=29374#p256698

And made me wonder... would be possible something like this?
strangeloft.jpg

Daniel S
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby charly2008 » Fri Jul 09, 2010 1:52 pm

Hi,

In this design I get some errors. The idea was to create a road profile. I have selected the faces one by one. Maybe Fredo can find the error. Even in a straight line this error will appear.

Charly
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Last edited by charly2008 on Fri Jul 09, 2010 2:39 pm, edited 1 time in total.
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby thomthom » Fri Jul 09, 2010 1:54 pm

Notice that the numbers for each profile alternates throughout your pre-selecting.
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby TIG » Fri Jul 09, 2010 2:16 pm

I would think Fredo's tool superior to my EEbyLoft... BUT mine works with some componentizing and exploding etc !
Fredo, please borrow whatever ideas work in my tool for yours !
Capture.PNG
curviloft5.skp
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby massimo » Fri Jul 09, 2010 2:28 pm

Charly, try like this:
-Select, lets say, four profiles. Explode them and press the loft button;
Cattura_1.JPG

-Do the same with other four and so on;
Cattura_2.JPG

-Select the two profiles on the ends of two stumps and press loft. Do that for all the stumps;
Cattura_3.JPG
Cattura_4.JPG

-Delete the unwanted original profiles.
That's all. ;)
Cattura.JPG
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby mitcorb » Fri Jul 09, 2010 3:21 pm

In Fredo6's discussion in the first post, I saw something that suggested to leave open a tiny segment in the profile to be lofted. Perhaps to prevent the twisting?
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby charly2008 » Fri Jul 09, 2010 5:10 pm

Dear TIG and Massimo,

thank you for your advices. The background for my experiments with a winding road is the representation of the curve slope.

With EEbyLoft I have also tried. TIG, your EEbyL is also a great tool. I would not belittle your merits. But in this case it is difficult to find the correct level for the protractor because the Edges. With Curviloft i can use faces and I can change the faces more simple(made by Perpendiculare Faces) gradually at an specified angle and can construct the slope. And this worked in my first attempt (see pictures below).

You may have seen my posts with winding Roads in the forum. The disadvantage of these Roads was, that the road profile was shown only horizontal in the curves.

Charly
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Re: [Plugin Beta] Curviloft 1.0a (Loft by Spline)

Postby fredo6 » Sun Jul 11, 2010 8:17 am

Charly,

Thanks very much for your deep testing of Curviloft. It helps me find and hopefully fix the many bugs and imprecisions remaining in the script. This is why I judged that I had to go through a long beta phase with the users.

For the long and winding roads, I have found the issues and they should be adressed in the next release 1.0b.
Winding road.gif


Fredo
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Last edited by fredo6 on Sun Jul 11, 2010 10:36 am, edited 1 time in total.
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Re: [Plugin Beta] Curviloft 1.0b - 11 Jul 10 (Loft & Skinnin

Postby fredo6 » Sun Jul 11, 2010 9:52 am

NEW BETA RELEASE

Curviloft 1.0b – LibFredo6 3.5b – 11 Jul 10: Second beta version, dedicated to Loft by Spline and Skinning (Loft Along Path is still not fully functional). Main changes are:
  • Skinning should better accept preselection of contours and make its way to create the mesh
  • Added some spline methods (Linear, Ortho-elliptic and ortho-spline)
  • For Skinning and Loft Along Path, you can over-sample the rails
  • For Skinning, you can swap the direction between contours and rails
  • Preview Mesh is normally black in SU7
  • Floating palette remembers its position across SU sessions
  • Spanish translation by Defisto
On top of potential bugs and geometry issues (including bugsplats), there are some limitations and unfinished work
  • VCB is not active
  • No interactive edition in the floating palette
  • B-Spline and F-Spline do not close nicely in loop mode
  • No later reedition of shape generated (this will come)
  • all texts and labels are not reviewed yet

see main post for download:http://forums.sketchucation.com/viewtopic.php?f=323&t=28586#p248195
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Re: [Plugin Beta] Curviloft 1.0b - 11 Jul 10 (Loft & Skinnin

Postby dylan » Sun Jul 11, 2010 11:17 am

Thanks Fredo :thumb:
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Re: [Plugin Beta] Curviloft 1.0b - 11 Jul 10 (Loft & Skinnin

Postby charly2008 » Sun Jul 11, 2010 11:51 am

thanks Fredo,

you are great.

Charly
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