Vray - textures, dimensions and shining problem

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Vray - textures, dimensions and shining problem

Postby ZbignieFF » Sat Nov 09, 2019 8:45 am

Hi.
Please forgive me if that topic was earlier.
What can I do to change vray textures dimension?
At this moment, simply tiles have a few meters...

My second problem is at rendering.
The glass which is placed in the wall is shining with one edge.
Any ideas what's happened?
Thanks for help
0

ZbignieFF 
 

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