Speed Challenge #4

Speed Challenge #4

Postby solo » Sun Nov 23, 2008 1:42 pm

The future of Flying cars

-30 mins max modelling time
-unlimited prep time (thinking, sketching, browsing the internet etc. NO MODELLING!)
-I will ask people to judge the models on time taken to model, quality of the model and originality of the idea.
-Please try and keep your submission to one post in this topic, i.e. make a post and use it for all your prep work as well, just edit it each time you need to add stuff.
-Multiple entries are also allowed, keep it sensible though.

Competition closes Friday 5th of December 2008

Good luck and have fun.
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Re: Speed Challenge #4

Postby remus » Sun Nov 23, 2008 6:07 pm

-New rule: please provide a wireframe shot of your model when you submit your entry. Hopefully it will let people better judge the quality of the modelling.
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Re: Speed Challenge #4

Postby •BTM » Mon Nov 24, 2008 2:12 am

Great, but HOW will you know how long people worked on their models? Is it just an honor system?
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Re: Speed Challenge #4

Postby boofredlay » Mon Nov 24, 2008 5:17 am

Yes, it is on the honor system.
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Hammerhead

Postby boofredlay » Mon Nov 24, 2008 5:28 am

Here is my first; Jeff Allen's Hammerhead concept.
If only I had more time...

I used straight SU tools, no Ruby's this time.
(Edit, I did use the Knife in the Subdivide toolset, forgot).
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Re: Speed Challenge #4

Postby remus » Tue Nov 25, 2008 9:52 am

A little bit of inspiration:
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Re: Speed Challenge #4

Postby Double Espresso » Wed Nov 26, 2008 2:32 am

Out of time...
All Sketchup. No render. Photoshop contrast tweak and hilite.
Apologies to Hanna-Barbera.
DE
Jetson.jpg
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Re: Speed Challenge #4

Postby linea » Wed Nov 26, 2008 8:15 am

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Re: Speed Challenge #4

Postby plot-paris » Fri Nov 28, 2008 2:30 pm

Boo, you intend to be victorious again, don't you? fantastic model. looks really good :thumb:
perfect amount of detail again.
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Re: Speed Challenge #4

Postby remus » Fri Nov 28, 2008 3:14 pm

I think hes taken a liking to that rather striking yellow user name :P
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Re: Speed Challenge #4

Postby boofredlay » Sat Nov 29, 2008 2:41 am

Ha ha, thanks guys. Personally I thought there would be many more entries so far. I hope there are more before the deadline.

BTW D.E., I really like your Jetson's model. :thumb:
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Re: Speed Challenge #4

Postby •BTM » Sat Nov 29, 2008 4:20 am

DONE IN 27 MINUTES.
I couldn't think of a serious entry yet, so I decided to make a satirical entry first. :)

BATHTUB FLYER: the future of transportation
Made using only the most advanced shrink-wrap windshield on the market, the best quality curtains, and strongest rope you could find in your average craft store.
Btub.jpg

btub2.jpg

btub3.jpg
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Re: Speed Challenge #4

Postby •BTM » Sun Nov 30, 2008 3:03 am

DONE IN 30 MINUTES.
...Now for a more serious entry. ;)

Unfortunately, I didn't have enough time to finnish softening edges, our adding details though :oops:

Flying car
car1.jpg

car2.jpg
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Re: Speed Challenge #4

Postby Double Espresso » Sun Nov 30, 2008 7:44 pm

Boofredlay wrote:Ha ha, thanks guys. Personally I thought there would be many more entries so far. I hope there are more before the deadline.

BTW D.E., I really like your Jetson's model. :thumb:


Thanks. My first thought was something more 'Terry Gilliam - Baron Munchausen like' but then I saw the deadline was 30 minutes not 30 days. :thumbd:

DE
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Re: Speed Challenge #4

Postby remus » Sun Nov 30, 2008 11:40 pm

It isnt very original, but i'm sure youll survive.





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Huuver

Postby boofredlay » Mon Dec 01, 2008 1:42 am

Huuver Car.
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Re: Speed Challenge #4

Postby solo » Mon Dec 01, 2008 3:16 am

I never had time (actually I forgot) to enter the last challenge, so I definatly did not want to miss this one.
30 minutes goes by fast, I had to plan this one before starting, but still never completed the interior (needs steering wheel still)
I used sub-divide, JPP, FFD, Round edges by bezier, surface tools and a lot of intersecting.
Texturing and rendering was done seperate to 30 minutes.

I give you the SKY-RAY





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Re: Speed Challenge #4

Postby Marian » Mon Dec 01, 2008 12:40 pm

We can safely say we know who'll win the challenge... :)
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Re: Speed Challenge #4

Postby Gaieus » Mon Dec 01, 2008 12:41 pm

Don't prejudice, Marian! ;)
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Re: Speed Challenge #4

Postby Matt666 » Mon Dec 01, 2008 1:31 pm

Hi all !
Are you ready for the quickest drawing in the challenge ??? yeah ?
Sans titre 1.jpg
A simple skateboard ? Ah aha ah, no...

THE skateboard back from the future!
Sans titre 2.jpg


:roflmao:
hoverboard01.jpg


6min45sec of drawing....
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Last edited by Matt666 on Mon Dec 01, 2008 3:03 pm, edited 1 time in total.
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Re: Speed Challenge #4

Postby GUNAWAN W » Mon Dec 01, 2008 1:36 pm

Ok guys, 30 minuete modeling without plug.
using pusspull and scale
ooopsss,.. times up, no wing's,no tire, :roll:
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Re: Speed Challenge #4

Postby Tobobo » Mon Dec 01, 2008 2:24 pm

Can CAD be used in the prep work?
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Re: Speed Challenge #4

Postby plot-paris » Mon Dec 01, 2008 2:45 pm

not if you intend to use any of the CAD drawing geometry in SketchUp. cause that would fall into modeling and had to be included into the 30 minutes.

GUNAWAN, nice car. I really like the curvy shapes
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Re: Speed Challenge #4

Postby remus » Mon Dec 01, 2008 3:05 pm

As plot said, as long as you dont use the CAD when your modelling its fine.
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Re: Speed Challenge #4

Postby •BTM » Mon Dec 01, 2008 3:47 pm

I made a 3rd entry:
fcar1.jpg

fcar3.jpg

fcar3_2.jpg

fcar3_3.jpg

...I was going to make the wings foldable, but ran out of time. You wouldn't want to be driving in the lane next to it ;)
I wish I could add more detail, but I usually just play with things until I like them, so making a car in 30 minutes wouldn't be my forte.
I'm surprised that I managed to get it that good, with it still being only around 350kbs!

Subdivide .rb was used, as well as round edges by bezier.
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Re: Speed Challenge #4

Postby GUNAWAN W » Mon Dec 01, 2008 5:55 pm

plot-paris wrote:GUNAWAN, nice car. I really like the curvy shapes

i'm not sure because it's look like a Bat mobile? :D, thank's jacob :oops:
----------------------------------------------------------------------------
The 2nd entry:
modeling in 32 minutes.
ruby used : join pushpull
ok i confest,.... i forgot to add the brake-light :lol:
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Last edited by GUNAWAN W on Mon Dec 01, 2008 10:33 pm, edited 1 time in total.

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Re: Speed Challenge #4

Postby remus » Mon Dec 01, 2008 7:30 pm

Good stuff guys, an impressive collection and display of skill.
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Re: Speed Challenge #4

Postby boofredlay » Tue Dec 02, 2008 10:14 pm

Now we are talkin'. These are great!
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Re: Speed Challenge #4

Postby •BTM » Wed Dec 03, 2008 4:17 am

Here's another entry:
It's based on my 2nd entry, but because I already made one kinda like it, I got through this one a lot earlier, and could add more details,while keeping the file size lower.(after all, models should not be voted for based solely on poly count. In fact, I'd say that keeping quality with a lower file size is a plus)
It's landing gear is kinda funny, you would land it at slow speeds, and it has 1 front wheel, then you would brake, you'd slowly turn the back fan off, letting it down on the back bumper thing. After all, a normal, hovering only car would take miles to stop :)
unknow1.jpg

unknow2.jpg

unknow3.jpg

car5.jpg

car5_2.jpg

car5.skp
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Re: Speed Challenge #4

Postby SchreiberBike » Thu Dec 04, 2008 2:43 am

Wow, you guys are good. I didn't realize how short a time 30 minutes is.

Flying cars just don't seem possible, but a soaring motorcycle seems doable. The wings and tail would be carried on a single-wheel trailer. The propeller/motor assy folds down and back and its electric motor provides power to the rear wheel.

I had planned to model the bike in ground mode, but time was up.

I added a bit of fog after the 30 minutes.
Flying Motorcycle Below.jpg


To save time, most of the airfoil components were reused. That wasn't so easy on the propeller. One blade is backwards.
Flying Motorcyclelines.jpg
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