silvershadows eye candy 2 : BLACK HAWKRe: silvershadows eye candy 2 : BLACK HAWKLast edited by silver_shadow on Mon Sep 15, 2008 11:09 am, edited 1 time in total.
Re: silvershadows eye candy 2 : BLACK HAWKbeautyful - the x-ray shows the level of detail quite well. you don't need any textures, because the density of polygons is so high
![]() how long did the export take? Re: silvershadows eye candy 2 : BLACK HAWKaround 21 minutes. Hee hee kinda looks like youre inside the matrix
Re: silvershadows eye candy 2 : BLACK HAWKLast edited by silver_shadow on Tue Sep 16, 2008 5:45 am, edited 1 time in total.
Re: silvershadows eye candy 2 : BLACK HAWKHey Jaques, I did a fast xray render, using modified .mats.
It really exposes all the hard work and fine details.
Re: silvershadows eye candy 2 : BLACK HAWK![]() ![]() ![]() AMAZING !!!, disccovered tecnique, i like your Detail ![]() i'll be wait for your awsome work again, can you make another awsome architectural model? please ![]() are you architect or designer? Re: silvershadows eye candy 2 : BLACK HAWKthanx, my daily work is moslty exterior architecture modelling for my firm, no 2d work. All day on SU hee hee.
Re: silvershadows eye candy 2 : BLACK HAWKhe where did you get that skin ruby. cause you have some extra icons there and the 3d shade whats that one???
Re: silvershadows eye candy 2 : BLACK HAWKhttp://www.crai.archi.fr/RubyLibraryDep ... c_page.htm
its actually 3d shapes and not 3d shade I added the rubies up for grabs, all free rubies except subdivide and smooth so thats not included. Hope this helps ![]() Re: silvershadows eye candy 2 : BLACK HAWKthanx bro... actually i found it already. But thanx anyway.
hers my render one of my first! NOT my model, just testing Kerkythea Re: silvershadows eye candy 2 : BLACK HAWKWow Silver_shadow... I've been looking at this model for the past few days... Just trying to kinda soak it all in. Since looking at this model I realized my plugin inventory was behind the times, lol. I've been updateing it since then. I'm trying out the trial for vray as well. I was wondering, what are the vray setting you used for the different pics? Where they any of the .visopt settings that came with the download, or are they all pretty custom? Also, do you know if there is anyway to get this kind of lighting real time in SU? Or do they all have to be rendered as images? Anyways, just curious. Thanks for the eye candy!
Re: silvershadows eye candy 2 : BLACK HAWKHi there, I made all of my model parts grey no 04, and then used this visopt that you can load into it, which i made for my candy models. THe shadow issue, all of it needs to be rendered, so no real time shadows except the default su lighting. Additional lighting will not show in su but only in renderings.
![]() you can download the visopt here: http://www.box.net/shared/3as0msnmxx Re: silvershadows eye candy 2 : BLACK HAWK
Hi there, I've been following this discussion (and the previous one back when you posted your first model of the village), but for the first time I'd like to post a few lines. First, regarding your question about other packages, there is one which I think is really exceptional, it's Modo from the Luxology team. I've tried to explore as many different software, Cinema 4d and Rhino and all the rest, but Modo is really quite amazing. It has this organic instinctive interface feel that I love in SketchUP, but as a 3D tool I must say does belong to a different league all together. I think it's fair to say that the learning curve will be a bit steeper than SU, but not that much, considering the level of modelling you can perform. Plus it's rendering engine is simply awesome. The other good thing about Modo is that there is a really nice internet community just as free and open minded as SU. You'll find loads of tutorials and pluggins and forums as much as you want, and some really excellent commercial tutorials which are REALLY worth using and will shave hours off the learning curve. I work in the film industry as an art director, and I've used SketchUp quite a bit now. I'm still going to use it, but I also think that Modo has the muscle and power that we all wish to see in SU. Also I just love Modo's interface. Give it a try if you get a chance, you might find it interesting too. Back to SketchUp, and your work, thank you for sharing it like that, it's just brilliant. I have unashamedly used some of your tricks and tips from your previous model (tried to attach the jpeg here not sure if it works...), so again thanks for that. Not many peeps out there are so generous with their knowledge. I hope to see more of your work before too long, all the best... Re: silvershadows eye candy 2 : BLACK HAWKThanks for elucidating and posting the plug-ins Shadow.
Greg, PLEASE post some more work on a new thread. that's fascinating modeling. Last edited by pbacot on Sun Oct 05, 2008 5:35 am, edited 1 time in total.
MacOSX Mojave High Sierra SketchUp Pro v19 Twilight v2 Thea v2 PowerCADD
Re: silvershadows eye candy 2 : BLACK HAWKScary and mad. Stunning work. Respect!
Welcome to try Thea Render, Thea support | kerkythea.net -team member
Re: silvershadows eye candy 2 : BLACK HAWKWith all respect for other I think that You are number one!
Re: silvershadows eye candy 2 : BLACK HAWKWow
I found this topic accidently, but it was worth way more to find it thatn what I was looking for in first place. Amazing model you done there Silver, very impressed. My T34 is pretty much basic model compared to your craft. Again amazing stuff man, see you around ![]() Milosz Re: silvershadows eye candy 2 : BLACK HAWK
That's got my vote. You could start "small" with just the instruments at the collision point (see referenced picture) and then add the 17 mile loop with all the cooling and control, then lastly animate the counter-rotating beams of protons. Sigh... Re: silvershadows eye candy 2 : BLACK HAWKYou crazy man...!
![]() ![]() Too good to be true... ![]() Re: silvershadows eye candy 2 : BLACK HAWKHi there - superb model Silver; one question - V-ray does not seem to like sitting with subdivide and smooth - how did you get around this bug?
Re: silvershadows eye candy 2 : BLACK HAWKOMG this is just...
![]() ______________________________________________________________
The way you think Creates reality for yourself. Re: silvershadows eye candy 2 : BLACK HAWKTo: TWTM
Hi there, to be honest, im not too much of a subsmooth fan, so on this project i only used this once, and that is on this image below, the rest is just plain smoothing built into su (i didnt even know vray had a bug on that ![]() Re: silvershadows eye candy 2 : BLACK HAWKHello again....Can you list the ruby's that you have and where you got them....you know...when you have time
![]() Cheers, Jeff Have I mentioned how much of a laugh I get out of some of the Signatures on here!
Re: silvershadows eye candy 2 : BLACK HAWKHes already listed them here: viewtopic.php?f=81&t=12513&st=0&sk=t&sd=a&start=135#p92369
Re: silvershadows eye candy 2 : BLACK HAWKThanks Remus. Glad someone's paying attention. Guess I was a little distracted with the model and that's my story...
![]() Have I mentioned how much of a laugh I get out of some of the Signatures on here!
|
Who is online
Users browsing this forum: sfto1 and 3 guests