Hiding V-ray light symbols in viewport?

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Hiding V-ray light symbols in viewport?

Postby cleeman10 » Wed Sep 12, 2018 11:22 pm

Hi All,

I am working on a model that will be used for rendering and for reference as a .skp file. Is there a way I can hide the gray symbols signifying mesh lights and spot lights? I'd like to keep the geometry of the mesh light without the gray mesh-light symbol.



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