[Plugin] Interactive Texture Editor for SketchUp [Prototype]

[Plugin] Interactive Texture Editor for SketchUp [Prototype]

Postby Artlandia » Mon Jan 07, 2013 6:36 am

We have just posted a new prototype plug-in for SketchUp in Artlandia Labs. You can apply a pattern to a SketchUp model; then edit the pattern and see your model dynamically updated:

http://artlandia.com/labs/SketchUpTextureEditor.html?su

Technically, the plug-in makes SymmetryMill (our web-based pattern design application) available inside SketchUp.

A typical example: apply a texture to a SketchUp model:



At this point, the prototype is mostly a toy, but we'd love to get some opinions from the experts on this forum (and regular SketchUp users too!): Should this plug-in be developed further? Would it be useful to you?

Your thoughts are appreciated!
Olga
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Re: [Plugin] Interactive Texture Editor for SketchUp

Postby thomthom » Mon Jan 07, 2013 10:21 am

Interesting - but I'm not familiar with SymmetryMill and not 100% sure of what this tool does. I guess I need to play around with it for a bit.
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Re: [Plugin] Interactive Texture Editor for SketchUp

Postby Artlandia » Mon Jan 07, 2013 4:28 pm

thomthom wrote:Interesting - but I'm not familiar with SymmetryMill and not 100% sure of what this tool does.


SymmetryMill lets you take an image and convert it into a seamless pattern, in your web browser. The free (limited) version works with the built-in "demo" image and also doubles as a viewer for patterns created from any image by others. The full version lets you make patterns from any JPG/PNG/GIF.

And now we are trying to gauge if this tool would be useful for applying and live editing textures inside SketchUp.

Olga
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Re: [Plugin] Interactive Texture Editor for SketchUp [Protot

Postby Artlandia » Tue Jan 29, 2013 9:15 am

We have posted a new version: SketchUp now remembers how your SymmetryMill textures were created. Select a surface painted with a SymmetryMill pattern and SymmetryMill will load the source image in the background and apply all the settings used to create that texture. So you can go back to editing your pattern at any time:



More examples on the lab page: applying artistic textures to an interior wall, choosing upholstery for a sofa, applying a digital camo pattern to a vehicle, ...

Download the latest version here.

Any other feature requests?

Thanks,
Olga
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Re: [Plugin] Interactive Texture Editor for SketchUp [Protot

Postby Sir » Wed Jan 30, 2013 8:37 am

Without having tested it, I think this would only be useful if it created tileable textures :thumb:
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Re: [Plugin] Interactive Texture Editor for SketchUp [Protot

Postby Artlandia » Wed Jan 30, 2013 4:31 pm

Sir wrote:Without having tested it, I think this would only be useful if it created tileable textures :thumb:


Tileable textures is what SymmetryMill does! Thanks! Olga
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Re: [Plugin] Interactive Texture Editor for SketchUp [Protot

Postby Artlandia » Mon Mar 11, 2013 7:12 am

We posted a new version of our SymmetryMill plug-in for SketchUp. Compared with earlier prototypes, the new version (0.2.0) is quite stable, and can even be used for production work. We consider it an advanced beta before the final release. There are also three tutorials to go with it:



Let us know what you think! At this stage, we'd be happy to give a free subscription to SymmetryMill if you be the first to report a bug ;)

And finally, would there be interest in holding a little contest? You would take a SketchUp model (yours or from 3D Warehouse) and apply a SymmetryMill pattern that you create (or grab for free from Pattern Central)... We could also give away a SymmetryMill subscription as a prize.

Please reply if interested (or email to info@artlandia.com) and we'll come up with some rules.

Thanks,
Olga
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Re: [Plugin] Interactive Texture Editor for SketchUp [Protot

Postby jpalm32 » Mon Mar 11, 2013 11:26 pm

I think you need better examples. Not clear by the site what it does different then other plugins as it a[[lies to SU..
But could be me, it usually is.
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Re: [Plugin] Interactive Texture Editor for SketchUp [Protot

Postby Artlandia » Tue Mar 12, 2013 2:48 am

jpalm32 wrote:I think you need better examples. Not clear by the site what it does different then other plugins as it a[[lies to SU..
But could be me, it usually is.


OK, how about this:
  1. Select a surface in SketchUp.
  2. Fire up the plug-in; get a SymmetryMill pattern applied to your surface as a material (texture).
  3. Edit your pattern; see your model updated.

If you just need bricks/other building materials/other ready-made textures applied to your model, you don't need this plug-in (there are plenty of textures already available, many for free). But if you want your own patterns applied as textures, then consider SymmetryMill.

Re. more/better examples, we are working on that, but did you follow the links on this page? :)

Olga
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Re: [Plugin] Interactive Texture Editor for SketchUp [Protot

Postby pilou » Tue Mar 12, 2013 3:19 am

What happen on a sphere ?
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Re: [Plugin] Interactive Texture Editor for SketchUp [Protot

Postby Artlandia » Tue Mar 12, 2013 6:54 am

Pilou wrote:What happen on a sphere ?


Well, SymmetryMill is supposed to do its job (which is interactive texture editing) with whatever texture mapping you choose. Here's what I get with the two methods I tried, projected and UV Tools (both with their own limitations):


Olga
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Re: [Plugin] Interactive Texture Editor for SketchUp [Protot

Postby jpalm32 » Tue Mar 12, 2013 2:56 pm

OK then.
Do Projected, UV Tools
& Your Plugin.
That's what I'm talking about.
It would be sooo clear with all three...get it?
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Re: [Plugin] Interactive Texture Editor for SketchUp [Protot

Postby Artlandia » Tue Mar 12, 2013 3:58 pm

jpalm32 wrote:OK then.
Do Projected, UV Tools
& Your Plugin.
That's what I'm talking about.
It would be sooo clear with all three...get it?


Projected is already done, for a fashion model (that is, a generic case; see the end result at the bottom of the page). You'd map on a sphere EXACTLY the same way. UV Tools? Hmm, might be an idea.

But the point is that this plug-in's purpose in life is to work with whatever projection method you like. We can certainly add other examples too.
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Re: [Plugin] Interactive Texture Editor for SketchUp [Protot

Postby pilou » Tue Mar 12, 2013 6:08 pm

BTW, nice art at the Renderosity gallery :)


THX ;)
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Re: [Plugin] Interactive Texture Editor for SketchUp [Protot

Postby Artlandia » Thu Mar 21, 2013 7:23 pm

Thanks All for the comments. The "SymmetryMill for SketchUp" plug-in is now released as a free, supported product. Details are here.

Olga :ecstatic:
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Re: [Plugin] Interactive Texture Editor for SketchUp [Protot

Postby emkay » Wed Feb 26, 2014 9:21 am

Could user add gap on the material sides. Instead of making the texture seamless, user can insert/add gap (space)
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