General discussion about Animator for SketchUp
by fredo6 » Tue Mar 21, 2017 6:45 am
alvis wrote:Hi Fredo. I have difficulty with the camera. I want the camera to move around the object. Now around the headboard camera moves irregularly. Maybe there is a way to clone Sketchup cameras from scenes ? Sketchup scenesAnimator scenes
Animator offers two modes of transition between views (called fadeout) - Linear, which is is more for step by step camera animation - circular, which is closer to what Sketchup does between scenes I suggest you try with both Fredo
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by Alex37550 » Tue Apr 04, 2017 9:55 am
Bonjour, j'ai découvert en début d'année ce formidable Plugin Animator! Merci Fredo. Je n'avais pas eu de souci sur mes 1ères animations, mais là, j'ai travaillé à partir d'une photo adaptée et l'image adaptée est déformée (coupée en 2 avec des zooms différents apparemment). J'ai d'abord pensé que je n'avais peut-être pas fait les mises à jour. J'ai chargé Animator 1.5b j'avais déjà LibFredo 7.5b mais c'est pareil je joins une image extrait du Test image. la vidéo est pareille. j'ai fait un essai avec une autre photo, une nouvelle animation, un autre ordinateur, même résultat. et parfois ça revient comme il faut. Est ce un bug? quelqu'un a t il le même problème? Je profite de cette question pour savoir si on peut définir un chemin à suivre pour un mouvement (enchainement, ligne droite, courbe...), je n'ai pas vu si cela existait? Merci d'avance
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by chri » Wed Apr 05, 2017 10:24 pm
Alex37550 wrote: Je profite de cette question pour savoir si on peut définir un chemin à suivre pour un mouvement (enchainement, ligne droite, courbe...)
Bonjour Alex Peut-etre ce POST peut-il t'aider viewtopic.php?f=401&t=65237Chri
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by fredo6 » Fri Apr 07, 2017 10:48 pm
Alex37550 wrote:Bonjour, j'ai découvert en début d'année ce formidable Plugin Animator! Merci Fredo. Je n'avais pas eu de souci sur mes 1ères animations, mais là, j'ai travaillé à partir d'une photo adaptée et l'image adaptée est déformée (coupée en 2 avec des zooms différents apparemment). J'ai d'abord pensé que je n'avais peut-être pas fait les mises à jour. J'ai chargé Animator 1.5b j'avais déjà LibFredo 7.5b mais c'est pareil je joins une image extrait du Test image. la vidéo est pareille. j'ai fait un essai avec une autre photo, une nouvelle animation, un autre ordinateur, même résultat. et parfois ça revient comme il faut. Est ce un bug? quelqu'un a t il le même problème? Je profite de cette question pour savoir si on peut définir un chemin à suivre pour un mouvement (enchainement, ligne droite, courbe...), je n'ai pas vu si cela existait? Merci d'avance
Je ne comprends pas bien le probleme. Est ce que les images servent simplement de fond. Dans tous les cas, Animator travaillant seulement sur des groupes et components, il est prudent de mettre les images dans un groupe. Fredo
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by ntxdave » Fri Apr 07, 2017 10:54 pm
Just curious: Are any new updates planned for the near future?
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by fredo6 » Fri Apr 07, 2017 11:21 pm
ntxdave wrote:Just curious: Are any new updates planned for the near future?
Next update in one week, with Scale and a preliminary version of Follow Path. Fredo
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by ntxdave » Fri Apr 07, 2017 11:22 pm
fredo6 wrote:ntxdave wrote:Just curious: Are any new updates planned for the near future?
Next update in one week, with Scale and a preliminary version of Follow Path. Fredo
YAHOO!!!!  Now if you could work with Enscape, that would be absolutely awesome..........
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by pilou » Sat Apr 08, 2017 2:51 am
Fredo President! 
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by Alex37550 » Sat Apr 08, 2017 7:58 am
Alex37550 wrote:problème d'image déformée sur une animation fredo6 wrote:Je ne comprends pas bien le probleme. Est ce que les images servent simplement de fond. Dans tous les cas, Animator travaillant seulement sur des groupes et components, il est prudent de mettre les images dans un groupe.
Fredo
Bonjour, J'utilise une image que j'ai importé pour l'adapter qui me sert donc de fond. (je ne fais donc pas bouger la caméra sinon elle ne serait plus visible, mais ce n'est pas grave.) L'image que j'ai jointe est ce que j'obtiens en aperçu avant de faire la vidéo. Si je fais le montage, la vidéo ressemble à cette image. Le problème est que ce "bug" n'est pas systématique, donc je ne sais pas dire dans quelle condition il se produit. On a réussi finalement à avoir une image non déformée, mais sans savoir ce qui a été efficace. On a essayé par exemple de déplacer les axes du dessin ou de la photo adaptée. Avez vous déjà essayé animator avec une photo adaptée? quand on utilise le zoom, c'est bizarre, la photo est figée mais on retrouve l'échelle, on récupérant la position de départ sauvegardée. (Donc pas grave, même si la 1ère fois, on pense avoir perdu l'échelle par rapport à la photo) Alexandre, fan des plug in de Fredo! Merci Fredo
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by adrihal » Sat Apr 15, 2017 9:22 am
While working with the plugin, several problems arose. There is no way to make a render of any size - just the size of the screen. Can not record the reverse playback.
There is a wish - I would like to receive lines on which the assembly is disassembled. As if the circuit for assembling complex structures. The effect is the damping for the pendulum and the rebound with the damping for the ball. These inserts revitalized the videos
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by fredo6 » Sat Apr 15, 2017 6:35 pm
adrihal wrote:While working with the plugin, several problems arose. There is no way to make a render of any size - just the size of the screen. Can not record the reverse playback.
There is a wish - I would like to receive lines on which the assembly is disassembled. As if the circuit for assembling complex structures. The effect is the damping for the pendulum and the rebound with the damping for the ball. These inserts revitalized the videos
You are right. The reversed_play option does not work. I fixed it. Thanks for signaling. For the dimensions, you have predefined options but you can freely defined custom dimensions. Simply, dimensions cannot be bigger than the viewport resolution. Fredo
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by adrihal » Sun Apr 16, 2017 2:32 pm
fredo6 wrote:For the dimensions, you have predefined options but you can freely defined custom dimensions. Simply, dimensions cannot be bigger than the viewport resolution. Fredo
[/quote] The quality of the video with the screen size is poor. It can not be used for further work. Why the renderer in Sketchup allows you to set the picture size to 2500 or more. The animator can greatly improve the presentation of the model. But for this we need a large picture resolution without additional programs.
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by fredo6 » Sun Apr 16, 2017 7:00 pm
adrihal wrote:The quality of the video with the screen size is poor. It can not be used for further work. Why the renderer in Sketchup allows you to set the picture size to 2500 or more. The animator can greatly improve the presentation of the model. But for this we need a large picture resolution without additional programs.
I arranged to increase the limit for video resolution above the screen resolution. I did not test what are the limits in FFMPEG, but in Sketchup it is in theory 16000x16000. I have attached a short one in 6000x2000 (as a MOV file, since we cannot attach a MP4 in this forum) Fredo
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by adrihal » Sun Apr 16, 2017 7:59 pm
fredo6 wrote:adrihal wrote:The quality of the video with the screen size is poor. It can not be used for further work. Why the renderer in Sketchup allows you to set the picture size to 2500 or more. The animator can greatly improve the presentation of the model. But for this we need a large picture resolution without additional programs.
I arranged to increase the limit for video resolution above the screen resolution. I did not test what are the limits in FFMPEG, but in Sketchup it is in theory 16000x16000. I have attached a short one in 6000x2000 (as a MOV file, since we cannot attach a MP4 in this forum) Fredo
Thank you! Do I need to update the plugin, So that all the changes were in my program?
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by adrihal » Sun Apr 16, 2017 8:16 pm
adrihal wrote:fredo6 wrote:adrihal wrote:The quality of the video with the screen size is poor. It can not be used for further work. Why the renderer in Sketchup allows you to set the picture size to 2500 or more. The animator can greatly improve the presentation of the model. But for this we need a large picture resolution without additional programs.
I arranged to increase the limit for video resolution above the screen resolution. I did not test what are the limits in FFMPEG, but in Sketchup it is in theory 16000x16000. I have attached a short one in 6000x2000 (as a MOV file, since we cannot attach a MP4 in this forum) Fredo
Thank you! Do I need to update the plugin, So that all the changes were in my program?
After updating the plug-in - the result did not change ... Maybe I'm doing something wrong?
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by fredo6 » Sun Apr 16, 2017 10:13 pm
adrihal wrote:Thank you! Do I need to update the plugin, So that all the changes were in my program?
Well...I need to publish it first. Should come in the next release in a few days hopefully. Fredo
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by valerostudio » Mon May 01, 2017 4:02 pm
Just playing with this for the first time, testing with Thea. Amazing! Fredo, you've made SketchUp the modeling application that we've always wanted it to be. Huge thanks.
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by fredo6 » Sat May 13, 2017 11:15 am
New Release: Animator - v1.5d - 13 May 17Requirement: LibFredo6 v7.5aThis is the same as previous version (v1.5c) with extension of validity beyond 14 May 17. I am working on a major new release, with Scaling and Along path movements, but it takes more time than expected. See main post for RBZ files
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by bedavisdesign » Sun May 14, 2017 1:13 am
Hi Fredo,
I absolutely love your Animator plugin. I was actually in the middle of editing some animations when I received the notice that "this version is out of date, please update" (paraphrasing). I went to the sketchucation plugin and downloaded animator v1.5d successfully. I am currently running LibFredo6 v7.5b. However it still is giving me the popup that says this version of animator is out of date. I am running sketchup version 15.3.331 64-bit. Thoughts?
UPDATE: I quit and restarted sketchup and the animator plugin seems to be working. Apologies.
Best,
BD
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by fredo6 » Sun May 14, 2017 12:01 pm
Yes, you need to restart Sketchup after you install Animator (or most plugins) so that the new code is actually loaded.
Fredo
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by sarkarshomit » Tue May 16, 2017 6:59 am
fredo6 wrote:New Release: Animator - v1.5d - 13 May 17Requirement: LibFredo6 v7.5aThis is the same as previous version (v1.5c) with extension of validity beyond 14 May 17. I am working on a major new release, with Scaling and Along path movements, but it takes more time than expected. See main post for RBZ files
Waiting and i know it will be the best as always.....thanks for the plugin Fredo......u have been great. Scaling is something i have been waiting from long time......this expected update will be a great update...
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by fredo6 » Thu May 25, 2017 1:59 pm
New Release: Animator - v1.6a - 25 May 17Requirement: LibFredo6 v7.6aMajor release - bug fixing and cosmetic changes - introduction of Scaling Movement - Introduction of Movement Along Path - Wireframe mode in Movement Editor - Speed Control mode (i.e. impose the speed) for Translation, Screw, Rotation, Spin and Along Path - Cloning of sequences (copy a sequence, and then change the object selection) - video resolution can be larger that the screen - Improvement in the management of Thea rendering (more efficient when you have timeouts) (see video) See main post for RBZ files
Last edited by fredo6 on Thu May 25, 2017 2:58 pm, edited 1 time in total.
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by pilou » Thu May 25, 2017 2:55 pm
Fabulous! Fast & furious! 
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by Rich O Brien » Thu May 25, 2017 4:29 pm

Vrrroooommmm!!!!
There's a frontroom and a backroom....reverse faces
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by ntxdave » Thu May 25, 2017 6:06 pm
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by Treadshot A1 » Thu May 25, 2017 6:08 pm
Animator 1.6a is awesome! Most happy about Animator actually saving animation and model data on click now (previously, saving was... not reliable for animation data). Only had time to try out the follow path feature, by driving a tank of course. Great job Fredo as always, thanks!
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by fredo6 » Thu May 25, 2017 6:47 pm
Treadshot A1 wrote:Most happy about Animator actually saving animation and model data on click now (previously, saving was... not reliable for animation data).
I guess you use an old version of Sketchup (< 2014). I discovered that there was a bug in the model.save method (doing nothing basically). So I fix that too in 1.6. Nice model and video animation! Fredo
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by Ben Ritter » Thu May 25, 2017 9:28 pm
Searched all over but couldn't find an RBZ file for download.
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by Ben Ritter » Thu May 25, 2017 10:24 pm
Thanks Rich
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