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[Plugin] FollowMe and keep (v0.04 update 20090210)

Re: [Plugin]FollowMe and keep (Fixed)

Postby Dave R » Fri Nov 11, 2011 12:01 pm

destroyer1095 wrote:ITS NOT WORKING FOR SKETCH UP 8!!!!! :evil: :thumbd:


Nice entrance to the forum. :roll:
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Re: [Plugin]FollowMe and keep (Fixed)

Postby MartinK » Fri Nov 11, 2011 3:17 pm

destroyer1095 wrote:ITS NOT WORKING FOR SKETCH UP 8!!!!! :evil: :thumbd:

ASS
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby JMdesigns » Mon Dec 19, 2011 9:39 pm

cant get this to work sor SU8 ?...any updates
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby Dave R » Mon Dec 19, 2011 9:46 pm

Works fine on SU8 for me.

If you want help, why not help us help you and give us some information about what's happening? Post an example SKP or something. :roll:
Inspecting mirrors is a job I could easily see myself doing.
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby jjshannon » Tue Mar 06, 2012 3:56 pm

Greeting. This is my first post here. I have been trying to model a roller coaster type object and the "follow me" tool in sketchup was twisting my shape. I think found the "follow me and keep" tool here which is great. My only problem now is that my shape is not symetrical and the follow me and keep tool is flipping my shape as it makes turns. It is one shape I am extruding by somehow it doesn't quite work. I tried this shape with the native follow me in sketchup and it does maintain the general shape but, as mentioned before it twists the shape. Is there something I am doing wrong, or is there any way to fix this? I have attached my sketchup file.

Thanks!
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby blajnov » Wed Mar 07, 2012 7:20 am

jjshannon wrote:Greeting. This is my first post here. I have been trying to model a roller coaster type object and the "follow me" tool in sketchup was twisting my shape. I think found the "follow me and keep" tool here which is great. My only problem now is that my shape is not symetrical and the follow me and keep tool is flipping my shape as it makes turns. It is one shape I am extruding by somehow it doesn't quite work. I tried this shape with the native follow me in sketchup and it does maintain the general shape but, as mentioned before it twists the shape. Is there something I am doing wrong, or is there any way to fix this? I have attached my sketchup file.

Thanks!

All works, simply draw again a structure...
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby tspco » Sat Mar 17, 2012 2:41 pm

I hate drawing railings on staircases, that said this plugin works fine, but it would be better if it didn't have auto-smoothing, or an option that would allow the user to turn it off. I have to explode the group the plugin created to make the railing look right. I also have to add lines between segments of railing, to make the railing look sharper. Any thoughts?
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby Dave R » Sat Mar 17, 2012 2:48 pm

I have just one thought. Well, two but one of them isn't related. :P

Open the railing group for editing and then select all of the geometry. Right click Smooth/Soften and adjust the slider down slightly. That should give you the lines you're looking for at the turns.
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby brookefox » Sat Mar 24, 2012 1:10 am

Thank you for FAK. Sometimes the path is repeated in the result, sometimes not. In my case, with a road centerline, I do not want it, or if it is there, I'd like it grouped or left as a curve and not exploded as this requires cleaning up.
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby Dave R » Sat Mar 24, 2012 1:25 am

Have you tried setting up the path so it is not in contact with the profile? If you do that, you won't have to clean up the group that results from the extrusion operation.
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby seabassvg » Sat Apr 14, 2012 3:42 pm

@wikii, I have just tried your plugin. Thank you very much for an awesome solution, that 1001.bit could not solve :D
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby brookefox » Sun May 06, 2012 1:02 am

Dave R wrote:Have you tried setting up the path so it is not in contact with the profile? If you do that, you won't have to clean up the group that results from the extrusion operation.


I either neglected to see this, Dave, or couldn't fit it in my little head, or it simply didn't compute for some reason; not sure.

Now it does. I'll try it. Thanks.
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby ranytan » Sat Jun 09, 2012 8:00 am

No further menu in plugin? Only show as FollowMeandKeep.
SketchUp 8

Last edited by ranytan on Sun Jun 10, 2012 4:14 pm, edited 1 time in total.
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby Dave R » Sat Jun 09, 2012 1:39 pm

Why are you expecting any more than that? That menu entry is enough to get the job done. :roll:
Inspecting mirrors is a job I could easily see myself doing.
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby gspahr » Tue Jun 19, 2012 11:12 pm

This is a great, great tool! I want in on the list of grateful people... Thank you very much Wikii! My ramps will never look skewed anymore!
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby Snowy » Thu Jun 21, 2012 9:20 am

Thanks for the plugin Wikii.

U don't even know how many times i have been frustrated about the deformed follow me.
Even tho i love Follow me, i also hated it sometimes. Gladly u solved that part for us. :)
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby McGyver » Sun Jun 24, 2012 10:39 pm

I have no idea why I never got what this plugin did... then I read about it in CatchUp 11... Follow and Keep... Brilliant! Thanks for this Plugin, I only wish I'd have read about it sooner!
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby xzoran » Thu Jul 05, 2012 8:09 pm

Big Thanks !
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby Bryan K » Mon Jul 09, 2012 1:57 am

Thanks Wikii. I always wondered what I was doing wrong with the Follow Me tool, now I know. It was the tool itself.

Excellent upgrade!
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby gherkin » Mon Jul 09, 2012 10:19 pm

Just wanted to say thank you for the plugin. Even if I don't use it much it's been great fun playing with it the past few minutes!
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby gunman2 » Fri Aug 17, 2012 1:21 pm

very good,thanks.
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby Mr. Bill » Mon Nov 05, 2012 10:12 pm

I have had trouble getting this ruby to load in SU8 pro, which i see a few others have previously screamed/posted. I have used thomthom's installer plugin as well as just placing the .rb in the appropriate plugin folder. I've had success loading .rbz, but not .rb in general. This .rb is just particularly needed at the moment. Both come back with the error below. Input appreciated.

Thanks,
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby thomthom » Mon Nov 05, 2012 10:20 pm

Is that either, the only plugin you have installed - or the first file alphabetically in your Plugins folder?

I'm guessing it's either one of them and that the file is missing require 'sketchup.rb' at the beginning of the file. Check the file in notepad, and insert that line at the top of the file if it's missing.
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby Mr. Bill » Mon Nov 05, 2012 10:38 pm

thank you thomthom,

I tried typing that in at a few different beginning locations to no avail, even compared it to one of you .rb.

Unfortunately operator error (me) is in play. With that said i've uploaded the .rb (is that kosher to do with someone else's .rb? i'm sorry for not knowing protocol here) and if someone was able to determine where that require 'sketchup.rb i would be eternally grateful.


I've removed that FAK.rb attachment, as it's already available in the first post here and such duplicates simply lead to confusion...
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby TIG » Tue Nov 06, 2012 11:33 am

As thomthom said, you are missing a line of code require 'sketchup.rb' which should be on a line on its own at the very beginning of the file [indeed any file using some of sketchup's own methods like file_loaded? should include this line of code].

So... check the FAK.rb file by opening it in Notepad [or any other plain-text editor, BUT never a wordprocessor!], and insert that simple line at the very top [include it exactly as the red text shown above - with the two enclosing '' around the second part etc].

On a restart SketchUp should no longer throw up the error...

Incidentally, if you had more scripts loading the chances are the 'sketchup.rb' would have already been 'required' by one of them, and the error would never have manifested - because once a file has been loaded a later 'require' skips over it... That's probably why this omission in this script has gone unnoticed for so long...
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby Mr. Bill » Tue Nov 06, 2012 6:01 pm

Thanks guys, i was missing the enclosing '', but it works now.
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby cotty » Mon Dec 24, 2012 10:30 am

Example with standard follow-me (c) and FAK (d)...
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby phoeniax » Thu Mar 14, 2013 3:29 pm

It does not work now i used it for some time now it does nor do anything
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby TIG » Thu Mar 14, 2013 7:47 pm

phoeniax wrote:It does not work now i used it for some time now it does nor do anything
Obviously it does work for many people!
If you explain better what doesn't work, what's installed, what's changed etc... we might find what's wrong.
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Re: [Plugin] FollowMe and keep (v0.04 update 20090210)

Postby JBJDesigns » Wed May 15, 2013 9:02 pm

Thank you wikii! I can really use this tool!!! Jo :D
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