Occlusion Map Location

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Occlusion Map Location

Postby igendreau » Fri Oct 26, 2018 4:00 pm

I'm guessing this is easy and I'm just missing it. When downloading PBR quality materials that come with all the different maps (Diffuse, Normal, Displacement, etc...), many of them come with a black and white Occlusion map. Where does this map go in VRay for Sketchup 3.6? Searching just landed me on tutorials about using ExtraTex in Render Elements to do Ambient Occlusion, but I'm guessing that's for a whole scene, and not for handling the OCC map for just one specific material. Thanks!
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Re: Occlusion Map Location

Postby jiminy-billy-bob » Sat Oct 27, 2018 9:50 am

In V-Ray, it's called "opacity".
I don't have a computer with me, but I think it is located in the "options" section of the material.
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Re: Occlusion Map Location

Postby GD3Design » Tue Oct 30, 2018 11:55 am

I like use a Mix Operator tex in the Diffuse slot with the Occlusion map on top set to Multiply, then of course you put the albedo map in the bottom slot.
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