[Plugin] UVEditor 0.30

Re: [Plugin] UVEditor 0.30

Postby 8anasis » Sun Oct 05, 2014 12:17 am

Great job!but i want to see this tools working i take a empty window like the other guys
"maybe my dream come true the uv editing and unwraping from bleder to SU"
I pay for unwraping and UVediting tool for SU
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Re: [Plugin] UVEditor 0.30

Postby Pherim » Wed Nov 05, 2014 3:02 pm

I wanted to have this in Sketchup for a long time and just discovered it, but I also have problems getting it to work. In SU2013 I get script errors when I try to use it and in the new SU2015 (64bit) I only have a blank window. I hope this will be fixed soon!
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Re: [Plugin] UVEditor 0.30

Postby thomthom » Sun Nov 09, 2014 10:28 am

Wow - I just only now noticed this. Looks really cool!
Something you plan to put on GitHub perhaps for collaboration?
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sketchup UVEditor

Postby kelamlı » Tue Nov 11, 2014 7:40 pm

nice plugin needs to be improved.
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Re: [Plugin] UVEditor 0.30

Postby Krisidious » Wed Nov 12, 2014 8:06 am

Why am I not following this thread? 7 months old huh? Hmmmm
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Re: [Plugin] UVEditor 0.30

Postby baz » Wed Nov 12, 2014 10:23 am

Krisidious wrote:Why am I not following this thread? 7 months old huh? Hmmmm


Ditto!
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Re: [Plugin] UVEditor 0.30

Postby kelamlı » Tue Dec 30, 2014 7:12 pm

This plugin is still in development?
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Re: [Plugin] UVEditor 0.30

Postby usen » Thu Jan 01, 2015 9:44 pm

We look forward to
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Re: [Plugin] UVEditor 0.30

Postby bsfranza » Fri Jan 02, 2015 10:49 am

hi there,

i may do a humble request ...

it would be awesome if the acutal selected points would not only be shown in the window of the uv editor but also be marked inside sketchups own window ...

it would help to know where one is.. see picture attached!

thanks for this great plugin anyways - i love how it handles the sketchup feeling of easyness=)
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Re: [Plugin] UVEditor 0.30

Postby AcesHigh » Fri Jul 03, 2015 9:56 pm

Marginal probably has no time in his hands, but it would be awesome if this Plugin could be improved...
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Re: [Plugin] UVEditor 0.30

Postby kaas » Tue Jan 19, 2016 5:50 pm

Recently re-discovered this wonderful plugin. It really helps in refining UVs (in the pic this plugin was used to slightly adjust the QuadFaceTools-mapped-uvs of the curved elements). The plugin still could use some improvements to make it even better (scaling sometimes 'destroys' some uvs) but even in its current state its great to use.

Thanks for making this Marginal! :thumb: :thumb:
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Re: [Plugin] UVEditor 0.30

Postby majid » Tue Jan 19, 2016 7:11 pm

Oddly I have also a blank screen!
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Re: [Plugin] UVEditor 0.30

Postby kaas » Tue Jan 19, 2016 7:54 pm

IT doesnt work with sketchup's materials but only with your own custom materials
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Re: [Plugin] UVEditor 0.30

Postby optimaforever » Thu Mar 17, 2016 9:40 pm

Is this tool (and thread) dead?
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Re: [Plugin] UVEditor 0.30

Postby JQL » Thu Mar 17, 2016 11:23 pm

kaas wrote:IT doesnt work with sketchup's materials but only with your own custom materials


It works with match photo materials too.
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Re: [Plugin] UVEditor 0.30

Postby majid » Mon Mar 21, 2016 5:36 am

kaas wrote:IT doesnt work with sketchup's materials but only with your own custom materials

So what about the default materials? is there any way to use them? if it really works with other materials?
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Re: [Plugin] UVEditor 0.30

Postby JQL » Mon Mar 21, 2016 9:37 pm

I tried with a Sketchup pattern and it seemed to work. The problem is that it's rather slow as the texture is very small and tiles in a big area.

What you should do if you encounter issues like this is:
- Apply the small pattern into a bigger flat square face;
- Right click on the face and make unique texture;
- This will create a new material with the tileable pattern.
- Apply the new material to your mesh;
- Use the plugin on it. It will be faster and working very well.

Alternativelly you can wait for Wrap-R from Rich and Gábor
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Re: [Plugin] UVEditor 0.30

Postby sicksickisck » Sun Feb 05, 2017 12:43 pm

don't work at all
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Re: [Plugin] UVEditor 0.30

Postby kaas » Sun Feb 05, 2017 12:44 pm

It used to work in V2016 - wonderful plugin. Have mapped quite some stuff with it. Too bad it wasn't developed a bit further.
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Re: [Plugin] UVEditor 0.30

Postby Einstein » Sat Jan 13, 2018 2:18 am

Blank window in UVEditor :( SU 17, win7 64bit, no errors in ruby
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