PlayTime_02: Gothic Panel

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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Fri Oct 03, 2008 4:50 pm

And to close this "Summer Work", maybe it will be finding in this vast assembly some of our talented artists interested in making their way a smart rendering of it..

(something that neither I nor my poor PC are able to do.)
With hope this long work has brought some fun and learn to some,
:-)simonlebon
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Last edited by simon le bon on Sat Oct 04, 2008 5:09 pm, edited 1 time in total.
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Re: PlayTime_02: Gothic Panel

Postby Gaieus » Sat Oct 04, 2008 7:38 am

simon le bon wrote:...With hope this long work has brought some fun and learn to some,

I definitely enjoyed it, Simon! Thanks! :thumb:
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Sat Oct 04, 2008 9:18 am

Thanks Gaieus, nice comment, ;-)simon
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Re: PlayTime_02: Gothic Panel

Postby EarthMover » Fri Oct 08, 2010 3:35 pm

First time seeing this......

Wow, what a gem this tutorial is! Thanks for all the work you put into this Simon. I learned a lot! :thumb: :thumb:
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Re: PlayTime_02: Gothic Panel

Postby d12dozr » Fri Oct 08, 2010 5:20 pm

Ditto that, Adam...makes me wonder how many other treasures are buried here, many I'm sure :enlight:

Excellent tuts, Simon!
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Re: PlayTime_02: Gothic Panel

Postby ely862me » Fri Oct 08, 2010 5:31 pm

:thumb: :thumb: :thumb:
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Re: PlayTime_02: Gothic Panel

Postby EscapeArtist » Fri Oct 08, 2010 9:29 pm

Beautiful work and a great tutorial. I'm a big fan of Gothic/Medieval architecture, stone- and woodwork. I'll definitely be putting this to use.

Thank you!
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Sat Oct 09, 2010 10:33 am

Hi EarthMover, D12DozR, Ely862Me, EscapeArtist, :)

You make me happy ;)
You simply brought this former work out of the grave where I was thinking it was resting in peace! (It had been surely a very important work for myself.)
Since time have passed I think a bunch of fantastic new tools should be used today to simplify the accomplishment of this work..

But the quest of the hidden drawing may stay still actual..
(have you drop an eye on this discreet link into the second post? but shhht! this is destined to the few)

I'm sad to not find enough cool time to draw and to post actually. Also because I'm trying to learn rendering... :?
But I still read the forums and watch for individual works :thumb:

With my sympathy, ++simon.
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Re: PlayTime_02: Gothic Panel

Postby numbthumb » Sat Oct 09, 2010 10:49 am

Now that´s some serious carving, Simon! ( excellent tutorial also ) Looks wonderful!
:thumb: :thumb: :thumb:
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Re: PlayTime_02: Gothic Panel

Postby pilou » Sat Oct 09, 2010 10:50 am

And what about the same thing with the last Thomthom plug?
BMP to mesh with a Gothic Panel image?

(Except the pleasure losted to make all by hand construction of course ;)
flu.jpg


Of course drawing is maybe not so neat than your wonderful Tutorials :thumb: :mrgreen:
flu1.jpg


Ps I have not used the Plug of Thomthom here because I have a very old computer, but I suppose you have same result with it ;)
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Sun Oct 10, 2010 4:30 pm

Hi Numbthumb and Pilou :)

This Gothic Panel rebirth gives me a second chance to see friends come in :thumb: =++

Hey Pilou, the result of your try is really amazing!! A very high poly count but what a result!

I see you had done it with PhotoSculpt. this introduce surely a wide range of applications !

Re:
I haven't tried yet Thomthom BumpToMesh .Thomas production is simply incredible by its quantity, quality and imagination.....

++simon
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Re: PlayTime_02: Gothic Panel

Postby Taylor64 » Sun Oct 31, 2010 9:52 pm

Hi Simon,

Thank you for making this incredible tutorial, on a very interesting topic.

I did try to do some Gothic windows in the past using Sketchup only to find that the circles are either not-precise or the resulting geometry will create to many faces.
So I resorted to drawing these in AutoCAD and then when I had the intersecting points brought the whole geometry back into Sketchup.

Your work is impressive and you seem to have found a way to work around the circle resolution issue in Sketchup.

I'd love to view your tutorials and learn how you did what you did but some links are broken and I don't want to sign up to photo-bucket. Any ideas?
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Re: PlayTime_02: Gothic Panel

Postby dale » Mon Nov 01, 2010 2:33 pm

I've had this tutorial bookmarked since I first viewed it, and refer back to it quite often.
Thanks again Simon,. I'm glad to see it get new life.
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Mon Nov 01, 2010 7:30 pm

Dear Taylor, dear Dale( ;) Hi man!),

I'm actually learning rendering intensively and have no time for modeling in SketchUp. So it is a great pleasure to come in SCF and see some of my work living through you!

@Taylor,
some links are broken
please tell me where are they. It is strange to me that Photobucket had broken some of my links because I have a paid account. In fact, some of my videos are lost on my computer and the only tracks I have are precisely the no dowloadable Photobucket videos...
and oh! You haven't to take any Photobucket account.

I did try to do some Gothic windows in the past using Sketchup only to find that the circles are either not-precise

I had surprisingly found this myself. But we have to think ourself "back in the past" in a world without any precise basic ruler, without decimal numbers, a world where only very few people had the power to count. It is a very different world and the preciseness acceptable these times is simply out of understanding for us now.

In my second post I had written:
simon wrote:I believe that: one time the first grid was drawn, in matter to define the elemental unit of the drawing,in fact the radius of the elemental circle, the compas was fixed for the all work. And everything was drawn with this value. This way was very operative for the construction itself because each point could be report with a rope knots as real radius measurement decided at the begining.

Hum! it is a very personal interpretation, because I haven't read this anywhere.
But if this is true, it becomes relatively easy to found the hidden drawing with SketchUp once we have found the approximative basic circle. It is so easy to make a group with a translucent circle and to slide it along a correct faced picture imported in SU and this way, find the drawing.

++simon
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Re: PlayTime_02: Gothic Panel

Postby dale » Mon Nov 01, 2010 10:03 pm

Hey Simon
I'm following your threads on the Thea forum. I love your inquiring mind, and always end up learning a great deal from you.
Good to hear from you.
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Tue Nov 02, 2010 12:51 am

hEY Dale! so friendly.. 'm touched ;)

I shall come back to SU with fresh ideas brought through this vacancy..
I'm also making my studies around KerkyThea. Learning Kerky and Thea together is not simple but very productive.
Can I use a bump map with a texture adjusted in SU ?
why these So many types of maps _ And how can we use them?
Fresnel Procedural study.

see you, simon.
:? ps: a bit far from "Gothic Panel"...
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Re: PlayTime_02: Gothic Panel

Postby mufasa75 » Sat Mar 05, 2011 7:06 pm

Hello I am new to sketchup and these forums and this tutorial is exactly what im looking for. The only problem is the links to photbucket do not work for me so I am only able to follow half the process. I have a cnc router and the methods described here would help immencly! So if anyoneone can tell me how to get the links to work or has a copy of the tutorial mentioned on first page called "More Complex Geometry in SketchUp by Dave I would sure appreciate it. thanks
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Sun Mar 06, 2011 1:58 am

Hi Mufasa,

I think all the video links are now fixed!!. At a time I had missed, Photobucket had changed all the .flv videos by .mp4 videos so, due to this only change all the links was dead..

Else:
Please be gentle with this work I had made as I was very inexperienced. (and the videos duration; oh my!)
So I think lot of things can be made more simply.

Please also note that plenty of new tools now exist we hadn't at this time.
Particularly two incredible sets of tools to skin pretty everything:
Tig _ ExtrudeTools - Zipped Set 20101102
Fredo _ Curviloft 1.1a - 12 Jan 11 (Loft & Skinning)
They should simplify extraordinary the process.

and Else:
It seems that "More Complex Geometry in SketchUp" tutorial by Dave Richard
which had initiated my work, is not available anymore.
Here is a link of all his splendid tuts he had made for "FineWoodWorking.com"
http://www.finewoodworking.com/profile/DaveRichards

Cheers,
simon.
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Last edited by simon le bon on Sun Mar 06, 2011 2:13 pm, edited 1 time in total.
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Sun Mar 06, 2011 1:40 pm

I have forgotten to mention the utility of Bool tools which can incredibly help for the so hard cleaning work.

->SketchUp 8 (pro) have its own,

->Oscarlok _ [Plugin] Boolean--OSCoolean (Oct 2010) for SU 8 free version (Free)

->Whaat _ Bool Tools ($)

And mainly I just have discovered this new tutorial from the same Dave R which is greatly going to help the job:
SCF_Hayrake Dining Table

FineWoodWorking.com_ Stopped Curved Chamfers
:thumb: :thumb:


Simon.
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Fri Aug 19, 2011 2:32 pm

Looking for something else I have found this:



A history of ornament.
Published 1916 by Century Co. in New York .
http://openlibrary.org/books/OL7065569M/A_history_of_ornament.

P357






:| simon
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Re: PlayTime_02: Gothic Panel

Postby dale » Sat Aug 20, 2011 4:22 am

Simon.
This was one of my all time favorite threads.
Please continue to give it new life.
Plus the History of Ornament is a great find :thumb:
Good to see you back.
Cheers
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Re: PlayTime_02: Gothic Panel

Postby SDHatter » Fri Nov 16, 2018 12:56 pm

Hi Simon, have been working on Sketchup for a couple of years on my own but skills are definitely lacking! Love your Gothic panel skp drawing but do you have any tutorial as to how the flower was created; which plugins etc? Your geometry is a piece of art and much admired!! SDHatter
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