Speed Modeling Challenge #28 - Sculpture

Speed Modeling Challenge #28 - Sculpture

Postby Rich O Brien » Tue Jul 13, 2010 10:27 am

Theres a special treat for the winner of this round:

Martijn Joris of Materialise says that he will put up a
prize of a 3D Print for the winner.

The rules:
-30 mins max modelling time
-unlimited prep time (thinking, sketching, looking for pics etc. NO MODELLING!)
-I will ask people to judge the models on time taken to model, quality of the model and originality of the idea.
-Multiple entries are allowed, keep it sensible though.
-Please provide a wire frame shot of your model when you post.
-Sketchup output only (and as much as i know you love rendering your models, it would be appreciated if you could hold of posting them in the gallery until after the comp.)
-Any texturing should be done within the modelling time.

I'm going to be a little stricter about enforcing the rules as there's a prize, so make sure you read them carefully.

Comp closes at 6.00 am (UTC) on the 28th of July
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Re: Speed Modeling Challenge #28 - Sculpture

Postby Tobobo » Wed Jul 14, 2010 4:28 pm

Hey first in Woohoo!!!
Ran out of time though, had so many ideas with this one. That bridge I entered has inspired me loads, been waiting for a 'sculpture' comp for ages.

TRJ Sculpture 1.jpg


TRJ Sculpture 2.jpg


TRJ Sculpture 3.jpg


TRJ Sculpture 4.jpg
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Last edited by Tobobo on Fri Jul 23, 2010 11:25 am, edited 1 time in total.
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Re: Speed Modeling Challenge #28 - Sculpture

Postby dybi » Wed Jul 14, 2010 9:57 pm

2,5D girl
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Re: Speed Modeling Challenge #28 - Sculpture

Postby KarinaGM » Thu Jul 15, 2010 10:28 am

This sounds like an easy one (because the theme is almost free), but I'm finding very difficult to take a decision... so I haven't even started to make a sketch :S
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Re: Speed Modeling Challenge #28 - Sculpture

Postby CodyV1 » Thu Jul 15, 2010 3:54 pm

Look at what I can pull from an in-cap
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Re: Speed Modeling Challenge #28 - Sculpture

Postby Box » Thu Jul 15, 2010 4:22 pm

Well I must say 30 minutes goes in a flash. In the last minute I managed to select all and hit the granite paint. So yes I used all 30 minutes. So many sharp edges and gaps but so little time.
Hopefully I will get faster as I get more experience.

I wanted it to be a sort of abstract collection of blocks of stone that create an image.
Something of a 3D jigsaw.








Is it ok to use photobucket or should the images be attached?
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Re: Speed Modeling Challenge #28 - Sculpture

Postby dylan » Thu Jul 15, 2010 7:54 pm

My attempt.
I ran out of time when it came to adding the materials and creating the body, so it's not quite what I envisaged.
I was thinking of a sculpture made of steel mesh.

It's a sculpture designed for an outdoors place, hence the scale.
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Re: Speed Modeling Challenge #28 - Sculpture

Postby olishea » Thu Jul 15, 2010 8:51 pm

still cant think of what to do! some great work here :thumb:

box: I imagine photobucket is fine, I used it to post images in the last challenge. I like your GIFs!
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Re: Speed Modeling Challenge #28 - Sculpture

Postby KarinaGM » Fri Jul 16, 2010 8:18 am

Dylan, yours reminds me of the spider of the Guggenheim museum in Bilbao.
Spider_Guggenheim.jpg
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"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

-Benjamín Franklin.

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Re: Speed Modeling Challenge #28 - Sculpture

Postby dylan » Fri Jul 16, 2010 8:25 am

Wow, that looks very cool and much better than my attempt at something similar.
Must be pretty impressive walking under that!
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Re: Speed Modeling Challenge #28 - Sculpture

Postby Box » Mon Jul 19, 2010 11:56 am

I thought I would do a second one. It's an idea I've had in my head for quite some time.
I've used the outlines that I had drawn for another sculpture, I hope that doesn't disqualify this.
Full 30 minutes, mostly the brilliant Extrude by rail.









don't look too close, you will see several gaps.
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Re: Speed Modeling Challenge #28 - Sculpture

Postby HFM » Mon Jul 19, 2010 10:22 pm

Damn Box, you certainly raised the bar a bit! :thumb:

Don't know if you've got any render skills, but I would love to see your first sculpture with a metal look :D
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Re: Speed Modeling Challenge #28 - Sculpture

Postby Box » Mon Jul 19, 2010 11:34 pm

HFM wrote:
Don't know if you've got any render skills, but I would love to see your first sculpture with a metal look :D


To be honest I know nothing about rendering, I've seen the results and they amaze me.
At the moment I'm struggling to get my head around the basics of SU, rendering is way down the track.
The elephant is done with little more than push/pull and rotate, and the cellogirl is just a bunch of extrusions by rail.

I'd be more than happy to see what rendering geniuses can do with them after the competition is over, not to mention repair and clean up the models themselves. :D
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Re: Speed Modeling Challenge #28 - Sculpture

Postby Rich O Brien » Tue Jul 20, 2010 12:43 am

Here's mine.... you can click the image for slightly larger resolution. Ran out of time that why it's so shite :roll:

Sculpture.jpg


Sculpture_2.jpg


Sculpture_4.jpg


Since everyone's gone .gif crazy...
CropperCapture[5].Gif
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Re: Speed Modeling Challenge #28 - Sculpture

Postby KarinaGM » Tue Jul 20, 2010 7:37 am

I like this last one a lot rclub24 :D
Your idea is absolutely great Box! but I'm not sure if it can be called cheating if you already had the lines traced.


I already have an idea, but I want to plan it before starting because I don't want to run out of time again as always happens to me, lol
Anyway, with this models already posted, mine will be just an exercise
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"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

-Benjamín Franklin.

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Re: Speed Modeling Challenge #28 - Sculpture

Postby olishea » Thu Jul 22, 2010 11:06 am

box, u did that in half an hour? :shock:

i really like your concept rclub, nice one.
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Re: Speed Modeling Challenge #28 - Sculpture

Postby Box » Thu Jul 22, 2010 2:50 pm

Oliver, if you mean the figure of the girl, it's not that complex if you look at it.
As I mentioned I already had the two profiles, Girl and Cello, I took the full profile of the girl and half of the cello. A bit of rotate to get the cello to roughly follow the curve of her figure then drew arcs at various spots to create a wire frame, once I had that I just filled it in with Extrude by Rail, copied it, flipped it and the two halves became a whole.
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Re: Speed Modeling Challenge #28 - Sculpture

Postby olishea » Thu Jul 22, 2010 2:58 pm

its an impressive illusion, well done :thumb:

I was gonna make a simple sculpture but I guess its gonna need more to it! :lol:
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Re: Speed Modeling Challenge #28 - Sculpture

Postby Tobobo » Thu Jul 22, 2010 4:30 pm

Oli,

A wise man once said to me 'follow the K.I.S.S. (Keep It Simple Stupid) principals and you cant go wrong'.
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Philippians 4:13

I can do everything through him who gives me strength.
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Re: Speed Modeling Challenge #28 - Sculpture

Postby olishea » Thu Jul 22, 2010 4:45 pm

Yeah good point, I normally live by that principle!

I spent a few days thinking about this model, also made a few drawings to develop the idea. Creating the basic geometry wasn't too challenging, but articulating it into a visually satisfying form proved a little tricky. Kinda looked like a peanut in my sketches!!

I spent 22 minutes actually making the model, smoothing, sculpting etc. most of the time was waiting for plugins to process the model!

I then spent about 5 minutes annotating the images so they could be understood better.

Raw SU output, shadows and fog turned on.






[edit] deleted couple of pics, there were too many.
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Last edited by olishea on Sun Jul 25, 2010 3:20 pm, edited 3 times in total.
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Re: Speed Modeling Challenge #28 - Sculpture

Postby bmike » Thu Jul 22, 2010 5:49 pm

Deleted, my other entry is much nicer...
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Last edited by bmike on Tue Jul 27, 2010 3:13 pm, edited 1 time in total.
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Re: Speed Modeling Challenge #28 - Sculpture

Postby olishea » Thu Jul 22, 2010 6:40 pm

Can a 3d printer handle this?


pretty sure it can
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Re: Speed Modeling Challenge #28 - Sculpture

Postby Tobobo » Thu Jul 22, 2010 6:58 pm

looking on the website, they can do pretty much anything
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Philippians 4:13

I can do everything through him who gives me strength.
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Re: Speed Modeling Challenge #28 - Sculpture

Postby bmike » Thu Jul 22, 2010 7:41 pm

a cubed version:
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Re: Speed Modeling Challenge #28 - Sculpture

Postby Tobobo » Fri Jul 23, 2010 9:19 am

Another one, got inspired on the ride to work today

Sculpture 1 View 1.jpg


Sculpture 1 View 2.jpg


Sculpture 1 View 3.jpg


Sculpture 1 Wire Frame.jpg
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Philippians 4:13

I can do everything through him who gives me strength.
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Re: Speed Modeling Challenge #28 - Sculpture

Postby vidy » Sat Jul 24, 2010 12:57 am

here's mine, done in 27 minutes





cheers,
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Re: Speed Modeling Challenge #28 - Sculpture

Postby baz » Sat Jul 24, 2010 6:42 am

3 instances of component, arc tool, fredoscale. sketchy edge. 28mins
baz

branch.jpg


branchwf.jpg


Edit: I dont know where I was coming from with this, except that it had to be quick, but now having had a chance to look at it, I would like to call it "Family Conversation" It would be made of laminated timber and possibly cast in bronze. about 3 metres high.(9.84 ft.)
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Re: Speed Modeling Challenge #28 - Sculpture

Postby Rich O Brien » Sun Jul 25, 2010 9:10 am

Hi,

Have people forgotten about this? There's only 3 days to voting so get your entries in.

I'm withdrawing my entry as I've posted a render here for people to play with.

Anyway get modelling, there's a great prize up for grabs, not to mention the honour of getting your user name turned purple!

All entries so far are great, well done!
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Re: Speed Modeling Challenge #28 - Sculpture

Postby alex1811 » Sun Jul 25, 2010 12:24 pm

Hi, very very good sculptures on these two pages.
Here is mine.
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Re: Speed Modeling Challenge #28 - Sculpture

Postby vidy » Mon Jul 26, 2010 2:07 am

nice model alex and baz... 2 days left now..

regards,
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