Orgelf's works. second topic.

Re: Orgelf's works. second topic.

Postby orgelf » Sat Jul 29, 2017 8:14 pm

Hello guys , my last works.

a witch bee



















a watch



bigger size at this link

http://img110.xooimage.com/files/e/7/3/g-52ad471.jpg


a spider's throne


























some architectural concepts (low poly mood)


















a concept of submarine (red parts made in sketchup)

http://img110.xooimage.com/files/4/e/5/p-52c3966.jpg


bigger here http://img110.xooimage.com/files/7/5/0/g-52ba21a.jpg



concept city





bigger here http://img110.xooimage.com/files/d/4/4/g-52bc865.jpg


an armor concept "the sun". I used sketchup for the room and the shield.


























a statue concept , terracotta and metal.


I used sketchup for the room






bigger here http://img110.xooimage.com/files/4/4/4/g-52c1cda.jpg

Enjoy !
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Re: Orgelf's works. second topic.

Postby Mike Amos » Sun Jul 30, 2017 11:02 am

Magic, you seem to be continuing the themes and artistry of a much missed member. Long may you go on producing such brilliant pieces of art.
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Re: Orgelf's works. second topic.

Postby orgelf » Sun Jul 30, 2017 3:32 pm

Thank you Mike Amos, it's nice.

Which member are you talking about?
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Re: Orgelf's works. second topic.

Postby boofredlay » Mon Jul 31, 2017 4:21 pm

I believe Mike is referring to Durant Hapke
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Re: Orgelf's works. second topic.

Postby orgelf » Tue Aug 01, 2017 8:02 am

Oh yep, ok. Thank you boofredlay.

I do remember this guy, very very special, loved him.

Why isn't he here anymore ?
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Re: Orgelf's works. second topic.

Postby pbacot » Tue Aug 01, 2017 4:28 pm

Two who dabble in the nether world perhaps, the surreal with great imagination. Each a true original. These latest just more exciting forays in form, vision, and modeling CG prowess. Thanks for sharing with us Orgelf!

Don't know what happened with that jackbird action. Hope he's just moved on to other adventures.
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Re: Orgelf's works. second topic.

Postby Stinkie » Tue Aug 01, 2017 5:58 pm

Hope his porn gland is ok.

Nice work. :thumb:
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Re: Orgelf's works. second topic.

Postby orgelf » Wed Aug 02, 2017 9:05 am

Thanks pbacot for your comment, really really appreciated :enlight: :enlight:


@Stinkie mmmh...porn gland ?
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Re: Orgelf's works. second topic.

Postby orgelf » Mon Nov 06, 2017 8:43 pm

hello sketchup users ! :enlight:

here is my las project, a big truck .

Made in Sketchup of course.

Next step, texturing ans rendering in Blender.

















Hope you like it :)
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Re: Orgelf's works. second topic.

Postby pilou » Tue Nov 07, 2017 10:53 am

Return to materialism! ;)

Remember Meccano tool! :enlight:

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Re: Orgelf's works. second topic.

Postby pilou » Tue Nov 07, 2017 11:28 am

PS Le Brain Cube seems out of order ???
http://lebraincube.weebly.com/index.html (link must be Updated!!! ) ;)

http://www.lebraincube.com yes! :fro:
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Re: Orgelf's works. second topic.

Postby orgelf » Tue Nov 07, 2017 2:57 pm

yes it really looks like a mecchano machine. :thumb: :fro: but I will try to do a post apocalyptic render (fury road).

For my works, it's better to go to my artstation's page https://www.artstation.com/orgelf/albums/all.
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Re: Orgelf's works. second topic.

Postby liam887 » Tue Nov 07, 2017 5:41 pm

Wow how did I miss all these! I live the low poly buildings and the Concept City piece!
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Re: Orgelf's works. second topic.

Postby orgelf » Wed Nov 08, 2017 2:49 pm

Thank you Liam887 :enlight: :D
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Re: Orgelf's works. second topic.

Postby pbacot » Wed Nov 08, 2017 6:13 pm

Love the truck! The wheels look vestigial.
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Re: Orgelf's works. second topic.

Postby duanekemp » Thu Nov 09, 2017 6:16 pm

Seeing this post from beginning to today.... is like a comfortably numb drug trip. Bizarre but terribly fun while slightly concerning. This is such a pleasure to discover. And this "monster" metal beast of a truck is so dang cool! Bravo. Keep up the good work of expressing yourself. Bravo.
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Re: Orgelf's works. second topic.

Postby pbacot » Thu Nov 09, 2017 7:05 pm

duanekemp wrote:Bizarre but terribly fun while slightly concerning. This is such a pleasure to discover.


That about sums it up--and maybe add AWESOME sculpting, composition, and rendering skills!
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Re: Orgelf's works. second topic.

Postby orgelf » Thu Nov 09, 2017 7:08 pm

the truck textured and rendered in Blender. :)


Post apocalyptic truck's smuggler carrying a giant pupa.






























Hope you like it ! :enlight:
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Re: Orgelf's works. second topic.

Postby pilou » Thu Nov 09, 2017 7:41 pm

Butterfly hunter revival! :D
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Re: Orgelf's works. second topic.

Postby orgelf » Fri Nov 10, 2017 6:08 am

Sorry Guys I didn't saw your last comments, thank you so much for them .
Thats à lot of work, concept, using several softwares for the volume ( sketchup, blender, Zbrush ), making à nodal shader, rendering, postprod in photoshop... Lot of stuff to Learn...

Have à Nice Day

@Pilou :yep, but a big one !!
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Re: Orgelf's works. second topic.

Postby orgelf » Tue Nov 21, 2017 9:39 pm

With the same model, a collaborative work with my friend Kargall. He made the trailer, textured the all model and made the metallic elements of the environment.

I made the render in cycles (Blender).



bigger size here http://img110.xooimage.com/files/5/e/6/g-5379ba8.jpg


you can see Kargall's work here https://www.artstation.com/kargall
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Last edited by orgelf on Wed Nov 22, 2017 5:02 pm, edited 1 time in total.
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Re: Orgelf's works. second topic.

Postby pilou » Tue Nov 21, 2017 10:02 pm

Spielberg Duel revival! :mrgreen:
Hello to Kargallou! :enlight:
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Re: Orgelf's works. second topic.

Postby orgelf » Wed Nov 22, 2017 4:39 pm

Funny you talk about Duel , it was one of the reference that Kargall used for the textures :enlight:
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Re: Orgelf's works. second topic.

Postby orgelf » Mon Jun 04, 2018 4:41 pm

Hi everybody, my last project, a weapon.

Modelisation Sketchup for the weapon.
render Cycles (Blender)
a lot of postprod in Photoshop.






in bigger size at this link http://img110.xooimage.com/files/9/b/f/g-54963ec.jpg


other views here











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Re: Orgelf's works. second topic.

Postby Mike Amos » Mon Jun 04, 2018 9:12 pm

Fantastic, the beat truly does go on.
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Re: Orgelf's works. second topic.

Postby filibis » Tue Jun 05, 2018 2:05 am

Hi Orgelf, marvelous art you're creating, please don't stop (:

Is there a particular reason you model in SketchUp and not in Blender (especially such complex objects)?

Also do you have a Sketchfab profile? Seeing and navigating around your models in 3D would be amazing.
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Re: Orgelf's works. second topic.

Postby pbacot » Tue Jun 05, 2018 3:39 am

More wonderful things! This latest sort of reminded me of Balinese bone carving.
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Re: Orgelf's works. second topic.

Postby elmer » Tue Jun 05, 2018 6:02 am

Grandiose!

Congrats.
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Re: Orgelf's works. second topic.

Postby orgelf » Tue Jun 05, 2018 5:39 pm

@Mike Thanks ! :D

@filibis thanks a lot :enlight: . Fort this kind of model , I think Sketchup is really more efficient than Blender. For Sketchfab, I tried to upload this model, but the process is too long, i stopped it after about 40 minutes...

@pbacot. the reference could be that, balinese bone carved, I really like. But actually , I used this picture (the base). But may be I will use the carved bones for another project, thank you.



@elmer thank you ! :)
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Re: Orgelf's works. second topic.

Postby orgelf » Fri Jun 15, 2018 6:50 pm

my last work, an engagement ring "ze lover"

head and inner ring made with sketchup.
texture substance painter
render Cycles

P.jpg



in bigger size here http://img110.xooimage.com/files/5/6/f/g-54a4ebc.jpg
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