[Plugin] Zero Tilt Camera

[Plugin] Zero Tilt Camera

Postby odowhacker » Thu Jul 21, 2011 5:43 pm

this is my one and only ruby attempt - a shortcut script to make camera look planar to ground (in which ever direction it is facing). useful for walkthroughs - so all verticals are nicely straight.

tilt0.rb

if put in plugins dir - a command will be added to camera menu at the very bottom.
i use it via shortcut key.
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Last edited by odowhacker on Fri Jul 22, 2011 5:00 pm, edited 1 time in total.

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Re: zero tilt camera

Postby mitcorb » Fri Jul 22, 2011 12:23 am

Hi, odowhacker:
I see so far there have been no replies. Everyone must be busy elsewhere? I think you may need to edit your Subject/title line to add "[Plugin]", or perhaps a moderator can do it for you, since this is posted in the Plugins subforum.
Best wishes,
mitcorb
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Re: zero tilt camera

Postby honoluludesktop » Fri Jul 22, 2011 3:52 am

Hi Paul, I didn't download the plugin, but based on your description, how is it different from viewing SketchUp in parallel projection?
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Re: zero tilt camera

Postby Hieru » Fri Jul 22, 2011 12:11 pm

how is it different from viewing SketchUp in parallel projection?


That's what I thought as well.
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Re: [Plugin]Zero Tilt Camera

Postby Didier Bur » Fri Jul 22, 2011 12:27 pm

Hi,
how is it different from viewing SketchUp in parallel projection?

This is perspective view with vertical lines parallel (architects like that sort of view!)
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Re: [Plugin]Zero Tilt Camera

Postby Dave R » Fri Jul 22, 2011 12:44 pm

Looks similar to Two-Point Perspective without the label in the upper left corner. It's not quite the same though. thank you for this.

I did a quickie example.

Two Point:



Zero Tilt:



Combined:

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G28 X0.0 Y0.0 Z0.0

M30

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Re: [Plugin]Zero Tilt Camera

Postby bjornkn » Fri Jul 22, 2011 3:10 pm

I don't quite get this..
If the verticals are not parallel, which they obviously are not on the compared 2-point/zero tilt image , the camera does not have 0 tilt. ?
BTW, I typically use the 'position camera' to get 0 tilt, and then Walk to move back/forward and up down.
Works great too.
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Re: [Plugin]Zero Tilt Camera

Postby odowhacker » Fri Jul 22, 2011 4:16 pm

maybe i shouldn't have posted this to plugins - it's rather simple and was meant ironic too.
a beginners try at coding ruby/SUapi...
the script is handy for me with walktrough animations where i would look around during setup (leave eye height and planar view) and also use different 'camera lens' settings.
the effect desired was that of a steady cam (with a weigth underneath and the camera set to 90° from that weight).
the two point perspective is kind of static and for me 'position camera' will often fail without a proper reference line or the axes.
i mainly use the shortcut for setting up scene views - sort of constructing a camera path. transitions look nicer this way (same eye heigth, 0tilt and you can do a rotational move along the way.)

..the diversion in the chair overlay would occur if you choose 0tilt coming from a 2point perspective view. this won't work - i hadn't thought of the possiblity - i never use 2point.
try with a house. inside. use the walk or move tool (hand) to navigate around once you've chosen 0tilt. you'll see.

attached a dennismethod output of some planar view of a few huts..
SW_dennisM.jpg
.
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Re: zero tilt camera

Postby honoluludesktop » Fri Jul 22, 2011 7:39 pm

honoluludesktop wrote:Hi Paul, I didn't download the plugin, but based on your description, how is it different from viewing SketchUp in parallel projection?

Oops, I meant 2 point perspective. Thanks for the explanation.
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Re: [Plugin] Zero Tilt Camera

Postby unclebim » Tue Jul 26, 2011 10:34 am

Thanks, I find this useful, especially when a shortcut is assigned.
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Re: [Plugin] Zero Tilt Camera

Postby andre51 » Tue Jul 26, 2011 10:32 pm

Thanks a lot!
Anybody that has battled with shift lenses in architectural photography will appreciated this.
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Re: [Plugin] Zero Tilt Camera

Postby clifdon » Wed Aug 03, 2011 11:22 pm

It can be a useful plug-in. Thanks :) all the plug-ins are appreciated :)
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Re: [Plugin] Zero Tilt Camera

Postby bjornkn » Tue Nov 29, 2011 8:51 pm

Just what I was looking for :-)

It is very useful for rendering spherical/equirectangular panorama with Twilight.
If the camera is not level the panorama will be all wavy.
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Re: [Plugin] Zero Tilt Camera

Postby LanceCampeau » Tue Mar 05, 2013 8:43 pm

Thank you for posting this... this is exactly what I was looking for... Finally, no more "dutch angles" during my transitions. :)
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Re: [Plugin] Zero Tilt Camera

Postby sketchuh » Thu Dec 17, 2015 1:07 pm

Thanks!
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Re: [Plugin] Zero Tilt Camera

Postby TAYEBI » Fri Dec 18, 2015 11:47 pm

very good plugin .. very hsady
since some of render engines do not support Su's native '2 point perspective' ..
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Re: [Plugin] Zero Tilt Camera

Postby tridem » Fri Nov 16, 2018 5:31 pm

:thumb: very useful plugin!
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