A few of my models, used in the LAZARUS comic book

A few of my models, used in the LAZARUS comic book

Postby xayzer » Mon Sep 02, 2019 1:25 pm

I work as a freelance modeler, and one of my clients is a comic book illustrator who uses 3d models as reference. Here are a few of the models I've made and examples of how they were used in the LAZARUS comic book. All models made in Sketchup and rendered in Enscape.


Vehicles/Objects:













Interiors:













Exteriors:










I've got quite a few more, so if there's interest I'll post them as well.
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Re: A few of my models, used in the LAZARUS comic book

Postby nlipovac » Mon Sep 02, 2019 1:41 pm

So I really do not know words to compliment you on this. :thumb: :o
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Re: A few of my models, used in the LAZARUS comic book

Postby kaas » Mon Sep 02, 2019 1:51 pm

very nice!
If I may; how does the collaboration go? You get a list of the models he needs?
Who decides on the style / tech finishes of all the vehicles?
Is it a ping-pong of ideas and revisions?
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Re: A few of my models, used in the LAZARUS comic book

Postby xayzer » Mon Sep 02, 2019 2:05 pm

nlipovac wrote:So I really do not know words to compliment you on this. :thumb: :o


Thank you! You've succeeded in complementing me nevertheless :)


kaas wrote:very nice!
If I may; how does the collaboration go? You get a list of the models he needs?
Who decides on the style / tech finishes of all the vehicles?
Is it a ping-pong of ideas and revisions?


That is a great question! After the artist (Michael Lark) receives the script for the new issue from the writer (Greg Rucka), he creates a list of vehicles, objects and interior/exterior settings he's going to need models for and sends it to me.

As to who decides on the style/tech finishes, the answer is that it depends on the model. With some of them, I get very specific instructions and visual reference material that I should follow. On others I get a basic orientation as to what is required, and am given a carte blanche to do what I think would look good. I've been working for so long with the illustrator, that I have a good idea of what he needs, and major revisions are very rare.

To give you an example, this is the quick sketch provided by the illustrator on which the Insectoid Spy Drone model is based:

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Re: A few of my models, used in the LAZARUS comic book

Postby measuredmove » Mon Sep 02, 2019 2:18 pm

A very unique and enviable job to have. So creative it must be very exciting when a new concept is started.
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Re: A few of my models, used in the LAZARUS comic book

Postby xayzer » Mon Sep 02, 2019 2:30 pm

measuredmove wrote:A very unique and enviable job to have. So creative it must be very exciting when a new concept is started.


It's definitely exciting. Unfortunately, not all my work is like that. For my other main client I have to make hundreds upon hundreds of wooden crates with minor differences between each, then use complex equations to enter them into his proprietary crating software. It's quite mind-numbing.

Lately I haven't had much work, so now I'm desperately looking for more.
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Re: A few of my models, used in the LAZARUS comic book

Postby solo » Mon Sep 02, 2019 3:54 pm

Great stuff, looks like a ton of fun.
Where are you located?
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Re: A few of my models, used in the LAZARUS comic book

Postby measuredmove » Mon Sep 02, 2019 3:56 pm

I hear you on soul-sucking jobs. Had a few of those but mostly in the CAD realm.
Good luck with future jobs. Not that I know very much about story-boarding but perhaps your skills would work for commercials or TV production or animated versions for cartoons, perhaps of the work you do already.
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Re: A few of my models, used in the LAZARUS comic book

Postby xayzer » Mon Sep 02, 2019 7:09 pm

solo wrote:Great stuff, looks like a ton of fun.
Where are you located?


Thank you, solo!

I'm located in Bulgaria, but over the years most of my clients have been from the States.


measuredmove wrote:Good luck with future jobs.


Thank you!

measuredmove wrote:Not that I know very much about story-boarding but perhaps your skills would work for commercials or TV production or animated versions for cartoons, perhaps of the work you do already.


I haven't actually been involved with the storyboarding, I just make the models and renders. But nowadays, I'll take any work that I can find.
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Re: A few of my models, used in the LAZARUS comic book

Postby db11 » Mon Sep 02, 2019 7:34 pm

Wow! Amazing stuff!

I love both your super-cool models, and the incredible graphics that were created with them.

Hard to imagine that with all your talent, you're still lacking for work. Hope it picks up for you :)
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Re: A few of my models, used in the LAZARUS comic book

Postby xayzer » Mon Sep 02, 2019 7:47 pm

db11 wrote:Wow! Amazing stuff!

I love both your super-cool models, and the incredible graphics that were created with them.

Hard to imagine that with all your talent, you're still lacking for work. Hope it picks up for you :)


Thank you, db11, much appreciated!


Here are another two exterior models, one of a marine station that has suffered a few missile strikes, and one of a docked ship in a Havana port:







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Re: A few of my models, used in the LAZARUS comic book

Postby alvis » Mon Sep 02, 2019 9:21 pm

wuaa!! Just spectacular :thumb:
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Re: A few of my models, used in the LAZARUS comic book

Postby pilou » Mon Sep 02, 2019 10:45 pm

Very cool result! :fro:

No project to make the same in Virtual Reality for give more "true 3D" at this 2D story?
As you have yet the 3D models ! ;)
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Re: A few of my models, used in the LAZARUS comic book

Postby xayzer » Mon Sep 02, 2019 10:55 pm

alvis wrote:wuaa!! Just spectacular :thumb:


Thank you!


pilou wrote:Very cool result! :fro:

No project to make the same in Virtual Reality for give more "true 3D" at this 2D story?
As you have yet the 3D models ! ;)


I wish I had a VR headset, it would be awesome to be able to explore the interior models I've made in Virtual Reality.
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Re: A few of my models, used in the LAZARUS comic book

Postby Bryan K » Tue Sep 03, 2019 7:33 am

Impressive work. :thumb:
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Re: A few of my models, used in the LAZARUS comic book

Postby xayzer » Tue Sep 03, 2019 3:13 pm

Bryan K wrote:Impressive work. :thumb:


Thank you!


Here's another update. An interior model of a Lab, as well as three test renders. This one is from the latest issue of the book, Risen #2.











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Re: A few of my models, used in the LAZARUS comic book

Postby pbacot » Tue Sep 03, 2019 5:20 pm

Lab renders are totally real. All wonderful artwork! I hope you find the work you deserve.
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Re: A few of my models, used in the LAZARUS comic book

Postby kaas » Tue Sep 03, 2019 6:42 pm

absolutely stunning. I totally agree with pbacot.
I'm curious - whats the polycount / edge count of some of those models - for instance the lab. We are talking several millions or..?
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Re: A few of my models, used in the LAZARUS comic book

Postby xayzer » Tue Sep 03, 2019 7:45 pm

pbacot wrote:Lab renders are totally real. All wonderful artwork! I hope you find the work you deserve.


Thank you, pbacot!


kaas wrote:absolutely stunning. I totally agree with pbacot.
I'm curious - whats the polycount / edge count of some of those models - for instance the lab. We are talking several millions or..?


Thank you!
I just checked, and the lab model has 4,300,000 edges and 1,900,000 faces
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Re: A few of my models, used in the LAZARUS comic book

Postby tuna1957 » Wed Sep 04, 2019 3:58 pm

Absolutely fantastic work ! :thumb: :thumb:
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Re: A few of my models, used in the LAZARUS comic book

Postby xayzer » Wed Sep 04, 2019 7:27 pm

tuna1957 wrote:Absolutely fantastic work ! :thumb: :thumb:


Thank you!



Yet another update:

This one wasn't used as much in the book as was initially intended, and it got changed a bit after the final renders, but nevertheless:







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Re: A few of my models, used in the LAZARUS comic book

Postby faust07 » Wed Sep 04, 2019 9:21 pm

Absolutely outstanding work! Thank you for the presentation here in the forum. Which techniques and which software do you use for the visualizations? How are the characters and their gestures created - 3D models or are they drawn into the pictures?
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Re: A few of my models, used in the LAZARUS comic book

Postby xayzer » Wed Sep 04, 2019 9:39 pm

faust07 wrote:Absolutely outstanding work! Thank you for the presentation here in the forum. Which techniques and which software do you use for the visualizations? How are the characters and their gestures created - 3D models or are they drawn into the pictures?


Thank you, faust07!

For the models I use Sketchup, for the renders - Enscape and Photoshop.

The illustrations you see below or to the right of my renderings/models are made by the artist of the LAZARUS comic book. The characters are drawn by him, though sometimes he does use 3d models as reference for them as well, especially if they are wearing some sort of specialized gear, as is the case in the two examples below:




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Re: A few of my models, used in the LAZARUS comic book

Postby Bryan K » Sat Sep 07, 2019 3:57 am

Just stunning. :thumb:
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Re: A few of my models, used in the LAZARUS comic book

Postby xayzer » Thu Sep 12, 2019 9:24 pm

Another update. This one is the interior of a military dropship.





The scenes in it take place just before one of my favorite visuals in the book:




The above scene contains two more models I made, the dropship itself and the jetwings the soldiers are wearing:




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Re: A few of my models, used in the LAZARUS comic book

Postby xayzer » Wed Sep 18, 2019 1:06 am




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Re: A few of my models, used in the LAZARUS comic book

Postby pilou » Wed Sep 18, 2019 7:58 am

One more time shows the versality of sketchUp! Bravo! :fro:
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Re: A few of my models, used in the LAZARUS comic book

Postby jo-ke » Wed Sep 18, 2019 12:00 pm

just Wow! Very good work!
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Re: A few of my models, used in the LAZARUS comic book

Postby boofredlay » Wed Oct 02, 2019 2:49 pm

Fantastic work!
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Re: A few of my models, used in the LAZARUS comic book

Postby Glenn at home » Wed Oct 02, 2019 3:29 pm

Really cool stuff. To me I am getting a 'Half Life 2' vibe from them. Again, great work!
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