[Plugin] JointPushPull Interactive - v4.4e - 02 Jun 19

Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby tt_su » Tue Apr 29, 2014 4:21 pm

fredo6 wrote:Yes. weird. It is strange that a Model object has no entityID method defined (which is normally "Model").

Yea, Model doesn't inherit from Entity and some methods are not mirrored. It's an annoying inconsistency.
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby StamatisPsarras » Tue Apr 29, 2014 6:18 pm

@tt_su
You were right dynamic components was disabled! Now it works, thanks!
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby StamatisPsarras » Tue Apr 29, 2014 6:22 pm

I am also getting this error in a complex model.
Any ideas what I should avoid when modeling, so it wont happen again?

Code: Select all
Date: 29-Apr-14 18:16:21
An error occured in Joint Push Pull
Error in generation of the geometry

undefined method `smooth?' for nil:NilClass
 
JointPushPullGeometry.rb: 1107 -- block in geometry_coplanar_edges_overhang
JointPushPullGeometry.rb: 1105 -- each
JointPushPullGeometry.rb: 1105 -- each_with_index
JointPushPullGeometry.rb: 1105 -- geometry_coplanar_edges_overhang
JointPushPullGeometry.rb: 354 -- block in geometry_robot_erase_coplanar_edges
JointPushPullGeometry.rb: 352 -- each
JointPushPullGeometry.rb: 352 -- geometry_robot_erase_coplanar_edges
JointPushPullGeometry.rb: 214 -- robot_call_action
JointPushPullGeometry.rb: 177 -- geometry_robot_exec
JointPushPullGeometry.rb: 160 -- geometry_robot
JointPushPullGeometry.rb: 75 -- block in geometry_execute
Lib6Operation.rb: 317 -- call
Lib6Operation.rb: 317 -- step_geometry
Lib6Operation.rb: 278 -- block in yield?
-e: 1 -- call
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby fredo6 » Tue Apr 29, 2014 9:28 pm

StamatisPsarras wrote:I am also getting this error in a complex model.
Any ideas what I should avoid when modeling, so it wont happen again?

Unfortunately, these kind of errors may happen with complex models where the generated offset surface contains overlaps. This is due to the fast method of generation. I have the plan to have a default safe generation method to takeover when there are such errors. Should go in a next release.

Fredo
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby martccs » Tue May 20, 2014 8:40 pm

Good afternoon everyone. I am Brazilian and I have read all this post and already tried almost everything here was suggestible. my problem is this: I have windows 8.1 64bit and working with sketchup pro 2014 beixei all files and procedures as indicated and it worked for about 20 minutes and then the Joint push pull bar disappeared.. since then redo all the steps as before to have it installed and do not get any results. Nothing happens. I no longer need to install it and use this to my architectural projects. I'm getting disappointed and frustrated with this and am about to give this application which is great but does not work.

OBS:. I have other plugins in sketchup and whenever I open the program pops up a list of read error indicating several or all plugins.

Thanks in advance,
Marcelo Cordeiro.
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby cotty » Wed May 21, 2014 9:14 am

Have you upgraded from a previous version of SU and copied older plugins from there?
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby fredo6 » Wed May 21, 2014 11:25 am

Marcelo,

The best is that you install PluginStore once, and then make all the Plugin installations by Auto-install from the PluginStore.

Note: to run JointPushPull, you also need to install LibFredo6

Fredo

PS: if you have errors at startup, could you post them in this forum so that we can have a look. This may help
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby rv1974 » Mon May 26, 2014 7:05 am

Fredo, (hope it sounds intriguing enough to you)
would it be possible to add some important feature-
The Inset (a.k.a. Offset) on push-pulled face?
and if push-pull value=0 it could become 'multiple offset tool'.
and.. it'd be desirable if the offset faces would stay selected after routine execution.
Side note: Generally speaking it's about the 3D chamfer with one of two* distances set to 0, and maybe some part of the code could expand the functionality of your 'Sharp corner'?
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Normal PushPull glitch?

Postby dedmin » Sun Jun 01, 2014 3:25 pm

See the video - SU 2014 Pro, Win 7 64 bit
Video_2014-06-01_171452.wmv
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Re: Normal PushPull glitch?

Postby fredo6 » Sun Jun 01, 2014 5:13 pm

dedmin wrote:See the video - SU 2014 Pro, Win 7 64 bit
Video_2014-06-01_171452.wmv

I'll have a look. Even, if holding the mouse wheel while entering a value in the VCB is not exactly the standard behavior, I think I need to make JPP a little bit safer.

Fredo
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Re: Normal PushPull glitch?

Postby martccs » Wed Jun 04, 2014 7:28 am

fredo6 wrote:
dedmin wrote:See the video - SU 2014 Pro, Win 7 64 bit
Video_2014-06-01_171452.wmv

I'll have a look. Even, if holding the mouse wheel while entering a value in the VCB is not exactly the standard behavior, I think I need to make JPP a little bit safer.

Fredo




So Fredo I'm getting use push pull join but only after having given up version skp 2014 to 2013 and returned to the pro version and only then. Thus use of a plugin with more efficiency. I have LibFredo6. Do you have the link to the Pluginstore? I can not connect or download anything through the warehouse extension.


Cotty I only use the 2013 version of skp and plugins are the LibFredo6 versions that were downloaded the most recent and only use these.


AOBS:. Now I can not use the tool 1001bittools =^(


Thank you all.
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby TIG » Wed Jun 04, 2014 1:56 pm

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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby BorgMan » Tue Jul 15, 2014 12:08 pm

OK, I've been trying, but I can't seem to get this plugin to work properly and it's been pissing me off :evil:

In the former version, whenever I wanted to push-pull, I clicked the surface (because P-P didn't do that automatically), select the desired tool, went into a direction and then entered the dimension I wanted it to have. Worked like a charm.

With the new update... HOORAY! I don't need to pre-select!.. but... why won't you do stuff? Why do you keep telling me the next time I click you'll deselect? I don't want that, because I want to enter a dimension in the VCB, which I can't do if I hold down my mouse button! Hey, one way or another, I kind of figured it out! Great, then now I'll enter a dimension!

... eh... no... that's not right. When hitting enter, it took the dimension in the Push-Pull menu bar, instead of the one I just entered in sketchup itself in the lower right corner. Wait. That's strange. You never did that? And why are you accepting it as that value anyway when I hit backspace to change my value?

I'm confused and annoyed, especially because the former version was as simple as selecting the desired face and then just a click with the selected tool :knockout: And... well... it's kind of slow in selecting faces when not preselecting and using the new selectionable method with the tool of your choice... Which is strange because I'm running both SketchUp and the tools suite from a hyperthreaded quad-core on 2,25GHz and an SSD. What's going on? What am I doing wrong?
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby Dave R » Tue Jul 15, 2014 12:23 pm

BorgMan wrote:With the new update... HOORAY! I don't need to pre-select!.. but... why won't you do stuff? Why do you keep telling me the next time I click you'll deselect? I don't want that, because I want to enter a dimension in the VCB, which I can't do if I hold down my mouse button! Hey, one way or another, I kind of figured it out! Great, then now I'll enter a dimension!


It works great if you do it right. Click and hold the mouse button while moving to start the extrusion. Then just let go of the mouse and type the distance. Don't click again. Or are you clicking in the VCB? If you are doing that, don't. There's no reason to do that. It's the same as with the native tools.

BorgMan wrote:... eh... no... that's not right. When hitting enter, it took the dimension in the Push-Pull menu bar, instead of the one I just entered in sketchup itself in the lower right corner. Wait. That's strange. You never did that? And why are you accepting it as that value anyway when I hit backspace to change my value?


The value in the JPP info bar shows the Offset value you type in the VCB. If you want to change the value after you've entered one, don't hit Backspace. Just type a new value. This is exactly the same behavior as with any native tool which accepts values in the VCB.

BorgMan wrote:I'm confused and annoyed, especially because the former version was as simple as selecting the desired face and then just a click with the selected tool :knockout: And... well... it's kind of slow in selecting faces when not preselecting and using the new selectionable method with the tool of your choice... Which is strange because I'm running both SketchUp and the tools suite from a hyperthreaded quad-core on 2,25GHz and an SSD. What's going on?

It doesn't matter that you have a quad-core CPU and a SSD. SketchUp only uses a single core anyway.

If you really want to use the obsolete JPP instead, you can. This version has so much more capability, though, I don't know why you wouldn't just want to learn to use it correctly.

BorgMan wrote:What am I doing wrong?


Hmmm.....


By the way, why don't you complete your profile with SU version and OS?
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby BorgMan » Tue Jul 15, 2014 1:21 pm

I tried your tips, Dave R. I click on the face, move it, but when I let go of my mouse button, this tells the program that I'm done with whatever I was doing and render. I just now tried this with the Vector tool. I'm trying to let it follow a line I just drew, which in the obsolete tool suite I did by selecting a face, selecting the Vector tool, click on an endpoint and then dragging it so that it follows a predefined straight line I had set up. When I just tried to do that, it won't accept it. When trying to emulate what I did in the obsolete version, I tried to get as close to the endpoint on the left as possible while staying on the desired face; that red dot is as close as I can get, because it'll go off to another face if I get any closer. Select the face instead so that I don't trail off won't work as it will go off to that other faces anyway?

I then tried to let it regular Follow Me, but this creates a gap in faces; that's the whole reason why I'm using Vector Push-Pull. I also tried to use the JPP Follow Me tool, although in a way I use the regular Follow Me: select a line I want it to follow, and then select the face with JPP Follow Me tool, but it won't follow.

You're right about my SU version and OS; I'll change that right away.

On a side note: as in why I'm not "willing" to learn to use it properly? I'm more than willing, it's just that, coming from a former version of JPP, it feels sluggish to relearn a lot of stuff I thought I had already mastered, only to find that the whole suite works differently than before. I hope you understand that if someone says "just do it such and so and etc" instead of the suite working the same way as it did, is kind of a bummer...
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby Box » Tue Jul 15, 2014 2:34 pm

I may be wrong but it feels like you may be missing some of the fundamentals of sketchup. Check your work flow in case you have accidentally picked up some bad habits.
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby BorgMan » Tue Jul 15, 2014 2:51 pm

Box wrote:I may be wrong but it feels like you may be missing some of the fundamentals of sketchup. Check your work flow in case you have accidentally picked up some bad habits.

If you're referencing to the fact that there'll be a gap when using Follow Me: I know it'll be there, as Following from a slanted surface always will result in a gap. I wanted to use the Vector tool to close of some stuff after Round Corner operation.

Next point in case: I'll see if there's something I'm doing wrong. The model I'm working on right now does have some errors (it's old) and some of the things I did with it are out of the system already in new models. Fact remains that I'm struggling with the new JPP suite because of a change in flow :(
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby fredo6 » Tue Jul 15, 2014 4:09 pm

@BorgMan

When you select faces or surfaces, you just click / release on them.
When you are on the last one you wish to select, then click / release again. You are now in dragging mode and can use inferences in the model.

Fredo
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby BorgMan » Tue Jul 15, 2014 5:12 pm

OK, here's what I do:

1: I select multiple faces with the JPP tool of my choice, in this case the "J" tool.
2: I select an extra face, so as to avoid clicking on a just selected face. If I click and release on a previously selected face, it will just deselect and nothing happens. I can't input dimensions either. This is logical, because I haven't told the face yet which way I want to go (back or forth).
3a: After selecting that extra face, I release. Then, after I try to move my cursor away to tell which way the face needs to go, nothing happens. I can't select one of the previously selected faces either, because it will remove that face from the selection.
3b: Let's try it differently. I click on the selected surfaces, don't release, move my cursor and while holding the mouse button down, enter a set of numbers. These appear in the lower right corner, adding numbers as I go, after the word "Offset". But these numbers don't do anything. If I release the button, the extruded piece will just end at the point where I just was, not checking for anything I added. I tried adding the length in the JPP menu bar, but it won't listen to this input.

On a side note, JPP is not looking at hidden lines if I want to extrude without pre-selecting. It will select the whole connected surface as if those hidden lines aren't even there. In this case, pre-selecting is the only option I have of trying to extrude a select number of faces. But as I mentioned before, I can't get that to work?
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby fredo6 » Tue Jul 15, 2014 7:25 pm

I suggest you have a look at the documentation for the selection and the VCB (Measurement box) usage.

There are options to select individual faces, surfaces, all-connected faces and faces with the same material.

For the selection: click/release on the selected faces and click again on the last face selected without leaving it. You should be in dragging mode.

For the offset, it does not matter which move you have done. Type the value, press Enter and JPP will set the offset as typed.

Fredo
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby BorgMan » Fri Jul 18, 2014 12:16 pm

Sorry Fredo, I'm trying as hard as you say, but it just won't work. Furthermore, I don't know how long I'm supposed to long-click as the help box says, but that's not working for me either, as does click-release and, as mentioned, the VCB's stubborn inability to listen to which values I enter. It only looks at how far I pulled out the shape and then ignores any entered values when I press Enter. I reinstalled the old JPP toolset and that one works just as you said, without so much of a hickup :(

On the other hand, it might have something to do with my install. Check this out: whenever I try to make a regular arc [1] and let it tangent [2], it breaks up my arch into its loose edges [3]. Ofcourse, this sucks, because a Follow Me command will result in the shape that I let it follow to be broken up as well, which would result in a lot of repair work and I don't want that, ofcourse.. But when don't let it tangent, the resulting line stays uninterupted, except at places where it crosses another line (duh) [4]. Sooo... Anyone else who had this here little problem?
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby BorgMan » Fri Jul 18, 2014 1:35 pm

By the by, I got this error when opening SketchUp. Does this help out?
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby TIG » Fri Jul 18, 2014 1:44 pm

BorgMan wrote:By the by, I got this error when opening SketchUp. Does this help out?
That is most likely because you have not updated to SketchUp v2014M1 which fixes a known issue.
In SketchUp v2014M0 PC if you launch SketchUp by opening a SKP that is on a drive other than the drive where SketchUp.exe is located then it messes the S: list.
Thus the Ruby2 stuff never gets loaded and tools like the SCFapi that rely on some functions fail.

You should find that starting SketchUp from the menu and then opening a SKP does NOT create this issue.
There is a fix rb file that went into Tools and sorted the $: out, BUT simply installing SketchUp v2014M1 is advisable, as it also fixes a few other glitches under the hood.
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby cosmorobus » Tue Jul 22, 2014 6:22 pm

not selected polygons. What's the problem?
I have
Fredo6_JointPushPull - v3.2b - 17 Mar 14
LibFredo6_v6.0b
Sketchup 14.0.4900
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby interior_design » Sun Sep 07, 2014 2:19 pm

It is really helpful in modeling which gives more precise and flexible design, indeed.
Many thanks to the author: Fredo.
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby littleche » Thu Sep 25, 2014 2:06 pm

Hi

I have a problem with JointPushPull ...
As you can see in the picture ,I can not pull this face Properly.
The parts that I've marked with a green line ,JointPushPull is destroyed face .

What can I do to fix this problem? :?:
1.jpg

1.5.jpg

2.jpg

JP&P.skp
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby Dave R » Thu Sep 25, 2014 7:55 pm

Well, to start with, you've got some reversed faces. Instead of fixing them, you've tried to mask them by making the front and back faces the same color. That's not the right way to take care of the problem. Correct the face orientation and try again.

Then try scaling up by maybe 100 to avoid smaller faces.
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby Box » Thu Sep 25, 2014 8:38 pm

Apart from the reversed faces that Dave has pointed out, you have a layer other than Layer0 as the active layer, always keep 0 active, keep all raw geometry on Layer0 and only place groups or components on other layers. Also your linework is bad. Your edges are rough and don't form clean curves.
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby Dave R » Thu Sep 25, 2014 8:41 pm

Indeed! And as is typical of computer stuff, GIGO applies here.
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Re: [Plugin] JointPushPull Interactive - v3.2b - 17 Mar 14

Postby Box » Thu Sep 25, 2014 8:51 pm

Just a couple of examples to show you what you need to fix.
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