by solo » Mon May 13, 2019 8:23 pm
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by pilou » Mon May 13, 2019 9:36 pm
https://www.unrealengine.com/en-US/twinmotionTwinmotion will be a paid-for product in November 2019. Until then, download it for free as an early adopter and keep it for free forever.
That is not some curious ?
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by solo » Mon May 13, 2019 10:21 pm
pilou wrote:https://www.unrealengine.com/en-US/twinmotion Twinmotion will be a paid-for product in November 2019. Until then, download it for free as an early adopter and keep it for free forever.
That is not some curious ?
To me it sounds like they want you to try it out, love it and when the 2020 version drops you will be hooked and want an upgrade, if not then just keep using this free fully functional version.
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by pilou » Mon May 13, 2019 10:26 pm
That works fine! If you want BIm file just load a plugin! else you can yet have that! 
Here with an old one skp!  
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by pilou » Mon May 13, 2019 11:30 pm
All is clear now! Abvent has sold TwinMotion to Epic Games! 
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by solo » Mon May 13, 2019 11:45 pm
pilou wrote:All is clear now! Abvent has sold TwinMotion to Epic Games! 
And that means the next version will be full Unreal engine, Lumion is about to get some very serious competition.
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by JustinTSE » Mon May 13, 2019 11:59 pm
solo wrote:pilou wrote:All is clear now! Abvent has sold TwinMotion to Epic Games! 
And that means the next version will be full Unreal engine, Lumion is about to get some very serious competition.
I'll be interested to see if this is the case - the common criticism that I've seen of Unreal Engine is that it's very difficult for beginners to pick up. I'm thinking this move might be Unreal's attempt to get a bit more user friendly in the Architecture space - if so, this is really exciting news 
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by pilou » Tue May 14, 2019 12:01 am
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by solo » Tue May 14, 2019 12:06 am
JustinTSE wrote:I'm thinking this move might be Unreal's attempt to get a bit more user friendly in the Architecture space - if so, this is really exciting news 
I'm betting this is exactly that and I'm hoping that it will even be integrated like Enscape is at moment.
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by db11 » Tue May 14, 2019 1:15 am
Looks like a great opportunity, regardless of the motivations of their new owner — especially when you consider the price of the Lumion/Enscape competition.
Before registering to download, a couple of questions for someone more familiar: > Is TwinMotion Windows only, or do they have a MacOS version? > How demanding are the system requirements?
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by rv1974 » Tue May 14, 2019 6:58 am
If I remember correctly Twinmotion uses UE render engine from the starting
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by numerobis » Tue May 14, 2019 9:45 am
Twinmotion is using UE since v2018.
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by pilou » Tue May 14, 2019 12:02 pm
So cool without any tutos!  2-5 seconds / images very sufficient for Hobbyists! Reload SketchUp, moi3D (obj, fbx) etc... 
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by samnorth » Tue May 14, 2019 4:46 pm
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by solo » Tue May 14, 2019 5:05 pm
Thank you, it had what i wanted to read When asked about specifics, Petit remained fairly tight lipped, although he did confirm that there were plans for direct synchronisation with other CAD / BIM tools, such as SketchUp or Rhino.
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by JustinTSE » Tue May 14, 2019 5:19 pm
Lots of great info in that article - I'm most excited about the idea that Twinmotion could act as a link to Unreal Engine. One of the things I really struggled with with Datasmith was that the process was very complex and clunky - If Unreal can get Twinmotion set up as a tool where you can easily set up materials, etc, then export that into Unreal for full on effects rendering, that could be ultra powerful 
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by Glenn at home » Tue May 14, 2019 5:34 pm
JustinTSE wrote:Lots of great info in that article - I'm most excited about the idea that Twinmotion could act as a link to Unreal Engine. One of the things I really struggled with with Datasmith was that the process was very complex and clunky - If Unreal can get Twinmotion set up as a tool where you can easily set up materials, etc, then export that into Unreal for full on effects rendering, that could be ultra powerful 
I agree Justin, so far I tried a few models and they worked really well and EASY. So far a win-win for us.
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by pbacot » Tue May 14, 2019 6:59 pm
Before I go in and create an account just to see the site... Can someone tell if TwinMotion is for the Mac?
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by Khai » Tue May 14, 2019 7:20 pm
pbacot wrote:Before I go in and create an account just to see the site... Can someone tell if TwinMotion is for the Mac?
it says so yes.
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by pbacot » Tue May 14, 2019 7:59 pm
Thanks!
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by jenujacob » Tue May 14, 2019 9:56 pm
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by Mike Amos » Wed May 15, 2019 9:42 am
Looking good so far but interested in pdf tuts. Not found any so far.
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by samnorth » Wed May 15, 2019 11:37 am
Mike Amos wrote:Looking good so far but interested in pdf tuts. Not found any so far.
Yeah i haven't noticed much and the support seems a bit limited. There is a youtube channel though which may be worth checking out? https://www.youtube.com/user/twinmotion/videos
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by pilou » Wed May 15, 2019 11:52 am
Seems there will have in no time a specialized forum here! https://forums.unrealengine.com/develop ... twinmotion
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by KrisM » Wed May 15, 2019 6:03 pm
I'm a user of Twinmotion and one of the things that has always been subpar is the lack of a true manual. In previous versions there existed printed directions for things. In the 2019 version, Abvent only had short videos for instructions. No speech, just try to see where the mouse is going and figure out what was happening. I am sure this was to avoid creating a printed manual in several languages. Lumion in this respect is far superior. That being said, Twinmotion is very easy to use and the results are quick. I think the acquisition by Epic is great and that Twinmotion will get much better (it's already good) with their level of support.
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by HornOxx » Wed May 15, 2019 6:35 pm
... an embarrassing question  you have to register there before downloading Twinmotion - did that work for you and if yes, how? I can´t get it to work ... I went to the login page, filled in all the informations, chose a password, confirmed not to be a robot and clicked send - well, now I expected to get an email, but nothing happens...
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by solo » Wed May 15, 2019 7:01 pm
HornOxx wrote:... an embarrassing question  you have to register there before downloading Twinmotion - did that work for you and if yes, how? I can´t get it to work ... I went to the login page, filled in all the informations, chose a password, confirmed not to be a robot and clicked send - well, now I expected to get an email, but nothing happens...
Hmm, dunno, I logged in with my faceBook credentials and it was instant.
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by pilou » Wed May 15, 2019 11:11 pm
Registered with a Google compt...no problem...
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by HornOxx » Thu May 16, 2019 6:17 am
Thanks Solo and Pilou - finally worked now - I could also sign in via my Google account 
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by Glenn at home » Thu May 16, 2019 1:00 pm
solo wrote:HornOxx wrote:... an embarrassing question  you have to register there before downloading Twinmotion - did that work for you and if yes, how? I can´t get it to work ... I went to the login page, filled in all the informations, chose a password, confirmed not to be a robot and clicked send - well, now I expected to get an email, but nothing happens...
Hmm, dunno, I logged in with my faceBook credentials and it was instant.
I used my work G-mail account and all was well.
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