Controlling shadows in hdri dome light

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Controlling shadows in hdri dome light

Postby john2 » Sat Aug 11, 2018 3:03 pm

How can I control the sharpness of shadows if I'm using a dome light with an HDRI map? I'm using Vray 3.4 on sketchup 2017
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Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 – 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB
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Re: Controlling shadows in hdri dome light

Postby majid » Mon Aug 20, 2018 5:47 pm

It replicates the environment that has been created from . So no way to change the shadow sharpness. Just change the HDRI image with a sharp sun one.
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Re: Controlling shadows in hdri dome light

Postby rv1974 » Mon Aug 20, 2018 6:36 pm

Easily. Take a round brush and put 15-stop
circle in PS
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Re: Controlling shadows in hdri dome light

Postby valerostudio » Fri Aug 24, 2018 4:00 pm

I have also seen posts where artists have worked with the gamma. Not sure if this is still relevant in 3.6

http://www.peterguthrie.net/blog/2012/0 ... g-workflow
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Re: Controlling shadows in hdri dome light

Postby rv1974 » Sat Aug 25, 2018 6:57 am

It kills details in sky's lights/shadows
Though the best way is to bind vray sun to dome light (in Max)
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