Incomplect texturing

Incomplect texturing

Postby PLANART » Wed Jan 19, 2011 6:15 pm

Hello, I have some projects that have repeatedly failed to "texturing incomplect" I swear that they are fully textured, why? why? what is wrong?

http://sketchup.google.com/3dwarehouse/ ... 3fa62391b7
http://sketchup.google.com/3dwarehouse/ ... dfea8587be

Tanks
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planart@sapo.pt

PLANART 
 

Re: Incomplect texturing

Postby Gaieus » Wed Jan 19, 2011 6:37 pm

Google's expectations are to texture the buildings with their real photos. Not (tillable) materials created from smaller parts of it but one façade with one (giant) photo etc.

Have a look at this example (I have just randomly picked):
http://sketchup.google.com/3dwarehouse/ ... 1dbb1cc6a6

It looks completely different than yours. One photo per face.

Your models look really nice but since this is Google's acceptance criterion on this issue, they do not accept them.
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Re: Incomplect texturing

Postby PLANART » Fri Feb 04, 2011 6:01 pm

Thanks for the reply.
The example given, as well as all models of the author are very beautiful and were very useful to understand what is intended, with the models for the GE.

Tanks Gaieus
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planart@sapo.pt

PLANART 
 

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