GAEA Terrain Modeler

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GAEA Terrain Modeler

Postby pilou » Wed Feb 27, 2019 2:21 pm

https://quadspinner.com/Gaea

Limited in 1K render for free but result can be used commercially!



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Re: GAEA Terrain Modeler

Postby pilou » Wed Feb 27, 2019 11:45 pm

Seems more easy than World Machine! ;

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Re: GAEA Terrain Modeler

Postby pilou » Thu Feb 28, 2019 1:09 pm

So magic! :)

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Re: GAEA Terrain Modeler

Postby rv1974 » Thu Feb 28, 2019 3:02 pm

Pilou, always wanted to ask you, how do you state updated with all this galaxy of bizarre software? Is there some dedicated news feed\forum?
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Re: GAEA Terrain Modeler

Postby pilou » Thu Feb 28, 2019 3:36 pm

I have participated in the past 10 years ago to a French "map" of 3D programms - classic, curious, exotic, etc...
:)

Alas final result is now losted except the start map project above!
Maybe 350-400 progs i don't remember...
(you can click on the external arborescences for details! :ugeek: Find SketchUp ! ;)

Made with Mindomo (3 maps free) in the past that was many more! ;)


That was a lot of fun! :enlight:
And i have always the virus! :mrgreen:

Maybe I will remake one with "free" products! :)
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Re: GAEA Terrain Modeler

Postby pilou » Sat Mar 02, 2019 7:26 pm

Some test with the Gaea above
Very nodal :)

But result is here not a volume but a simple surface! Very heavy : the OBJ = 50 megas!
I must find something for have a "Volume solid"
Not so evident to have the OBJ : it's with the Button Build who put the result Mesher.OBJ in the folder Builds!

OBJ file result

Must be surelly decimated!


With the free MeshMixer (no decimated)


A friend of me made a render with C4D
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