Aligning Cars With a Terrain

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Aligning Cars With a Terrain

Postby valerostudio » Wed May 16, 2018 2:40 pm

Back in the day 1001 Bit Pro used to have a tool that would let you align an object (car for example) using 4 points and align it on to a terrain. There are plenty of Drop plugins bit none that I know of that will take a bounding box of an object and align it, or is there?
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Re: Aligning Cars With a Terrain

Postby shawb » Wed May 16, 2018 4:53 pm

'Align selected entities to pick points' is in 1001Bit Pro. Have not used this feature myself so maybe look for a YouTube vid?
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Re: Aligning Cars With a Terrain

Postby valerostudio » Wed May 16, 2018 4:55 pm

shawb wrote:'Align selected entities to pick points' is in 1001Bit Pro. Have not used this feature myself so maybe look for a YouTube vid?


Ah... so it is still in there, I thought it was missing! Got it!!! Thank you.
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Re: Aligning Cars With a Terrain

Postby Box » Wed May 16, 2018 5:01 pm

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Re: Aligning Cars With a Terrain

Postby valerostudio » Wed May 16, 2018 6:25 pm



Correct me if I am wrong, but smart drop will not consider each corner of the boundary box though.

For example, each tire would need to be intersecting with the terrain mesh below.
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Re: Aligning Cars With a Terrain

Postby Box » Wed May 16, 2018 6:52 pm

Probably.
There is a limit to what you can ask software to do.
As you see here the the bounding boxes are perpendicular but relative to the object, so as the curve gets tighter they are perpendicular to a smaller face.

There is a plugin that will make the corners of the bounding box relevant, if you need it.
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Re: Aligning Cars With a Terrain

Postby valerostudio » Wed May 16, 2018 7:07 pm

I just tried it and it does seem to do a pretty decent job at aligning the car on the mesh below. Thanks for the advice!
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Re: Aligning Cars With a Terrain

Postby Box » Wed May 16, 2018 7:17 pm

Perhaps the 'big boy pants' are more flexible than you think.
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Re: Aligning Cars With a Terrain

Postby valerostudio » Fri Jun 01, 2018 3:33 pm

Box wrote:Perhaps the 'big boy pants' are more flexible than you think.


Nope. Import a hi poly model of a car and SU craps itself. :fro:
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