by david_h » Sat Jan 05, 2019 7:46 pm
You are insane. You realize this, right? 
If I make it look easy. . .then it probably is.
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by orgelf » Sat Jan 05, 2019 8:17 pm
My last psy said I was the most normal person he knew.
Well, I guess it's what he meant with "Argghhhhhh....".
He was a bit weird sometimes.
But he was so tasty.
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by pbacot » Sat Jan 05, 2019 8:35 pm
That dome is out of this world! I just don't understand how you can model all this (nevermind conceive it). What programs do you do most of your modeling in? E.g. how do you like to model your human figures which tend to (seems to me) a faceted stone - origami- organic cyborg fashion?
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by orgelf » Sat Jan 05, 2019 8:48 pm
thank you pbacot . The dome was made at 95% with sketchup. I don't understand your question about the human figure , how do I do it ? it's made with a soft called makehuman and then I decimate it in Blender (I like how it looks this way and it's very light to handle it for the computer). So, no I don't "model" the humans, when I need something that I dont need to model I prefer to use softwares as Makehuman or I download them. e.g For the fennec at the top of the dome I downloaded an average fox, I changed a lot of stuff as bigger ears, bigger tail, changed the eyes, the flank, and I made a pose used laplacian modifier in blender. And then decimate it. laplacian deform modifier https://www.youtube.com/watch?v=VgiekNOK0Vwand I use a LOT of pluggins in sketchup.
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by pbacot » Sat Jan 05, 2019 10:53 pm
Great, thank you! I guess the decimation adds to the distinctive look of your figures. Very cool!
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by tuna1957 » Sun Jan 06, 2019 1:28 am
Your work is simply stunning 
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by Mike Amos » Sun Jan 06, 2019 1:49 pm
Agreed its great, we all need that little bit of crazy to be honest. It improves the creative spirit.
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by orgelf » Mon Jan 07, 2019 6:59 pm
@tuna1957 thank you very much @Mike Yep, totally agree. crazyness and discipline.
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by david_h » Mon Jan 07, 2019 9:53 pm
orgelf wrote:My last psy said I was the most normal person he knew.
Well, I guess it's what he meant with "Argghhhhhh....".
He was a bit weird sometimes.
But he was so tasty.
But its a good insane! right? magnificent! D
If I make it look easy. . .then it probably is.
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by orgelf » Sat Jan 12, 2019 10:33 pm
Insane is great 
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by orgelf » Mon Feb 18, 2019 7:17 pm
A pyx.
Made with sketchup and blender. The skull was downloaded.
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by orgelf » Mon Feb 18, 2019 7:22 pm
for my project of church, here is the gate of Joseph
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by orgelf » Mon Feb 18, 2019 7:24 pm
Third post for today on my topic.
Sketchup,Blender and Zbrush
the gate of Mary.
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by pilou » Mon Feb 25, 2019 12:35 am
Always overflowing imagination! 
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by orgelf » Mon Feb 25, 2019 7:26 pm
Thanks mister Pilou 
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by Mike Amos » Mon Feb 25, 2019 10:55 pm
Magic, I could never get bored with these around.
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by orgelf » Wed Feb 27, 2019 6:59 am
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by orgelf » Sat Mar 02, 2019 8:14 pm
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by orgelf » Sun Mar 10, 2019 6:46 pm
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by tuna1957 » Sun Mar 10, 2019 7:51 pm
The coolness continues. Great job. 
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by orgelf » Sun Mar 10, 2019 8:09 pm
Thank you very much tuna1957 
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by pilou » Sun Mar 10, 2019 10:10 pm
Fashion victim! 
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by orgelf » Tue Apr 30, 2019 3:29 pm
Still my project of Church and the parc.
First part.
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by orgelf » Tue Apr 30, 2019 3:34 pm
Still my project of Church and the parc.
Second part.
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by orgelf » Sun May 05, 2019 11:31 am
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by pilou » Sun May 05, 2019 4:31 pm
Pritzker price for the next year! 
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by orgelf » Sun May 05, 2019 4:35 pm
Ca c'est gentil. Merci Pipile.
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by pbacot » Sun May 05, 2019 8:42 pm
Love the latest images and style of the presentation! What's hard for me to take is how much it takes me to do the relatively simple shapes I do! So I won't compare.
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by Mike Amos » Mon May 06, 2019 9:07 am
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by orgelf » Mon May 06, 2019 7:18 pm
Thank you pbacot. It's really just a question of work. And I never work directly on my scene, there are always some (lot of) researchs on the internet (Pinterest) to get some imspiration. Nothing comes from zero  . Keep working and dont be afraid to try stuff, shapes etc. Have a nice day. @Mike 
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