PlayTime_02: Gothic Panel

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PlayTime_02: Gothic Panel

Postby simon le bon » Sat May 17, 2008 12:57 am

________________________________________
The idea of this work comes from one of the (splendid) tuts of our DaveR on Fine WoodWorking.com named "More Complex Geometry in SketchUp by Dave Richards"
(see Dave's Posts+SketchUp Tutorials)- Thanks a lot Dave.
2011/03/06: It seems that "More Complex Geometry in SketchUp" isn't available anymore
But you can take a great advantage of his new Tut:
SCF_Hayrake Dining Table

FineWoodWorking.com_ Stopped Curved Chamfers


___________________________________________________________________________________________

I possess by family a gothic buffet from Brittany (farwest country of France). It is not so old (about 1900/1910), but it was still made in the very old way to draw and shape. I'm afraid this way is forever lost right now..
So with my young knowledge of SU and the pretty help from DaveR, i have decided to try drawing one of its panels in my evenings spare time. (and a lot evenings were necessary, Hi!!).
This is the Buffet
:

This is the Panel
:

This is the result:

Additional pictures:
A
B
C
D
E


I must say that i have lead with SU for the first time my (standard) personnal computer to it extrem limit. I have cleaned every unecessary hidden line (50% of the work), register every basic shape as a model,, and my pc don't move anymore: about 5 seconds to orbit the panel another way;; I'm afraid i have to buy a new one...
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Re: PlayTim_02: Gothic Panel

Postby simon le bon » Sat May 17, 2008 12:57 am

T-square and the compass
Euclid 300 BC: The Euclidean geometry is the geometry of lines and circles. The Euclid intuition was that any number could be built with the help of these two instruments.

T-square and the compass were the only tools for architecs along more than 1500 years. very few measuring tools was available: rope knots and what else along those times.Elsewhere, units was varying greatly from one region to another. So construct a drawing was consisting, not report measurments but in dividing lines in segments, and reports segments with compass.


The compass was, during this infinite laps of time, the mystic instrument throwing up a bridge between human being and the divine. It knowledge was kept jalously and its secrets only learned from master to disciple..

But today, Everybody (if he want to with just some strong will ;-)) can get this knowledge relatively simply.
Ruler and Compass Constructions by Ken Brakke

I believe that: one time the first grid was drawn, in matter to define the elemental unit of the drawing,in fact the radius of the elemental circle, the compas was fixed for the all work. And everything was drawn with this value. This way was very opérative for the construction itself because each point could be report with a rope knots as real radius measurement decided at the begining.
I believe also that secret construction points was left in the construction in order to let workers follows themselves in time. A cathedral construction was during easily 100years...

(Sorry for DivShare too much advertising, but it's for better sharing)
DivShare_searching for the GothicPanel Geometry_1.skp

Or on our SCF
fingGeometry_1.skp]


;-)
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Re: PlayTim_02: Gothic Panel

Postby simon le bon » Sat May 17, 2008 12:58 am

Making of

The Grid
GP_TheGrid.skp
DivShare__GP_TheGrid.skp


The Flower
DivShare__GP_TheFlower.skp


Flowers in the Grid
GP_FlowerIntheGrid.skp
DivShare__GP_FlowerIntheGrid.skp


The DoubleEye
GP_TheDoubleEye.skp
DivShare__GP_TheDoubleEye.skp


The Waread and the boxe
DivShare__GP_TheWaread.skp


The Panel
DivShare__GP_ThePanel.skp


The wooden panel
DivShare__GP_woodpanel.skp
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Last edited by simon le bon on Sun May 18, 2008 12:38 pm, edited 2 times in total.
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Re: PlayTim_02: Gothic Panel

Postby simon le bon » Sat May 17, 2008 12:59 am

Tips and ruby scripts i've used

- You want a shape "on the floor" ?: Select it, Cut it (Ctrl+X), or Copy it (Ctrl+C), pickup the Move tool And Glue it (Ctrl+V) where you want: it's on the default floor..

-in cleaning job it's usefull to show hidden geometry

-you want a single shape in its 4 directions: put a construction point on it axis, select the shape, use rotate tool inferenced to this point, holding down Ctrl key to copy it,rotate it a quarter, and tape x3 in the VCB(value control box).

-it's difficult to work on multilevel lines, project them on a face with Didier Bur's Projection tools.

-use eraser tool to select easily a bunch of lines:
Quick select edges using the eraser tool!

-Cleaning is a really hard work, don't forget this technic:
Searching the better way to split a shape in two.

And with a very special thanks to our strong rubymakers who made so necessary additionnal tools to SketchUp: Here are the tools i have used in this work:

Weld v.3.0 by Rick Wilson
to fixe broken curves and make faces

Mirror_31.rb by TIG
Mirrors geometry at plane, line or point.

Arc Centerpoint by Jim
Right-click an arc or circle to insert its centerpoint into the model.

Construction Line Tool by Jim (so handy)

CurveStitcher v.2.2 by Rick Wilson
Create edges & faces between two selected curves

skin Version 2.2 D. Belvin
A tool that takes selected edges and connects them, weither they are a closed loop or not.

Dome 1.0 (for the pistil) by Frank Wiesner
constructs a dome based on a circle (and interior)

At last but not least: you can't pass over

Projection tools v6 by Didier Bur


Joint Push Pull - Visual Edition by Fredo6

Without forget (!)
Bezierspline Update 2.0 by Fedo6 (and additional Bezier Segmentor)
How much it is as an integral tools pack of SketchUp
_________________________________________________________________________________


What can i say more, just this: Dear SketchUp Community, you are so friendly, i like you.
Zigmünd the good.
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Last edited by simon le bon on Sun May 18, 2008 9:33 am, edited 3 times in total.
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Re: PlayTime_02: Gothic Panel

Postby Dave R » Sat May 17, 2008 2:15 am

Wow! Very nice work Simon. I like it very much.

I'm glad you found my tutorial useful.

Dave
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Re: PlayTime_02: Gothic Panel

Postby boofredlay » Sat May 17, 2008 4:13 am

Moved to tutorials.

Thanks for this Simon. Nice.
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Re: PlayTime_02: Gothic Panel

Postby solo » Sat May 17, 2008 4:15 am

Now thats awesome!!

Thanks for sharing.
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Re: PlayTime_02: Gothic Panel

Postby remus » Sat May 17, 2008 7:53 am

Thats very impressive simon. Your attention to detail is inspirational :)
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Re: PlayTime_02: Gothic Panel

Postby Frederik » Sat May 17, 2008 8:48 am

Excellent..!! :thumb:
Thanks for sharing..!! ;)
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Re: PlayTime_02: Gothic Panel

Postby Jean-Franco » Sat May 17, 2008 8:50 am

That's really a crazy work indeed ! But what a patience !
Thanks Simon to share it.
Great tutorial anyway.
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Re: PlayTime_02: Gothic Panel

Postby justry » Sat May 17, 2008 9:08 am

simon le bon wrote:-use eraser tool to select easily a bunch of lines:
Quick select edges using the eraser tool!


Wow!! I actually said something useful?!!

Great job simon. Looks perfect!
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Sat May 17, 2008 12:47 pm

Dear all,

I am particularly touched by your comments that I have learned a lot from almost each of you along those last months

;-)slb
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Re: PlayTime_02: Gothic Panel

Postby GreyHead » Sat May 17, 2008 5:28 pm

Fantastic piece of work, congratulations. I have a lit clos in the sous-sol but it's not as elegant as this.

Bob

PS and greeting from the far west of Bretagne !
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Fri May 23, 2008 3:33 pm

Additional fun in gothic travel:

Have found this excellent tut from Jean Lemire on 3D Warehouse:
Arche gothique par Jean (Johnny) Lemire
;-)slb.
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Re: PlayTime_02: Gothic Panel

Postby PKast » Wed May 28, 2008 2:04 am

What an awesome tutorial. You really disected this well. Great work!
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Thu Aug 07, 2008 6:33 pm

Goodmorning sketchy fellows. Jeudi 07 Août 2008

I'm on the road again.. for the "Central Panel" summer work.

My purpose is trying to deliver here a near of day by day step by step videotut.


For today i begin slow with just the challenge presentation: those two pictures.
_ _

As i was watching it very acurrately, i felt very surprised to discover that this panel certainly belonged to an older (very older?) furniture. Not only the different veining of the wood, but the carved work is more refined craft, and more damaged. We can therefore imagine that the entire buffet was built around this recovered sculpture. This gives it an additional price to my eyes.


If someone is tempted by the exercise, here's the needed zip pictures pack.
Britain Kiki.zip

Tomorrow (hope to): find the hidden geometry

:-)simonlebon
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Re: PlayTime_02: Gothic Panel

Postby pbacot » Fri Aug 08, 2008 6:45 am

oh my.

Impressive. Can't wait to go through the tutorial. thanks!
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Sat Aug 09, 2008 5:02 pm

Hi awesome everybody. Samedi 09 Août 2008
i'm late for the first day!!
Hum!, some fights with making a video, video tools, video encoder, host services...

So, Here is the very first step in reward geometry before to go in the drawing itself. I must say that this work is made very easy into SketchUp tools.
Hope this will be fun and interesting for someone.. :-)simon

http://s274.photobucket.com/albums/jj245/Spendauballet/videos/?action=view&current=CP_hidngeo_step1.mp4

*s
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Re: PlayTime_02: Gothic Panel

Postby Gaieus » Sat Aug 09, 2008 5:41 pm

Hi Simon,

Yes, it is fun and interesting! Looking forward to seeing how you advance.
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Sun Aug 10, 2008 9:42 am

(making video capture during drawing is not so easy. Time is strongly limited so, need to be fast and accurate: suspens. :-)

So here is only step number two for finding (and reproduce) geometry.
http://s274.photobucket.com/albums/jj245/Spendauballet/videos/?action=view&current=CP_hiddengeometry_S2.mp4

;-)simon
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Sun Aug 10, 2008 3:51 pm

dimanche 10 Aût 2008
...And here is the third and last step of this first part videotut: Finding Geometry :-)
http://s274.photobucket.com/albums/jj245/Spendauballet/videos/?action=view&current=CP_hiddengeometry_S3-1.mp4


:-}simlebon
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Re: PlayTime_02: Gothic Panel

Postby Gaieus » Mon Aug 11, 2008 9:54 am

Nice one, Simon! I see that you weren't a perfectionist while cleaning up the geometry but it gives the idea nicely. :thumb:
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Mon Aug 11, 2008 3:55 pm

Dear Gaieus,
I made this way, with a basic circle as a group and simple lines to refer on tools craftsmen were using in those times: ruler, T-square and compass, but no measuring instruments.

I made this way in mind to walk through there footprints. And i've drawn the canvas, just close to, to shaw with fun the idea was right.
I'm going right now to be extremely accurate to made the entire carved as shown in my avatar picture...


Going now to work on the next video, Simon.
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Wed Aug 13, 2008 1:49 pm

And here is the "Cat Eyes" carving.

...



.StepA
..StepB
..StepC
..StepD


and the SKP: CP_CatEye.skpDataFileHost
CP_CatEye.skpDivShare


-(You must not take account of the dimensions of this drawing. It refers to the dimensions of my previous designed side panels, made itself with arbitrary dimensions.)

- (I leave the block for a week.)
............~~~:-)simlebon.
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Fri Aug 22, 2008 5:25 pm

And here is the "Round Flower" carving



Videos: StepA
_ _ _ StepB
_ _ _ StepC


and the SKP: CP_RoundFlower_SCF.skp DivShare _ _ DataFileHost
;-)simon.
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Last edited by simon le bon on Sun Mar 06, 2011 1:13 am, edited 1 time in total.
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Fri Sep 05, 2008 3:52 pm

And Here is the Basic Grid Component



Videos: Step1
.....Step2



And of course the SKP ..CP_GridComponent_SCF.skp
DivShare
DataFileHost
_____________________________________________________________________________
Oups! i've made a mistake, certainly due to video rush record !!
, and Closer

So Here is the rectified SKP: CP_GridComponent_SCF_rectif.skp
_____________________________________________________________________________

With my friendly thoughts :-)simon
.
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Last edited by simon le bon on Sun Mar 06, 2011 1:14 am, edited 2 times in total.
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Sat Sep 13, 2008 10:45 pm

And now the Square Flower.

This time, i havn't made any video, but just a bunch of *.skp . The reason for this is that there is no new technic to explain in this achievement. (But if something is not clear enough to you, let me know and i shall make a partial video enlightment.)

I have deliberately drawn a complex flower with not a single mirrored petal, but with four petals imitated from one of the original flowers.
- - -


SKP: StepA
, StepB
, StepC
, StepD


And a small Video just for the pleasure of assembling the parts:

_______________________________________________________________________
_______________________________________________________________________
I'd like add a really cool and(relatively) new script to my previous list and introduce:
[Plugin] Round Edge - v1.0 (by Bezier) by Fredo6

:-)simon
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Sat Sep 20, 2008 3:08 pm

Hum! I've realised my SKPs do not explain as well as i wished. So i have changed my mind.

So here is three partial video steps in order to make the
- - SquareFlower - -.

Drawing a Petal (Sorry Didier and Fredo to have reversed your plugins, BezierSpline are not from Projection tools pack but from BezierSpline tools pack from Fredo6 with credits to Carlos António dos Santos Falé for the Cubic Bezier algorithm )

Carving a Petal

Dealing with the Chamfer

:-)simon
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Thu Sep 25, 2008 11:45 pm



simplicity behind complexity

:-)simonlebon
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Re: PlayTime_02: Gothic Panel

Postby simon le bon » Thu Oct 02, 2008 3:02 pm

and at the end we reach the end !!










*
*
*
*









simon
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