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Major Sketchup Vray Problems (Mac)

Major Sketchup Vray Problems (Mac)

Postby agentorange » Sun Jun 17, 2012 12:10 pm

Keep having serious major problems with my Sketchup and Vray models.

I'm currently modelling a large office interior and its been fully modelled and I've started to add Vray materials - most of them downloaded from Chaos and FlyingArchitect (all placed in the same folder on my desktop) - all been going well until I start to render - major crashing happens and then every time I reopen the model all goes well until Vray starts to reload the materials - BANG it crashes. So now I can't even open the weeks work I've done - bugger.

I'm using the most recent Sketchup and Vray - so really a bit annoyed as I've spent a bit of money purchasing these two products - and now its costing me time and effort - which is a shame as I enjoy using both products and produce brilliant results.

The size of the sketch up model is 75meg - is this a problem?

This is the latest vas report but I've had plenty of these this morning

=========System Information=========
platform = darwin
country = UnitedKingdom
language = English
====================================
Made it after UIManager.initialize
/Library/Frameworks/ASGVIS.framework/Versions/A/Frameworks/Python.framework/Versions/2.6/lib/python2.6/site-packages/Ft/Xml/InputSource.py:346: DeprecationWarning: functions overriding warnings.showwarning() must support the 'line' argument
FtWarning, 2)
FtWarning: Creation of InputSource without a URI

My mac is a 2.93Ghz Intel Core i7 with 16 GB of memory so the machines up for the task.

Any help or more info required can be provided.

Just need to find out what the problem is so I can understand why this is happening and if there's anything in the future I can do to my models and render settings to make my work less frustrating.

Drew
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Re: Major Sketchup Vray Problems (Mac)

Postby gnmsly » Fri Jul 13, 2012 4:31 pm

Exact same problem with Vray.
So you know, I had the exact same problem using Maxwell. So not sure problem is due to Vray.
I just contacted the Sketchup support, I'll let you know if they find something.
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Re: Major Sketchup Vray Problems (Mac)

Postby eidam655 » Fri Jul 13, 2012 11:40 pm

agentorange wrote:FtWarning: Creation of InputSource without a URI


that seems to me like an invalid texture path. if you check the override materials in vray options, does it render? if you make a new, empty file, and try to load the materials one by one (and try to do a render after each added material), is there any material that's causing you similar issues?
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Re: Major Sketchup Vray Problems (Mac)

Postby Tobobo » Tue Jul 17, 2012 7:03 pm

I have had this problem recently with a large file, also with Lion trying to reopen it I couldn't even open SU.

I found that if I moved the file to an external hard drive, then opened a blank file. Then import the original file into the blank and exploded it I was able to work with the file. It took a couple of rounds to track down the fault but I think I got it.
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Re: Major Sketchup Vray Problems (Mac)

Postby agentorange » Wed Jul 18, 2012 10:10 am

Tobobo,

This is what I've ended up doing too, although I have had the same problem again a few times - managed to get the rendered model out to the client in time but still unsure of how stable this product is on my mac - which is a shame as I really enjoy using it due to its speed and simplicity and being integrated into Sketchup. Lokks like I may go back to exporting to Cinema 4D and render out from that.
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Re: Major Sketchup Vray Problems (Mac)

Postby Tobobo » Wed Jul 18, 2012 12:14 pm

agentorange wrote:Tobobo,

This is what I've ended up doing too, although I have had the same problem again a few times - managed to get the rendered model out to the client in time but still unsure of how stable this product is on my mac - which is a shame as I really enjoy using it due to its speed and simplicity and being integrated into Sketchup. Lokks like I may go back to exporting to Cinema 4D and render out from that.


True, I am so far unable to export an animation from my larger models, SU just crashes. I'm also think the stability on the mac is a bit weak.
Last edited by Tobobo on Fri Jul 20, 2012 2:04 pm, edited 1 time in total.
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Re: Major Sketchup Vray Problems (Mac)

Postby Dimethil » Fri Jul 20, 2012 12:52 pm

Same issue for me on my imac...

It occures only when I open large models; whith a lot of materials... Any solution ?
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Re: Major Sketchup Vray Problems (Mac)

Postby gnmsly » Thu Aug 16, 2012 12:21 am

I had to give up.
Installed Windows 7 with Bootcamp and now everything works like a charm.
Looks like OS X version isn't that polished :(

g
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Re: Major Sketchup Vray Problems (Mac)

Postby bttab » Tue Sep 11, 2012 1:54 pm

I confirm the problems with Vray for Sketchup on a Mac. So unstable, it's unusable. (Latest Sketchup and latest Vray.)

Also, after this trial, I'm completely disenchanted with the Vray material editor. C'mon guys, get real. Sure, it's nice to have N-dimensional complexity under the hood if you need to go in and tweak. But there should be a simple first layer interface with just a few sliders, a la Podium. Oh, and also a bunch of basic materials with the install so that you don't have to go off hunting for something to start with -- especially given your byzantine interface!

This has been a complete waste of time and headaches. I've heard that Podium actually works, so that's where I'm off to next.
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Re: Major Sketchup Vray Problems (Mac)

Postby adina88 » Wed Sep 26, 2012 9:32 am

I am having the same exact issues and now that I just updated SU it has gotten worse. I believe that the true issue lies when SU and Vray loads their materials while starting. Sometimes there is a discrepancy between materials in SU and Vray and this normally makes my SU files to crash. My problem is that I need these programs for work, I am expected to get my renders done and it is extremely frustrating when it takes 30 min's to open one file.
I am trying to contact Vray for assistance because this is totally unacceptable but in the mean time does anyone have any ideas as to what I can do?
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Re: Major Sketchup Vray Problems (Mac)

Postby moghamdi » Sun Dec 02, 2012 7:44 pm

I have the same problem, I hope Vray group can find solution for this issue.
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Re: Major Sketchup Vray Problems (Mac)

Postby agentorange » Mon Dec 03, 2012 9:11 am

My problems where never solved so basically left Vray alone (hopefully the new improved version - if its ever released) - will solve many of these issues on a mac.

I now model in sketchup (for speed) and the render in C4D
Last edited by agentorange on Mon Dec 03, 2012 1:44 pm, edited 3 times in total.
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Re: Major Sketchup Vray Problems (Mac)

Postby broomstick » Mon Dec 03, 2012 10:46 am

adina88 wrote:I am having the same exact issues and now that I just updated SU it has gotten worse. I believe that the true issue lies when SU and Vray loads their materials while starting. Sometimes there is a discrepancy between materials in SU and Vray and this normally makes my SU files to crash. My problem is that I need these programs for work, I am expected to get my renders done and it is extremely frustrating when it takes 30 min's to open one file.
I am trying to contact Vray for assistance because this is totally unacceptable but in the mean time does anyone have any ideas as to what I can do?


I'm not sure this is useful in any way, but working with Vray 4 Skp I have become used to installing the V-ray toy plugin made by thom thom:

viewtopic.php?t=15491

What you do is: install the plugin, go in preferences/extensions, turn off vray and shut down Sketchup.

Now vray will not start when sketchup does, to have it working you go to Tools/Vray tool/Start Vray. Do this only once you have opened your model.

This will at least solve the very long opening times of your model.
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Re: Major Sketchup Vray Problems (Mac)

Postby beelenpe » Mon Dec 03, 2012 1:03 pm

Same problem here. Added: I did not use vray materials even. 23,5 mb is too much, adding any tree in a small landscape kills sketchup- vray at startup. Rendering an animation kills every time when the 2gb limit is reached. My opinion is both applications have big bugs at the moment.
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Re: Major Sketchup Vray Problems (Mac)

Postby broomstick » Tue Dec 04, 2012 6:14 pm

beelenpe wrote:Same problem here. Added: I did not use vray materials even. 23,5 mb is too much, adding any tree in a small landscape kills sketchup- vray at startup. Rendering an animation kills every time when the 2gb limit is reached. My opinion is both applications have big bugs at the moment.


It's not a bug.. seems to me you reached the memory limit of the applications. If you need to render a lot of trees, maybe you should try another renderer like Thea or Maxwell, they have proxies.
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Re: Major Sketchup Vray Problems (Mac)

Postby arcadia_is_a_beautiful_name » Mon Jan 28, 2013 7:55 pm

hello all,

i was also having this issue on interior shots as well and was as concerned as the rest of us (I had sort of staked my professional reputation on the abilities of V-ray and sketchup together, having done several exterior renderings successfully).

i was able to determine the issue after a long trial and error process and for me, the issue was a scene that i was attempting to render was very close to a section cut and the section cut was between me and what i was trying to render. the scene itself was actually set inside a "wall" (well between two planes i guess technically) which i didn't notice due to the section cut, and i was unable to open the file without the initial material scan v-ray does when you open sketchup crashing.

the work around was to open sketch up, turn off the v-ray extension under sketchup preferences, open the file, delete the section cut, and move the scene location (in my case, to get the render i wanted, i had to delete walls), save the file, turn on the vray extension and then reopen sketchup. i do not know if this helps everyone, but it worked for me and we are describing the exact same crashing at the beginning. good luck!
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Re: Major Sketchup Vray Problems (Mac)

Postby edgaralbandoz » Sat Apr 13, 2013 2:25 pm

I am having the same issue. I ended purging all materials. Then after I added a component from the 3d warehouse Vray started crashing my file (90MB) again. I deleted the component, purge the materials and it is working fine now. Still, I sent my crashes reports to VRay. An $800 plugging should not wait this long to fix an issue so important.
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