[Plugin] ClothWorks v1.1.1 - 3 April 2018

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby majid » Mon Apr 16, 2018 8:43 am

Seems stunning and I have an eye on it, does it also have "preventing self collision" option?
1
My V-Ray book for architects: https://goo.gl/cz1oRc
User avatar
majid 
Top SketchUcator
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Frederik » Mon Apr 16, 2018 9:49 am

majid wrote:...does it also have "preventing self collision" option?

Of course... :D
1
Cheers
Kim Frederik
User avatar
Frederik 
Thea Render Support
Thea Render Support
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby HornOxx » Mon Apr 16, 2018 11:17 am

valerostudio wrote:...Having a great time playing with it and V-Ray Fur...
:thumb: :thumb: looks really fantastic - is this fur here is a V-Ray internal feature?
Box wrote:A little inspiration for all the scifi modelers out there...
:thumb: :thumb: not only for the scifis out there :D again magic - a great elastic simulation :thumb:
1
User avatar
HornOxx 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby valerostudio » Mon Apr 16, 2018 1:14 pm

HornOxx wrote:looks really fantastic - is this fur here is a V-Ray internal feature?


Yes, what you are seeing is V-Ray Fur.
1

valerostudio 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby valerostudio » Mon Apr 16, 2018 8:05 pm

Is there a way to have pressure (or have a future feature) where you can have a pillow and drop it on to a sofa or bed? I have played with this in Max a little bit.

https://www.youtube.com/watch?v=6cBt4tazxJk
1

valerostudio 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby smashor » Mon Apr 16, 2018 9:17 pm

How can I make this kind of curtain?
0

smashor 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Anton_S » Tue Apr 17, 2018 9:50 am

smashor wrote:How can I make this kind of curtain?

Flat curtains are usually really damp and neglect changing their form.

You can control the shape by creating pins and moving some forward and some backward.
The properties should be:
  • Shear Stiffness: 1.0
  • Bend Stifnness: 0.01
  • Damping: 1.0
  • Self-collision: ON

When you finish simulating, you can set bending to 0.00, so the cloth rests completely.

After simulation, you can apply loop subdivision and Laplacian smootheninth to better the result, as shown on the green curtain in the image below.
FlatCurtains.png

Curtains5.skp
4

Anton_S 
PluginStore Author
PluginStore Author
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Anton_S » Tue Apr 17, 2018 9:52 am

valerostudio wrote:Is there a way to have pressure (or have a future feature) where you can have a pillow and drop it on to a sofa or bed? I have played with this in Max a little bit.

https://www.youtube.com/watch?v=6cBt4tazxJk

Nice video! Soft bodies are planned for V2.
2

Anton_S 
PluginStore Author
PluginStore Author
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Hieru » Tue Apr 17, 2018 1:58 pm

valerostudio wrote:Is there a way to have pressure (or have a future feature) where you can have a pillow and drop it on to a sofa or bed? I have played with this in Max a little bit.

Although we'll have to wait for future releases to do this properly, it's still possible with the current version.

I just need to pull out my finger and find a screen capture method for recording my workflow.
8
User avatar
Hieru 
Premium Member
Premium Member
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Oxer » Wed Apr 18, 2018 5:41 pm

My first test with the plugin, it has a lot of possibilities.

Patatas.jpg
10
"The result is the end what is important is the process" by Oxer
http://www.oxervision.blogspot.com/
User avatar
Oxer 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby HornOxx » Wed Apr 18, 2018 9:44 pm

Hieru and Oxer - your examples just above are so great !! :thumb: :thumb:
how do you manage to generate these voluminous cloth shapes - whether as a pillow or a sack full of potatoes? what I mean is, which kind of cloth surface collides here onto or around which collider to get such a complex kind of result?
1
User avatar
HornOxx 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Oxer » Thu Apr 19, 2018 3:58 am

A picture is worth more than 1000 words.

Process.jpg
6
"The result is the end what is important is the process" by Oxer
http://www.oxervision.blogspot.com/
User avatar
Oxer 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Oxer » Thu Apr 19, 2018 5:31 am

New test, ClothWorks+MSPhysics, I modeled the potatoes and they placed with MSPhysics.

Saco Patatas 02.jpg
10
"The result is the end what is important is the process" by Oxer
http://www.oxervision.blogspot.com/
User avatar
Oxer 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby pabloarias » Fri Apr 20, 2018 11:15 am

Hi Anton.

Bought and testing. Simply AWESOME. It's just what I needed. Anton, you're amazing.
2

Pablo Arias
SketchUp trainer
V-Ray licensed trainer
User avatar
pabloarias 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby jo-ke » Sat Apr 21, 2018 7:31 pm

still trying to make pillows.

but I'm not getting on...

Any ideas or tutorials?

@ Oxer: how did you fix the frame?

draping simple grids works fine. I've made a model of my curtain samples
5
User avatar
jo-ke 
Premium Member
Premium Member
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Oxer » Sun Apr 22, 2018 1:45 pm

The frame is a pin, select the frame > right click > Make Pin
4
Last edited by Oxer on Mon Apr 23, 2018 4:25 am, edited 1 time in total.
"The result is the end what is important is the process" by Oxer
http://www.oxervision.blogspot.com/
User avatar
Oxer 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Pixero » Sun Apr 22, 2018 7:10 pm

Oxer wrote:The frame is a pin, select de frame > right click > Make Pin

That's a great tip. :thumb:
2
User avatar
Pixero 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby HornOxx » Sun Apr 22, 2018 7:50 pm

:?: :o :?: please help me out of my hole - I try and try but don't get any idea what to do in which way to achieve such kind of shapes :oops:
2
User avatar
HornOxx 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Bob James » Mon Apr 23, 2018 6:17 am

oxer
Thank you for the pictures. Please forgive my dullness, but could you explain how to use each of the pictures? :oops:
1
i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60
User avatar
Bob James 
Premium Member
Premium Member
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Hieru » Mon Apr 23, 2018 10:49 am

Oxer wrote:The frame is a pin, select the frame > right click > Make Pin

That's very smart...it will probably remove a step when I record my pillow workflow :thumb: .
1
User avatar
Hieru 
Premium Member
Premium Member
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Oxer » Mon Apr 23, 2018 2:49 pm

Bob James wrote:Thank you for the pictures. Please forgive my dullness, but could you explain how to use each of the pictures? :oops:


Process.jpg
9
"The result is the end what is important is the process" by Oxer
http://www.oxervision.blogspot.com/
User avatar
Oxer 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Jorgensen » Mon Apr 23, 2018 3:03 pm

impressive work oxer!
2
sketchup pro 2016 16.1.1449 64 bit | windows 10 pro | i7-3770k @3.5 GHz | 16gb ram | gtx 780 ti / gtx 980 ti | nvidia driver 368.39

Jorgensen 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Bob James » Mon Apr 23, 2018 5:54 pm

Thank you, oxer
1
i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60
User avatar
Bob James 
Premium Member
Premium Member
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Oxer » Mon Apr 23, 2018 6:17 pm

You're welcome!
1
"The result is the end what is important is the process" by Oxer
http://www.oxervision.blogspot.com/
User avatar
Oxer 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Frederik » Mon Apr 23, 2018 6:33 pm

Learning something new everyday... :)

However, why can't I get this right...?
0
Cheers
Kim Frederik
User avatar
Frederik 
Thea Render Support
Thea Render Support
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Oxer » Mon Apr 23, 2018 6:40 pm

Care Frederik!! "The curiosity killed the cat" :lol: :lol:
0
"The result is the end what is important is the process" by Oxer
http://www.oxervision.blogspot.com/
User avatar
Oxer 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Oxer » Mon Apr 23, 2018 6:53 pm

The possibilities are endless, you can use ClothWorks to create a lot of different organic objects, more examples at the end of the day or tomorrow.
1
"The result is the end what is important is the process" by Oxer
http://www.oxervision.blogspot.com/
User avatar
Oxer 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby HornOxx » Mon Apr 23, 2018 7:17 pm

thank you Oxer for your second sketch :thumb:
I continue to fail at the simplest things :oops: How do I make cloth and Pin sticking together?
1
User avatar
HornOxx 
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Frederik » Mon Apr 23, 2018 7:49 pm

Oxer wrote:Care Frederik!! "The curiosity killed the cat" :lol: :lol:

But seriously...
When I converge the cloth+frame with the balls (collider), the cloth doesn't bend as I would expect... :(

I press the ClothWorks play button, click the frame (pin) and drag the red arrow towards the balls, but the cloth just remain stiff and doesn't fold around the balls...

I don't get the result HornOxx is showing in his animation... :mrgreen:
I assume that's caused by the cloth isn't "inside" the frame...?!?
0
Cheers
Kim Frederik
User avatar
Frederik 
Thea Render Support
Thea Render Support
 

Re: [Plugin] ClothWorks v1.1.1 - 3 April 2018

Postby Oxer » Mon Apr 23, 2018 7:51 pm

HornOxx & Frederik, the trick is to create the frame with 3 elements because if the frame is an unique object ClothWorks creates a box for the pin and this makes that the cloth does not move. See the image.

Frame.jpg


REMEMBER: The cloth should enter a little in the frame.

Cloth.jpg
4
"The result is the end what is important is the process" by Oxer
http://www.oxervision.blogspot.com/
User avatar
Oxer 
 

SketchUcation One-Liner Adverts

by Ad Machine » 5 minutes ago



Ad Machine 
Robot
 

PreviousNext


 

Return to Plugins

Who is online

Users browsing this forum: fred.dy and 8 guests

Visit our sponsors: