20 Reasons for SketchUp artists to consider Blender

Re: 20 Reasons for SketchUp artists to consider Blender

Postby rv1974 » Thu Mar 14, 2019 6:36 am

pilou wrote:Totally convincing! :fro:

If there's something of bad trip colors- Pilou is sold
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby chippwalters » Fri Mar 22, 2019 8:48 am

A peek into what I'm currently working on for Blender...

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Re: 20 Reasons for SketchUp artists to consider Blender

Postby db11 » Fri Mar 22, 2019 4:03 pm

Chipp — does Kit Ops work on MacOS as well, or is it Windows only?

Also, I've ben trying to find the recommended min. system requirements for EEVEE — do you have any insight from your experience?
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby pbacot » Fri Mar 22, 2019 4:31 pm

Thanks Chipp, very tempting.
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby chippwalters » Fri Mar 22, 2019 5:03 pm

db11 wrote:Chipp — does Kit Ops work on MacOS as well, or is it Windows only?

Also, I've ben trying to find the recommended min. system requirements for EEVEE — do you have any insight from your experience?


Yes, it works on Mac.
I'd look over at Blenderartists.org for info on a min sys config for Mac.

It now does support some Mac only configs, I just don't know enough about it.
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby chippwalters » Sat Mar 23, 2019 12:02 am

db11 wrote:Chipp — does Kit Ops work on MacOS as well, or is it Windows only?

Also, I've ben trying to find the recommended min. system requirements for EEVEE — do you have any insight from your experience?


Found this link

https://blenderartists.org/t/differences-between-blender-2-8-for-windows-and-macos/1122501
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby db11 » Sat Mar 23, 2019 1:10 am

OK, thanks Chipp. I'll check it out.
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby chippwalters » Wed Apr 03, 2019 12:49 pm

Hey all! Just launched this product:

It's called The Definitely EEVEE Materials System and it's the systematized approach to applying over 100 curated and popular materials to create photorealistic scenes and objects in Blender 2.8.

It’s about creating great renders with over 100 customized materials, all based on a simple system-- so you can quickly and easily customize them ad infinitum! Plus it works without having to UV Unwrap meshes (and works doubly good if you have meshes that are already unwrapped).

Plus there’s this really amazing DIRT GROUP NODE that allows you to add dirt in controlled ways to any material. And there’s the new Excalibur materials and so much more.

Learn more at https://gum.co/EEVEE2

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Re: 20 Reasons for SketchUp artists to consider Blender

Postby db11 » Wed Apr 03, 2019 4:51 pm

Looks really cool Chipp. It's a great idea to have such a useful and comprehensive set of render-ready textures without the hassle.

I haven't had much of a chance to explore Blender 2.8 yet, but once I've familiarized myself with the UI and basic functions I'm planning on buying your course. I would continue to (mostly) model in SU and then port to Blender for EEVEE rendering as you have advocated. Under that scenario, the need for a decent material set becomes obvious.

What do you think would be a reasonable timeframe to allocate for mastering the basics of Blender and your SU to Blender workflow? (from pretty much a standing start)

It looks like I'll have some time later this spring to finally dive into Blender and I'm curious as to how much time I'll need to invest to ramp up.
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby chippwalters » Wed Apr 03, 2019 5:23 pm

db11 wrote:What do you think would be a reasonable timeframe to allocate for mastering the basics of Blender and your SU to Blender workflow? (from pretty much a standing start)


I'd give myself a few hours to watch the course for a quick grasp of the entire workflow. Do the same with the materials course (7 videos all well under 10 mins).

Then take a day and use the course as a guide to get you started. You should be able to have something up and running by the end of a days work.

Let me know if that works!
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby db11 » Wed Apr 03, 2019 5:47 pm

That's good news and less time than I would have thought. If I can be comfortable and with a functional workflow after a week with Blender, then I would be very happy. If I could actually be producing useful output after a day or two, then hallelujah!

Using Bender (at least initially) primarily as a rendering pipeline seems like a relatively painless intro to the program, and once acclimated then I'll likely start playing more with other aspects of the platform. I also see it as a good hedge against SU Pro's increasingly uncertain and opaque future.

Looking forward to trying out your course(s) sometime in the next few weeks, and will let you know how it goes. Cheers!
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby rv1974 » Sun Apr 07, 2019 10:29 am


nailed!
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby pilou » Sun Apr 07, 2019 11:49 am

With 30 minutes more...;)

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Re: 20 Reasons for SketchUp artists to consider Blender

Postby juju » Sun Apr 07, 2019 1:38 pm

@Chipp, aren't they looking for speakers for Basecamp 2020... ;p
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby Glenn at home » Sun Apr 07, 2019 10:23 pm

rv1974 wrote:

nailed!


Bahahahahahahaha!
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby jenujacob » Thu Apr 11, 2019 5:44 am

Hi Chipp..
Are you planning on releasing a 'Definitely EEVEE: Definitive Exteriors' course? Being an architect (who does not always indulge in interior design) I would like to do some quick exterior renders using blender and eevee (using HDRi etc). Or do you think it will be helpful if i get the 'Definitely EEVEE: Definitive Interiors' and apply the concepts for exteriors? (PS : I am not proficient in using blender and so that is why i am hoping for someone to guide me through the paces)
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby pbacot » Thu Apr 11, 2019 5:48 am

jenujacob wrote:Hi Chipp..
Are you planning on releasing a 'Definitely EEVEE: Definitive Exteriors' course? Being an architect (who does not always indulge in interior design) I would like to do some quick exterior renders using blender and eevee (using HDRi etc). Or do you think it will be helpful if i get the 'Definitely EEVEE: Definitive Interiors' and apply the concepts for exteriors? (PS : I am not proficient in using blender and so that is why i am hoping for someone to guide me through the paces)


I'm also interested, though my projects get into interior visualization as well. I think that there were some issues mentioned in the course that indicated Evee is better suited for interiors. I'd like that explained. The course is worthwhile in itself, but I don't see its application to exteriors as yet. It might help you with blender 2.8 in general.
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby pilou » Sat Apr 13, 2019 11:59 am

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Re: 20 Reasons for SketchUp artists to consider Blender

Postby jenujacob » Mon Apr 15, 2019 10:03 am

pbacot wrote:I'm also interested, though my projects get into interior visualization as well. I think though that there were some issues mentioned in the course that indicated Evee is better suited for interiors. I'd like that explained. The course is worthwhile in itself, but I don't see its application to exteriors as yet. It might help you with blender 2.8 in general.


Thanks! This is what i gathered from reading the course outline! Hopefully Chipp would chip in regarding this! ;)
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby Futurepast » Wed Apr 17, 2019 3:34 pm

Blender looks good BUT there doesn't seem to be a way to convert to quads that can be imported to Solidworks :?
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby chippwalters » Fri Apr 26, 2019 9:23 am

jenujacob wrote:Hi Chipp..
Are you planning on releasing a 'Definitely EEVEE: Definitive Exteriors' course? Being an architect (who does not always indulge in interior design) I would like to do some quick exterior renders using blender and eevee (using HDRi etc). Or do you think it will be helpful if i get the 'Definitely EEVEE: Definitive Interiors' and apply the concepts for exteriors? (PS : I am not proficient in using blender and so that is why i am hoping for someone to guide me through the paces)


I've had many a request for such a course and I think it would be a great idea. Unfortunately, my time is limited currently as I'm dealing with some health issues, but your idea is on my list. :-)

I don't see any reason exteriors would be difficult for EEVEE. FWIW, I'm also playing around with Blender XR which is a VR addon to Blender which would let you walk around in you interior.
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby jenujacob » Fri Apr 26, 2019 1:16 pm

chippwalters wrote:
I've had many a request for such a course and I think it would be a great idea. Unfortunately, my time is limited currently as I'm dealing with some health issues, but your idea is on my list. :-)

I don't see any reason exteriors would be difficult for EEVEE. FWIW, I'm also playing around with Blender XR which is a VR addon to Blender which would let you walk around in you interior.


Chipp,
Thanks for replying. Sorry to hear about your health issues. Get well soon and hope you come roaring back with that exteriors tutorial!
Best wishes!
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby pilou » Mon Apr 29, 2019 12:33 am

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Re: 20 Reasons for SketchUp artists to consider Blender

Postby chippwalters » Tue May 14, 2019 9:41 am

Hello SketchUp artists and architects,

All my products, including Definitely EEVEE: Definitive Interiors, on sale all this week only for 25% off.

Https://blendermarket.com
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Re: 20 Reasons for SketchUp artists to consider Blender

Postby pilou » Thu May 23, 2019 11:21 pm

new functions very speedy efficient! :ugeek:

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Re: 20 Reasons for SketchUp artists to consider Blender

Postby chippwalters » Tue Jun 04, 2019 6:04 am

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Re: 20 Reasons for SketchUp artists to consider Blender

Postby pilou » Tue Jun 11, 2019 2:06 am

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