The "Duh!" thread (aka the Doh! thread)

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Re: The "Duh!" thread (aka the Doh! thread)

Postby Aerilius » Sun Jul 01, 2012 8:57 pm

(This belongs probably also into the developers forums:)

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window.onerror = function(errorMsg, url, lineNumber){ return true }

This catches WebDialog script error popups (should they still sometimes occur after thorough testing)!
Why didn't I find that before?
Note: It needs to be assigned directly to window and not attached like $(window).bind("error", function(){}).
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Gaieus » Sun Jul 01, 2012 9:06 pm

Interesting. I do not have that "duh moment" reading this. :lol:
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Re: The "Duh!" thread (aka the Doh! thread)

Postby jeff hammond » Sat Jul 07, 2012 2:19 pm

Gaieus wrote:Interesting. I do not have that "duh moment" reading this. :lol:


same here… more like an "uhhhhh :? moment"
:lol:
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Re: The "Duh!" thread (aka the Doh! thread)

Postby ken » Mon Jul 09, 2012 2:09 am

I guess I could call this "The Well I'll be Darn Thread". I have used Sketchup since V 4. And I know that the text tool will give me info on geometry. Like length, area, but today, surprise, I used the text tool on the apex of an angle and I got the following, the degrees of the angle in the text box. Never saw that before, and I would have an illustration to show you if I could get the text tool to do it again.

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Re: The "Duh!" thread (aka the Doh! thread)

Postby Gaieus » Thu Jul 12, 2012 10:21 am

I was reading a topic and realized that I did not understand a word.
Then looked up and also realized I was in the Developers Forum. :roll:
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Re: The "Duh!" thread (aka the Doh! thread)

Postby thomthom » Thu Jul 12, 2012 11:38 am

Gaieus wrote:I was reading a topic and realized that I did not understand a word.
Then looked up and also realized I was in the Developers Forum. :roll:

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Re: The "Duh!" thread (aka the Doh! thread)

Postby TIG » Thu Jul 12, 2012 12:22 pm

Didn't you mean
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:? ;)
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Rich O Brien » Thu Jul 12, 2012 12:42 pm

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01101000 01101111 01110111 00100000 01110010 01110101 01100100 01100101 00100001
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Re: The "Duh!" thread (aka the Doh! thread)

Postby TIG » Thu Jul 12, 2012 3:17 pm

It wasn't... but
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Re: The "Duh!" thread (aka the Doh! thread)

Postby mrossk » Thu Jul 12, 2012 3:51 pm

I think I got geek all over me ;)
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Re: The "Duh!" thread (aka the Doh! thread)

Postby pilou » Thu Jul 12, 2012 3:57 pm

:mrgreen:
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   100001
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Re: The "Duh!" thread (aka the Doh! thread)

Postby brodie » Thu Aug 02, 2012 1:50 am

Found a cool one today.

Copy a line over and type 6" to set the distance. Then type *10 to array it 10 times.

What I already knew was that you can type *8 or *4 or whatever to adjust the number of arrayed items.

However I just found out that if you then type 3" or 10" it will keep your array but adjust the spacing. Pretty sweet!

-Brodie
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Re: The "Duh!" thread (aka the Doh! thread)

Postby thomthom » Thu Aug 02, 2012 8:36 am

Brodie wrote:Found a cool one today.

Copy a line over and type 6" to set the distance. Then type *10 to array it 10 times.

What I already knew was that you can type *8 or *4 or whatever to adjust the number of arrayed items.

However I just found out that if you type 3" or 10" it will keep your array but adjust the spacing. Pretty sweet!

-Brodie

Duh!

That is sweet!

The manual doesn't even mention this!
http://support.google.com/sketchup/bin/ ... swer=94863
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Heaps » Thu Aug 02, 2012 12:35 pm

It even works with circular arrays - just type in the angle in degrees
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Re: The "Duh!" thread (aka the Doh! thread)

Postby broomstick » Sat Aug 04, 2012 1:48 pm

Brodie wrote:Found a cool one today.

Copy a line over and type 6" to set the distance. Then type *10 to array it 10 times.

What I already knew was that you can type *8 or *4 or whatever to adjust the number of arrayed items.

However I just found out that if you then type 3" or 10" it will keep your array but adjust the spacing. Pretty sweet!

-Brodie



This, sir, just made my day!
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Re: The "Duh!" thread (aka the Doh! thread)

Postby Bob James » Sat Aug 04, 2012 6:22 pm

+1
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Re: The "Duh!" thread (aka the Doh! thread)

Postby jgb » Sat Aug 04, 2012 9:13 pm

Brodie wrote:Found a cool one today. :roll:

Copy a line over and type 6" to set the distance. Then type *10 to array it 10 times.

What I already knew was that you can type *8 or *4 or whatever to adjust the number of arrayed items.

However I just found out that if you then type 3" or 10" it will keep your array but adjust the spacing. Pretty sweet!

-Brodie


I just wish you found this last week, when I needed it. :lol:
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Re: The "Duh!" thread (aka the Doh! thread)

Postby d12dozr » Sun Aug 05, 2012 6:55 am

Brodie wrote:Found a cool one today.

Copy a line over and type 6" to set the distance. Then type *10 to array it 10 times.

What I already knew was that you can type *8 or *4 or whatever to adjust the number of arrayed items.

However I just found out that if you then type 3" or 10" it will keep your array but adjust the spacing. Pretty sweet!

-Brodie

I learned that just a couple months ago from Dave R at a local meetup :thumb:
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Re: The "Duh!" thread (aka the Doh! thread)

Postby aarondietzen » Tue Aug 14, 2012 8:40 pm

Shift + Eraser to smooth...

I know that this has always been there, but I just discovered it recently (Duh!) thanks to another thread here... I cannot tell you how many times I have tweaked, and redone a push/pull or follow me command just to minimize the number of lines on a solid!

Ah... feels good to share my stupidity!
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Re: The "Duh!" thread (aka the Doh! thread)

Postby massimo » Tue Aug 14, 2012 9:19 pm

Ctrl+ eraser is to smooth. Shift+eraser is to hide. ;)
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Re: The "Duh!" thread (aka the Doh! thread)

Postby aarondietzen » Tue Aug 14, 2012 9:22 pm

massimo wrote:Ctrl+ eraser is to smooth. Shift+eraser is to hide. ;)


Stupidity x2! :lol:
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Re: The "Duh!" thread (aka the Doh! thread)

Postby thomthom » Tue Aug 14, 2012 9:23 pm

Ctrl+Erase = Soft+Smooth
Shift+Erase = Hide
Ctrl+Shift+Erase = Un-soft+Smooth (But not Unhide!)
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Re: The "Duh!" thread (aka the Doh! thread)

Postby TIG » Tue Aug 14, 2012 9:38 pm

thomthom wrote:Ctrl+Erase = Soft+Smooth
Shift+Erase = Hide
Ctrl+Shift+Erase = Un-soft+Smooth (But not Unhide!)
Use 'Entity Info' to manipulate selected edges' hidden/soft/smooth status OR alternatively use the context-menu 'Unhide' [or 'Hide']...
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Re: The "Duh!" thread (aka the Doh! thread)

Postby aarondietzen » Tue Aug 14, 2012 10:56 pm

TIG wrote:
thomthom wrote:Ctrl+Erase = Soft+Smooth
Shift+Erase = Hide
Ctrl+Shift+Erase = Un-soft+Smooth (But not Unhide!)
Use 'Entity Info' to manipulate selected edges' hidden/soft/smooth status OR alternatively use the context-menu 'Unhide' [or 'Hide']...


"Learn something new everyday!"

In this case... several new things.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby pilou » Tue Aug 14, 2012 11:54 pm

However I just found out that if you type 3" or 10" it will keep your array but adjust the spacing. Pretty sweet!

-Brodie

Duh!

That is sweet!

The manual doesn't even mention this!
http://support.google.com/sketchup/bin/ ... swer=94863


Seems that is more missing here ;)
http://support.google.com/sketchup/bin/ ... &ctx=topic
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Re: The "Duh!" thread (aka the Doh! thread)

Postby emerald15 » Wed Aug 15, 2012 2:52 pm

Heaps wrote:It even works with circular arrays - just type in the angle in degrees


You've lost me now...I usually type in x(number) not *(number). But how do I get back to degrees... how does one type 'degrees'! ACAD is 'dd%d' but what is SU?
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Re: The "Duh!" thread (aka the Doh! thread)

Postby TIG » Wed Aug 15, 2012 3:00 pm

Typing an 'x' or '*' is the same - so you can type x2, *2 , 2x etc for 'times'.
To 'divide' the copies use /2...
You never need to use a 'degree' symbol with Rotate, any typed in +ve or -ve numbers that don't contain an x, * or / are taken as degrees anyway... In Move [and tools like Line] it's taken as 'current units', unless you add a units suffix, so typing 1000 while using mm Moves the object 1000mm, but to move it a specific distance in feet+inches can be done even while the model's current-units is mm - e.g. typing 3'4" will Move that exact amount [1016mm] etc...

Incidentally, if you want to type 'special characters' in Sketchup Text - like degrees [°] - there are OS specific key-strokes, on a PC it's Alt0176, on a MAC I think it's OptionShift8. There are lots, so if you use some regularly have a crib sheet handy...
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Re: The "Duh!" thread (aka the Doh! thread)

Postby jgb » Wed Aug 15, 2012 3:51 pm

This is also a question, based on the above.

Using SCALE, you can just type a percentage value in the VCB. This is handy to set a specific scale factor like 92%. It is also handy to set a scale factor that is between SCALE's preset snap tolerance of .1% so just type 90.15 in the VCB where SCALE snaps only to 90.1% or 90.2% and you need the precision.

OK, my question, How do I set scale to a dimensional value?
ie: my object is 12 inches, and I want it to be 13 inches, without doing the percentage math. AND I am holding the CTRL and SHIFT keys down to scale all and from the center. When I release the mouse button to type, my position is lost.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby pilou » Wed Aug 15, 2012 3:57 pm

Just draw a 13 inch segment from a vertex from your object and Scale your object by the line! ;)

Alas this just work only with "cubic" objects! :ugeek:
If you have inclined faces you must don't use the native Scale tool!!!
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Last edited by pilou on Wed Aug 15, 2012 4:04 pm, edited 8 times in total.
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Re: The "Duh!" thread (aka the Doh! thread)

Postby thomthom » Wed Aug 15, 2012 3:59 pm

jgb wrote:OK, my question, How do I set scale to a dimensional value?
ie: my object is 12 inches, and I want it to be 13 inches, without doing the percentage math. AND I am holding the CTRL and SHIFT keys down to scale all and from the center. When I release the mouse button to type, my position is lost.

Just scale roughly first - then use the VCB to adjust with accuracy afterwards - typing in the length.
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