How many years until SU incorporates all major plugins?

How many years until SU incorporates all major plugins?

Postby andybot » Mon Sep 18, 2023 7:30 pm

I saw a post on the Enscape forum that one user was experiencing all sorts of bugs in the SU 2023 installation, so I thought.. why install the latest SU release? I see a major new feature is the "flip" tool... which sounds like the mirror plugin from the mid aughts with a few tweaks and spit-shines. Also, some parts of selection toys seems to have gotten incorporated as well. So here's my guess that by about 2040 we'll see most major plugins of the last 2 decades incorporated into base SU. You heard it here first, check back in the next decade and let me know how it's progressing. :-P
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Re: How many years until SU incorporates all major plugins?

Postby ntxdave » Mon Sep 18, 2023 7:41 pm

andybot wrote: So here's my guess that by about 2040 we'll see most major plugins of the last 2 decades incorporated into base SU. You heard it here first, check back in the next decade and let me know how it's progressing. :-P

I think you are a little optimistic but then it depends on what you are calling "major plugins". :o

My real question is, with the annual price for the Pro version, why does it take so many plugins to create detailed models. :?:
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Re: How many years until SU incorporates all major plugins?

Postby Rich O Brien » Mon Sep 18, 2023 8:54 pm

3d for everyone...
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Re: How many years until SU incorporates all major plugins?

Postby andybot » Mon Sep 18, 2023 9:09 pm

Good question about what one might consider the major plugins. Things like FredoScale, Weld, Tools on Surface, some Extrusion Tools, SmartDrop, Align, ThruPaint, Cleanup, Make Face. Just offhand some of the less complex (on the user-end) ones I use pretty much daily. (Not getting into more complicated ones like Quadface & Vertex tools, Skatter, etc.)

Yes, that is the underlying question, is the cost worth it for something so incomplete. (And will it ever be offered in a "complete" state?)
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Re: How many years until SU incorporates all major plugins?

Postby andybot » Mon Sep 18, 2023 9:11 pm

Rich O Brien wrote:3d for everyone...


But they do keep adding tools... that's why I am posing the question about pace. SU devs obviously have to evaluate if the tools can be made "for everyone"
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Re: How many years until SU incorporates all major plugins?

Postby solo » Mon Sep 18, 2023 9:27 pm

grift.jpg
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Re: How many years until SU incorporates all major plugins?

Postby Rich O Brien » Mon Sep 18, 2023 9:29 pm

I like to see productivity tools you expect in a modelling environment integrated. Especially as they tend to be more performant and robust.

But if the extension ecosystem is used to feed their 'roadmap' then that's not great if you've worked on a tool for years and its simply cloned.

I would like to see a community edition of SketchUp that had LTS(Long term support) to really accelerate things. You can't always get what you want though.
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Re: How many years until SU incorporates all major plugins?

Postby andybot » Mon Sep 18, 2023 9:35 pm

Rich O Brien wrote: But if the extension ecosystem is used to feed their 'roadmap' then that's not great if you've worked on a tool for years and its simply cloned.


1000%

That's another underlying point I was snarkily making, best exemplified by solo's meme above.
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Re: How many years until SU incorporates all major plugins?

Postby rv1974 » Mon Sep 18, 2023 10:05 pm

andybot wrote:I see a major new feature is the "flip" tool... :-P

It's not. The main feature is the fact the product is afloat yet another year plus its performance and user experience are gradually improved.
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Re: How many years until SU incorporates all major plugins?

Postby andybot » Mon Sep 18, 2023 10:10 pm

rv1974 wrote:It's not.


I know, that was the point of my comment. Seems like yet another year SU adds some small tool tweak and "performance improvements" in the name of keeping the $$$ubscription model afloat.
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Re: How many years until SU incorporates all major plugins?

Postby Gus R » Mon Sep 18, 2023 10:19 pm

Somehow I picture Trimble charging a fee to use other people's plugins. Maybe charge a licensing fee to developers.
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