[Plugin] Sculpt Tools v 1.0...
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Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)does anyone know how to make the "planar lock work"?
Thanks David Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)BTM,
Just my opinion here, but it might be better to have a single entry in the Extensions list that toggles the tools as a set instead of having an entry for each tool in the set. Same with your Merge tools. Hi
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)
me 2 ![]()
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)
It should work by clicking 3 times to make the face which defines the plane (an infinite face), and then when you use a sculpt tool, any vertices on that plane are 'locked' to it, and cannot move from it.
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)I would like to repeat an earlier post:
[Question-- Is the "lagline" setting in the dialog a selection of a visual cue? If it is, I have not seen it.] Meaning I could not get it to work. mitcorb I take the slow, deliberate approach in my aimless wandering.
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)
It's not a visual cue. It's a feature to allow sculpting even if there's a lot of lag; when you sculpt, it will affect not only the vertices around the cursor, but also around the line between the cursor and the last cursor position:
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)Thanks -BTM:
I think I understand what you mean. As for drawing fast, that would be when I get a new desktop system. My current machine has a Pentium 4 with 1.6Ghz. I take the slow, deliberate approach in my aimless wandering.
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)thanks for everybody who build this plugin!
i am just trying to sculpt something out~ the only problem is the speed of my computer... Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)ok, I'm starting work on sculpt tools again; a new tool I'm probably going to add in the next release is flatten. I've got it working, but It's not finished yet.
It flattens nearby points to the plane they best fit. If you hold shift, it will keep the previous plane, so you can create a flat surface. It has a setting which allows it to not affect points on the other side of the plane, so you can sculpt somewhat hard surfaces in the model, like in this image. ( though, with sketchup, it's admittedly not very useful) I'll see if I can get an inflate/ deflate tool in the next release alswell.
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)SWEET!
![]() ![]() “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”
http://www.Twilightrender.com try it! Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)wowww it is unbelievable ...man... the only remaining thin is documenting the plugin... is there anyone here ,so experienced, to do that?
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)Wow It's working in SU Pro7 ..... That's Great
![]() ![]() Thank u ![]() Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)Is anybody using this in their work flow? If so how and to what success?
I am surprised we have not seen a bunch of examples so far.
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)I am wondering that if it is possible to have a tool for adding detail , or even reducing the details, while keeping the surface smoothness (if it is a curved surface).
maybe something like the picture
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)Sandbox Tool->Add Details
Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)I wish sandbox did more thank only triangulation
IOviz.com
SU Pro 2017 PC Thea: latest vray4SU latest Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)sand box is not so smart tohave i.e. .6 size, rectangles, it just triangulates
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)I installed this plugin and ı tried to use push or bulge controls but nothing happens.I can see blue circle but when ı trried to click on the face nothing happens also when ı checked the ruby console there is no movement.
what will ı do? please help. Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)Can anyone get planar lock to work on su 7.1? I've tried every different way I can think of and nothing ever gets locked. Tried use, use + show, dont use, turned on every different option, drawn the three point horiz to the mesh, vertical to the mesh, put the three point plane in a the mesh component, exploded it, selected the mesh then drew the three points, draw the plane in the center of the mesh, on the edge, etc etc... Every time the tools move the vertices as if I never used planar lock. Any body got any ideas?
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)
Planar lock is far from perfect, but the way it should work is that any vertices (points) that happen to sit on the same plane as the rectangle it draws are locked to that plane, and can move around on it but can't leave the plane. On another note, I hope to start on a v.2 of sculpt tools some time in the next few months. v.1 was made just after I learned to code, and can be simplified an improved quite a bit; plus I never got around to adding the flatten or inflate features in the finished product.
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)v2? nice to hear!
![]() “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”
http://www.Twilightrender.com try it! Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)
Bring it on ![]() i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)Hey guys sorry to crash your party buuuuut.....
Its going wack in V8. Can anyone look into this? Getting the perfect sig is hard...
Google it! Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)
It'd help if you can be most specific to what happens. "going wack" could mean anything... Thomas Thomassen — SketchUp Monkey & Coding addict
List of my plugins and link to the CookieWare fund
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)
I haven't gotten around to testing it in su8 yet, sorry. One thing that might cause a problem is that I used the constant E without declaring which class it was part of. It worked in v.7, but in 8 it would have to be replaced with Math::E. If there are any other problems, feel free to let me know. As for a v.2 of sculpt tools, it still might come around, but I haven't been using sketchup that much recently. Unity 3 has been taking up a lot of my attention ![]()
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)I concur...these tools (v1) do NOT currently work with SketchUp 8. Too bad, because they look amazing!
Re: [Plugin] Sculpt Tools v 1.0 (23/07/09)can someone confirm that it doesnt work in SU8? because the plugin does load in SU8 for me, and you can manipulate meshes, but its really slow?! not sure if im using it wrong or if its not working, havent used it before..
edit: ok i just saw this video http://www.screencast.com/t/FOl5w6XE , it defenitely doesnt work like this ![]()
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