Exporting Revit 2020 to SketchUp Pro 2019 - WITH MATERIALS

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Exporting Revit 2020 to SketchUp Pro 2019 - WITH MATERIALS

Postby davewong » Sun Dec 22, 2019 4:51 pm

Hi all,



For some reasons I have to export my Revit model to SketchUp for some editing work to be done. May I know is there a way to export Revit model to SketchUp Pro WITHOUT losing all the textures / materials? As the model that I saved as DWG. then importing to SketchUp Pro just shows up in the most random of colours and it is extremely hard to re-material it as everything just gets exploded to tiny little pieces in SketchUp Pro...



Anyone? :(
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Re: Exporting Revit 2020 to SketchUp Pro 2019 - WITH MATERIA

Postby Box » Sun Dec 22, 2019 4:54 pm

One of the most basic answers to this sort of question is, export your 'revit' as an earlier version.
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Re: Exporting Revit 2020 to SketchUp Pro 2019 - WITH MATERIA

Postby davewong » Sun Dec 22, 2019 6:02 pm

Box wrote:One of the most basic answers to this sort of question is, export your 'revit' as an earlier version.



I exported my Revit model in every versions possible and none of them comes with the materials / colours on SketchUp. SketchUp Pro just keeps giving me random colours :(
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Re: Exporting Revit 2020 to SketchUp Pro 2019 - WITH MATERIA

Postby jiminy-billy-bob » Sun Dec 22, 2019 6:53 pm

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Re: Exporting Revit 2020 to SketchUp Pro 2019 - WITH MATERIA

Postby Pixero » Mon Dec 23, 2019 7:55 pm

It really depends if you want to work with the file in SketchUp or just render it.
If you just want to render it I would use something like fbx that can export with textures.
If you want to work with the file and have geometry grouped in a way that is workable in SketchUp there is to my knowledge no better way than using dwg.
I have tried all plugins that exist and they all fall short in how geometry is either grouped with deeply nested groups or creates triangulated geometry so it’s impossible to work with.
I have made a previous post here with my (so far) best method explained.

viewtopic.php?f=15&t=68000&hilit=+Revit
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Re: Exporting Revit 2020 to SketchUp Pro 2019 - WITH MATERIA

Postby davewong » Tue Dec 24, 2019 5:21 pm

Pixero wrote:It really depends if you want to work with the file in SketchUp or just render it.
If you just want to render it I would use something like fbx that can export with textures.
If you want to work with the file and have geometry grouped in a way that is workable in SketchUp there is to my knowledge no better way than using dwg.
I have tried all plugins that exist and they all fall short in how geometry is either grouped with deeply nested groups or creates triangulated geometry so it’s impossible to work with.
I have made a previous post here with my (so far) best method explained.

viewtopic.php?f=15&t=68000&hilit=+Revit



Yes my sole-purpose is to just render it. May I know how do I do it with the "fbx" option u stated?
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Re: Exporting Revit 2020 to SketchUp Pro 2019 - WITH MATERIA

Postby davewong » Tue Dec 24, 2019 5:46 pm

jiminy-billy-bob wrote:Here is one way to do it : https://help.transmutr.com/tutorials/revit-to-sketchup



Hi, thank u so much. I downloaded this and exported my Revit as FBX. But SketchUp was unable to open my FBX. As in I can't drag it into SKP nor am I able to import it as the file type doesn't seems to be supported... :(

Do u mind helping me out? NO idea what is happening... :(
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Re: Exporting Revit 2020 to SketchUp Pro 2019 - WITH MATERIA

Postby davewong » Tue Dec 24, 2019 7:23 pm

Hi guys,

just an update. the stupid me just realised my university has got 3d max installed. THIS METHOD WORKS WELL BECAUSE IT EVEN KEPT THE COMPONENTS / GROUPS FROM REVIT COMPLETELY INTACT EVEN AFTER GOING THROUGH SO MANY PROCEDURE!! So basically what I do is:

1) Export Revit using Twinmotion Revit-FBX extension to their twinmotion-FBX Format from Revit itself. The problem is, the native Revit-FBX exported works well ONLY with 3D Max, but after exporting from 3D max to 3DS, the 3DS file won't show the materials on SKP. So we still need to use the Twinmotion FBX method.

2) Open the Twinmotion-FBX in 3D Max. Check: "Smoothing Groups" when prompt under Geometry, for me it makes no difference but let's just keep it checked for now.

3) Export the imported file from 3D Max as 3ds Format (no idea why SketchupPro doesnt import OBJ format file as well).

4) Open the 3ds file in SketchUp. And all materials are there! :)


Right now I have a problem:
Why are there so many weird triangular-ish Lines from the import in SKP? I did select and make sure the "Merge Coplanar Faces" are checked...
anyway for this, I will create another thread. Link:
viewtopic.php?f=15&t=71936
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