The "Duh!" thread (aka the Doh! thread)

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Re: The "Duh!" thread (aka the Doh! thread)

Postby cotty » Wed May 07, 2014 8:37 am

I didn't know that you can get non-perpendicular axes :shock:
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Re: The "Duh!" thread (aka the Doh! thread)

Postby fredo6 » Wed May 07, 2014 12:16 pm

cotty wrote:I didn't know that you can get non-perpendicular axes :shock:

Easy way to get it is to apply FredoScale::PlanarShear to a component.

Shear transformation is conform actually, but the inconvenience is that it deforms the axes. Issues can happen in some scripts because Vector transformation is not natural when axes are not orthogonal.

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Re: The "Duh!" thread (aka the Doh! thread)

Postby rv1974 » Wed May 07, 2014 1:40 pm

If you export a lot of pictures out of skp get the 'Smustard Scene Exporter'- it will save years of sitting in front of monitor.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby rv1974 » Mon May 19, 2014 4:27 pm

you can easily reassign keyboard keys (on Windows level) with:
http://sharpkeys.codeplex.com/.
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Re: The "Duh!" thread

Postby falk » Fri Jul 04, 2014 4:36 pm

pmiller wrote:Probably the best SU duh!:

http://www.sketchucation.com/forums/scf ... 153&t=1545


(Link to the "Homer" button, which plays the "d'oh!" sound and does an undo. Sadly, it's no longer there. I don't suppose anybody kept a copy?)
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Re: The "Duh!" thread (aka the Doh! thread)

Postby falk » Fri Jul 04, 2014 4:40 pm

My biggest D'oh! was learning to write plugins. I had no idea it would be that easy; why didn't I do it years ago?
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Re: The "Duh!" thread

Postby massimo » Fri Jul 04, 2014 4:42 pm

falk wrote:
pmiller wrote:Probably the best SU duh!:

http://www.sketchucation.com/forums/scf ... 153&t=1545


(Link to the "Homer" button, which plays the "d'oh!" sound and does an undo. Sadly, it's no longer there. I don't suppose anybody kept a copy?)

You can find it at Jim's blog. Scroll down the page.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby xiombarg » Sat Jul 05, 2014 3:34 am

Discovering the Outliner. All combined I probably wasted a week of my life clicking my way through nested components to get to an object when all I had to do was click on a component's name in the Outliner.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby falk » Sat Jul 05, 2014 7:55 am

Thanks. And now that I've made it to the end of this thread (Best. Thread. Ever.), here's a tiny little plugin that I use all the time. It adds a "Show shortcuts" item to the Help menu. I find it very useful when I can't remember what I've assigned keys to. Especially when you're trying to assign a shortcut, and preferences tells you that key is already in use, and you can't remember what for.

show_shortcuts.rb
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Rich O Brien » Sat Jul 05, 2014 10:10 am

You should try Shortcutter plugin.

It is bundled with SketchUcation Tools
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Re: The "Duh!" thread (aka the Doh! thread)

Postby TK0001 » Mon Jul 28, 2014 4:51 pm

About this time last year, I discovered clicking on the arrow buttons locks you into that axis when moving or copying objects. Now I use the arrows religiously.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby rv1974 » Wed Nov 05, 2014 10:21 am

To migrate 2013 Shortcuts to 2015 one should open Preferences.dat in Notepad and use 'find and replace' feature to replace all 'Plugins' words with 'Extensions'.
Important: there must be only one backspace between the shortcut descriotion and the 'Extensions' word.

2015 Plugins folder location:
C:\Users\Your_Username\AppData\Roaming\SketchUp\SketchUp 2015\SketchUp\Plugins
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Re: The "Duh!" thread (aka the Doh! thread)

Postby oceanembers » Fri Nov 07, 2014 5:21 pm

shift to lock inferences/directions/etc. was one that I found way too late x_x
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Re: The "Duh!" thread (aka the Doh! thread)

Postby pilou » Thu Dec 04, 2014 9:44 pm

Never seen that! :oops:
Draw a circle, Select the circumference : right Click / Divide ! :shock:
Works only one time! :ugeek:
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Box » Thu Dec 04, 2014 11:10 pm

It only works one time Pilou because once you divide it it becomes separate segments. Those individual segments can then be divided, and the divisions can be divided etc
It works with polygons and arcs also. There is even at least one plugin that I know of that will put the segments back together so you can divide the circle again. So you can go round and round again.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby pilou » Fri Dec 05, 2014 1:08 am

So you can go round and round again.

...and speedy fill your computer memories! :D
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Re: The "Duh!" thread (aka the Doh! thread)

Postby david_h » Thu Feb 05, 2015 10:53 pm

Quick question. . .It seems to me that in SU's long past. . .version 4 or so there was a push pull trick where you could just click on a shape to be PP'd and then either hold a shift key to lock the axis or and endpoint of something and it would just auto push to that point. Kinda like Follow me, but it was innate to the PushPull tool. Does anyone remember this?

Thx,

D
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Re: The "Duh!" thread (aka the Doh! thread)

Postby cotty » Fri Feb 06, 2015 6:04 pm

There are different options in Fredo6s JointPushPull (like vetor push pull), something like that?
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Re: The "Duh!" thread (aka the Doh! thread)

Postby david_h » Fri Feb 06, 2015 10:16 pm

Yeah. . I've got those and they're great. It just seemed to me there was a native SU trick to do that, but I guess I am mistaken. Hence the D'oh!
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Re: The "Duh!" thread (aka the Doh! thread)

Postby jeff hammond » Sat Feb 07, 2015 12:38 am

david_h wrote:Quick question. . .It seems to me that in SU's long past. . .version 4 or so there was a push pull trick where you could just click on a shape to be PP'd and then either hold a shift key to lock the axis or and endpoint of something and it would just auto push to that point. Kinda like Follow me, but it was innate to the PushPull tool. Does anyone remember this?

Thx,

D

the only push/pull modifier key is:

Option(alt) = create new starting face.

(as seen in the lower left hand corner of the drawing window ;) )
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Re: The "Duh!" thread (aka the Doh! thread)

Postby pilou » Sat Feb 07, 2015 12:48 am

as seen in the lower left hand corner of the drawing window


Can you put an image of that ?
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Box » Sat Feb 07, 2015 1:08 am

jeff hammond wrote:the only push/pull modifier key is:

Option(alt) = create new starting face.

(as seen in the lower left hand corner of the drawing window ;) )


It's Ctrl on windows.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby jeff hammond » Sat Feb 07, 2015 1:16 am

Box wrote:It's Ctrl on windows.

oops.. thought it was ctrl for cmmd & alt for option
thanks
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Box » Sat Feb 07, 2015 1:18 am

Don't you mean D'oh instead of oops!!?
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Re: The "Duh!" thread (aka the Doh! thread)

Postby pilou » Sat Feb 07, 2015 1:23 am

I am reassured! :D
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Re: The "Duh!" thread (aka the Doh! thread)

Postby jeff hammond » Sat Feb 07, 2015 1:28 am

Box wrote:Don't you mean D'oh instead of oops!!?

:lol: d'oh!

you're right.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby emerald15 » Sat Feb 07, 2015 12:17 pm

Not so much 'Doh' but 'Eureka'! for me. I've been trying to draw a circle directly to the vertical plane for a least two years! :oops: I only knew it was possible from watching other video clips. At last I've found this thread! :D

viewtopic.php?f=79&t=53592&p=486418&hilit=vertical+plane+circle#p486306
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Re: The "Duh!" thread (aka the Doh! thread)

Postby pbacot » Sat Feb 07, 2015 7:52 pm

cotty wrote:I didn't know that you can get non-perpendicular axes :shock:


This seems less like a "Duh!" than "WTF!" What could one (mortal) do with such a thing?
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Bob James » Sun Mar 08, 2015 4:52 pm

JQL wrote: Apologies accepted if you post it on the Duh thread!

So here goes my duh:
Bob James wrote:This seems so simple that it must already exist, but I could not find it.

For example: I want to make a 4" square post at a specific spot. If I wanted a round post there I would just select the circle tool, place the cursor at the point and drag out (or put a value in the VCB).

I'd like to be able to do that for a square: select tool, place the cursor at the point and drag out (or put a value in the VCB)

I apologize if this already exists


JQL wrote:LOL bob you can make your life difficult if you draw a 4 sided circle and explode it.

Or you can make your life painless if you draw a 4 sided polygon without exploding it.

Those two are native tools. Do you forget sketchup also has native tools?



Bob James wrote:Duh :oops:
(But still think it would be a useful one-click native tool) :lol:
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Re: The "Duh!" thread (aka the Doh! thread)

Postby JQL » Sun Mar 08, 2015 5:06 pm

:twisted: All that ::DUH:: belong to us! :twisted:
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