[Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2020

Re: [Plugin] Physically-Based Rendering - v1.5.0 - 19 Nov. 2

Postby samuel_t » Tue Nov 19, 2019 8:38 pm

What's new in version 1.5.0 of PBR plugin?

- You can apply a height map to a material:
PBR Plugin Height Map Demo.jpg

- You can change HDR background again.
- Material transparency is auto-detected.

Download latest PBR plugin from the SketchUcation PluginStore.
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Re: [Plugin] Physically-Based Rendering - v1.5.0 - 19 Nov. 2

Postby filibis » Tue Nov 19, 2019 9:21 pm

Hi Samuel, are you using parallax mapping technique for this height displacement?
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Re: [Plugin] Physically-Based Rendering - v1.5.0 - 19 Nov. 2

Postby samuel_t » Tue Nov 19, 2019 9:25 pm

filibis wrote:Hi Samuel, are you using parallax mapping technique for this height displacement?


Hi Filibis, yes.
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Re: [Plugin] Physically-Based Rendering - v1.5.1 - 21 Nov. 2

Postby samuel_t » Thu Nov 21, 2019 2:55 am

What's new in version 1.5.1 of the PBR plugin?

- You can add artificial lights to model. Here how.

Construction orientale - Eclairage bigarré A (1600p).jpg


Construction orientale - Eclairage bigarré B (1600p).jpg


- Camera points by default to the front of model.

Download latest PBR plugin from the SketchUcation PluginStore.
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Re: [Plugin] Physically-Based Rendering - v1.5.2 - 22 Nov. 2

Postby samuel_t » Fri Nov 22, 2019 2:36 am

What's new in the version 1.5.2 of the PBR plugin?

- You can add artificial lights from Toolbar/Menu.
- You can adjust sunlight intensity in Viewport.
- Camera control in Viewport is similar to SU one.

Download latest PBR plugin from the SketchUcation PluginStore.
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Re: [Plugin] Physically-Based Rendering - v1.5.3 - 23 Nov. 2

Postby samuel_t » Sat Nov 23, 2019 2:40 am

What's new in the version 1.5.3 of the PBR plugin?

- Camera position in Viewport is automatically saved/restored.
- You can reset camera position in Viewport in one click on movie camera icon.
- "Propagate materials to whole model." is automatically done.

Download latest PBR plugin from the SketchUcation PluginStore.
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Re: [Plugin] Physically-Based Rendering - v1.5.3 - 23 Nov. 2

Postby pilou » Sat Nov 23, 2019 3:50 am

So we will win a click! ;)
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Re: [Plugin] Physically-Based Rendering - v1.5.4 - 24 Nov. 2

Postby samuel_t » Sun Nov 24, 2019 5:02 am

What's new in the version 1.5.4 of the PBR plugin?

- Textures not supported by glTF are supported by PBR plugin in SketchUp v2018 or greater.
- Fix bug: SketchUp model can't be saved (CFileException 0...) whereas PBR Viewport is open.
- PBR plugin checks automatically if a newer version is available @ www.sketchucation.com.

Download latest PBR plugin from the SketchUcation PluginStore.
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Re: [Plugin] Physically-Based Rendering - v1.5.5 - 25 Nov. 2

Postby samuel_t » Mon Nov 25, 2019 8:53 pm

What's new in the version 1.5.5 of the PBR plugin?

- Ambient occlusion maps are supported. For now, they are incompatible with height maps. :?
- When you erase a PBR light: PBR Viewport reopens automatically. Also, PBR lights are named.
- Minor things were changed. E.g: SketchUp status bar changes when PBR Viewport (re)opens...

Download latest PBR plugin from the SketchUcation PluginStore.
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Re: [Plugin] Physically-Based Rendering - v1.5.6 - 28 Nov. 2

Postby samuel_t » Thu Nov 28, 2019 5:37 am

What's new in the version 1.5.6 of the PBR plugin?

There is an option in PBR Menu to track all changes done in SketchUp. When checked, PBR Viewport is automatically refreshed. Note that requires a powerful computer!

Download latest PBR plugin from the SketchUcation PluginStore.
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Re: [Plugin] Physically-Based Rendering - v1.5.7 - 02 Dec. 2

Postby samuel_t » Mon Dec 02, 2019 1:29 am

The version 1.5.7 of the PBR plugin:

- Exports sun light direction according to settings defined in Shadows panel.
- Fixes three little bugs about: ME tooltips, SU back faces & Viewport loader.

Download latest PBR plugin from the SketchUcation PluginStore.
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Re: [Plugin] Physically-Based Rendering - v1.5.8 - 02 Dec. 2

Postby samuel_t » Mon Dec 02, 2019 6:41 pm

The version 1.5.8 of the PBR plugin:

- Exports sun light intensity according to Light parameter defined in Shadows panel.
- Fixes a bug affecting some models: Viewport doesn't open and SketchUp freezes :!:

Download latest PBR plugin from the SketchUcation PluginStore.
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby samuel_t » Sun Apr 19, 2020 12:17 pm

The version 1.5.9 of the PBR plugin fixes URL of required plugin (glTF Exporter).

Download latest PBR plugin from the SketchUcation PluginStore.
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby DH2002 » Wed Apr 14, 2021 12:20 pm

First, Is this Plugin works for Mac OS SketchUp 2018 Pro?
I managed to Install it and I have SimLab USDZ exporter Installed that works fine.
After I install this Plugin SketchUp crashes, cant even save or load any object?
I can draw a new mesh and even open this plugin, Load maps etc but when the try export files Aplication Crashes?
My SketchUp the doesent work properly until I deinstall this Plugin.
/ Daniel
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby samuel_t » Thu Apr 29, 2021 10:44 am

DH2002 wrote:First, Is this Plugin works for Mac OS SketchUp 2018 Pro?
I managed to Install it and I have SimLab USDZ exporter Installed that works fine.
After I install this Plugin SketchUp crashes, cant even save or load any object?
I can draw a new mesh and even open this plugin, Load maps etc but when the try export files Aplication Crashes?
My SketchUp the doesent work properly until I deinstall this Plugin.
/ Daniel


First, sorry for this late reply:

This plugin is compatible with SketchUp 2017-2021 for Windows and should be compatible with SketchUp 2017-2021 for macOS.

If this plugin crashes when you export model as glTF file, you can try to in order:

1. Open "Window > Ruby Console".
2. Copy-paste below code:

Code: Select all
PBR::GlTF.export


3. Press enter to execute above code.
4. Send me a screenshot.
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby samuel_t » Tue Mar 08, 2022 1:44 pm

The PBR 2.x plugin for SketchUp will support real-time ray tracing. Work in progress:

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Last edited by samuel_t on Thu Sep 21, 2023 9:10 pm, edited 1 time in total.
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby pabloarias » Mon May 09, 2022 12:32 pm

Hi. From a month, more or less, I got a popup when SU starts that said something about a newer version 4.2.6 from this plugin and opens this SketchUcation page when message accepted. But I see no news here about newer releases of this plugin. Does anybody here tell me what's wrong?
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby samuel_t » Mon May 09, 2022 5:22 pm

pabloarias wrote:Hi. From a month, more or less, I got a popup when SU starts that said something about a newer version 4.2.6 from this plugin and opens this SketchUcation page when message accepted. But I see no news here about newer releases of this plugin. Does anybody here tell me what's wrong?


Hi Pablo.

4.2.6 ? :? I'm working on the 2.x version of the PBR plugin but the latest public version available at SketchUcation is 1.5.9.
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Last edited by samuel_t on Tue May 10, 2022 10:57 am, edited 2 times in total.
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby chon » Tue May 10, 2022 7:25 am

Hello,
pabloarias wrote:Hi. From a month, more or less, I got a popup when SU starts that said something about a newer version 4.2.6 from this plugin and opens this SketchUcation page when message accepted. But I see no news here about newer releases of this plugin. Does anybody here tell me what's wrong?

I think this message is about the last version of SketchUcation ExtensionStore ;)
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SU2019 pro 19.3.253 + VRay 4.00.02 (Next) on Win10-64Bits
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby samuel_t » Tue May 10, 2022 10:56 am

chon wrote:Hello,
pabloarias wrote:Hi. From a month, more or less, I got a popup when SU starts that said something about a newer version 4.2.6 from this plugin and opens this SketchUcation page when message accepted. But I see no news here about newer releases of this plugin. Does anybody here tell me what's wrong?

I think this message is about the last version of SketchUcation ExtensionStore ;)


Yes, it makes sense! :)
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby Didier Bur » Tue May 10, 2022 1:10 pm

Hi Samuel,

First thanks for this great plugin (just like all of your other goodies).

Some questions about the materials:
-what is the difference between the heightfield map and the normal map features ?
- how to get an occlusion map based on a jpg texture ?

I'm starting some tests and amazed with the results ;-)


Thanks for your time.

compare SU PBR.jpg
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby samuel_t » Tue May 10, 2022 3:24 pm

Didier Bur wrote:Hi Samuel,


Hi Didier,

Didier Bur wrote:First thanks for this great plugin (just like all of your other goodies).


That's very kind! :)

Didier Bur wrote:Some questions about the materials:
-what is the difference between the heightfield map and the normal map features ?


The height map in the PBR 1.x plugin is a parallax occlusion map. The height map is a grayscale image which simulates a "deep relief". You can use a displacement map from Poly Haven (for example) as a height map. Whereas the normal map encodes the "bas-relief" in the RGB channels of an image...

Didier Bur wrote:- how to get an occlusion map based on a jpg texture ?


Handmade or automatic? Some softwares can autogenerate an [ambient] occlusion map from a diffuse texture...

Didier Bur wrote:I'm starting some tests and amazed with the results ;-)


Stay tuned ;) The PBR 2.x plugin should reach photorealism.

Didier Bur wrote:Thanks for your time.


You're welcome!
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby Didier Bur » Mon May 16, 2022 2:08 pm

Hi Samuel,

Thanks for your answers.
I'm curious to know why each time I launch Sketchup I get the message:

version PBR.jpg


It loads the Web page where I can dowload version 1.5.9. :o
Where can I find version 4.2.6 ?

Best regards,
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby chon » Tue May 17, 2022 8:14 am

Hi Didier,

I think you've got the same problem as on this post :
chon wrote:Hello,
pabloarias wrote:Hi. From a month, more or less, I got a popup when SU starts that said something about a newer version 4.2.6 from this plugin and opens this SketchUcation page when message accepted. But I see no news here about newer releases of this plugin. Does anybody here tell me what's wrong?

I think this message is about the last version of SketchUcation ExtensionStore ;)
0
SU2019 pro 19.3.253 + VRay 4.00.02 (Next) on Win10-64Bits
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby Didier Bur » Tue May 17, 2022 4:23 pm

Merci !
:thumb:
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby samuel_t » Thu Sep 21, 2023 10:02 pm

The PBR 2.x plugin for SketchUp could render the atmosphere with volumetric clouds in real-time.

Work in progress:
SketchUp PBR 2 Plugin - Atmosphere (WIP).jpg
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby pilou » Fri Sep 22, 2023 1:17 am

A partir de quelle version c'est compatible? :enlight:
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby samuel_t » Fri Sep 22, 2023 9:57 pm

Hello Pilou :)

It will be compatible starting from SketchUp 2017 Make.
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Re: [Plugin] Physically-Based Rendering - v1.5.9 - 19 Apr. 2

Postby pilou » Sat Sep 23, 2023 12:52 am

:thumb:
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