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Vray VS Thea render plants render

Vray VS Thea render plants render

Postby aozhouyyq1982 » Mon May 07, 2012 2:21 pm

Hi guys,

Anyone here possibly knows how to render massive plants, such as 3D hedge, tree, ground cover... using Vray.

right now, my solution is Thea render, but I really dont want to give up Vray, which is great tool.

any suggestion, experience are welcome.

Thanks
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Re: Vray VS Thea render plants render

Postby solo » Mon May 07, 2012 2:23 pm

SU has serious poly limits so if you wanna stay with Vray and use heavy vegetation then use it through 3DSMAX.
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Re: Vray VS Thea render plants render

Postby andybot » Mon May 07, 2012 2:41 pm

or vray for blender :D

but yeah, agreed on the serious SU ploy limits. Keeping fingers crossed that proxy will be a (usable) new feature in the next release of vfsu. (It's been promised, we'll see how well it's implemented.)
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Re: Vray VS Thea render plants render

Postby holmes1977 » Mon May 07, 2012 11:53 pm

aozhouyyq1982 wrote:Hi guys,

Anyone here possibly knows how to render massive plants, such as 3D hedge, tree, ground cover... using Vray.

right now, my solution is Thea render, but I really dont want to give up Vray, which is great tool.

any suggestion, experience are welcome.

Thanks


Im in the same boat. My opinion is that Vray4SU is just not the tool for this type of rendering. Even when the new Vray4SU 1.5 comes out with proxy's I just cant see how this is gona be stable inside a 32bit application (SU) They must still be about 6months off finishing development, since last i heard they were bug fixing Vray4Rhino 1.5.

If you want to stick with Vray the cheapest option would be as anybot said, Blender+standalone Vray. Or the best option being 3dsmax+Vray which will cost you an arm and a leg. But opens so many additional apps.
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Re: Vray VS Thea render plants render

Postby solo » Tue May 08, 2012 1:39 am

I'd suggest Thea... but then again I love Thea so I'm biased.
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Re: Vray VS Thea render plants render

Postby holmes1977 » Tue May 08, 2012 1:50 am

solo wrote:I'd suggest Thea... but then again I love Thea so I'm biased.


I think its time for me to start learning it. You may see lots on me in the forums with 100 and 1 questions.
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Re: Vray VS Thea render plants render

Postby andybot » Tue May 08, 2012 2:59 am

Eh, I tried it, but it's no vray...
Nice program, but not my cuppa.

I gotta say, thea development seems to be on the ball and doing great things. Can't say the same for vray... :(
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Re: Vray VS Thea render plants render

Postby valerostudio » Thu May 10, 2012 2:25 pm

If you wanna play with the big boy toys like high poly trees, fur, proxies, etc. I would say that it is totally worth the investment to start using Max and VRay. I love SU and I love VR in SU, but development is very slow and now that Google has dumped SU to Trimble, I would be prepared to jump ship and start using the industry standard program for arch/viz if you need to. You can still use SU for modeling but taking your model into Max allows you to push yourself even further. I started playing with the Cloth modifier in Max and it just blows my mind. One of a million reasons why I am starting the transition over.
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Re: Vray VS Thea render plants render

Postby nomeradona » Thu May 10, 2012 2:57 pm

for me. if you want to look at this in a very very professional way. see the multi-scatter with Max and Vray.

as far as what you have now. i think this workflow for ground grasses is great... http://www.sketchupvrayresources.blogsp ... se-by.html download also the sample grass in the same post.
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Re: Vray VS Thea render plants render

Postby nomeradona » Thu May 10, 2012 3:00 pm

some of my friends what they do is they render first the background trees. then the foreground trees, then the house without trees, and if have trees minimal. all the save images in png. then they composed in photoshop. it means they render by stage..
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Re: Vray VS Thea render plants render

Postby holmes1977 » Thu May 10, 2012 10:24 pm

nomeradona wrote:some of my friends what they do is they render first the background trees. then the foreground trees, then the house without trees, and if have trees minimal. all the save images in png. then they composed in photoshop. it means they render by stage..


Ive used this method a few times. Works well. Gets complicated when shadows/reflections of the foreground fall/effect on objects in the background. There is always tricks to work around this. But does take some planning and time.

Max Vray really does seem to be the industry standard. I just don't know how people afford it. I just don't make enough money off Arch Viz alone to warrant splashing the cash on that set up. Its like $3500USD 3dsmax 2012, $1350USD Vray2, $280USD Muli scatter. Thats one serious investment. But with alot of skills and a set of tools like these, the world is your oyster. Check out the latest works by Jamie Holmes http://jamieholmescg.blogspot.co.nz/....no relation to me
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Re: Vray VS Thea render plants render

Postby julie » Fri May 11, 2012 12:33 pm

Modo 601 may be worth a look at. Much cheaper.
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Re: Vray VS Thea render plants render

Postby andybot » Fri May 11, 2012 12:35 pm

julie wrote:Modo 601 may be worth a look at. Much cheaper.


but no vray for modo... :(
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Re: Vray VS Thea render plants render

Postby TomDC » Fri May 11, 2012 2:03 pm

No, and while Modo's render engine is far from bad (certainly for its price), it doesn't offer Vray's speed/quality ratio. I wish it did, though! :)
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Re: Vray VS Thea render plants render

Postby valerostudio » Fri May 11, 2012 2:13 pm

I think there are a lot of folks using this software and not paying for it. Our industry is saturated with guys overseas using Max and Vray and charging $100 for a rendering. How do you think they are doing that?
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Re: Vray VS Thea render plants render

Postby solo » Fri May 11, 2012 2:16 pm

valerostudio wrote:I think there are a lot of folks using this software and not paying for it. Our industry is saturated with guys overseas using Max and Vray and charging $100 for a rendering. How do you think they are doing that?


Been up against this a lot lately.
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Re: Vray VS Thea render plants render

Postby Hieru » Fri May 11, 2012 2:22 pm

But you can use Thea with Modo and that can easily match Vray for speed and quality.
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Re: Vray VS Thea render plants render

Postby valerostudio » Fri May 11, 2012 2:47 pm

But I think the user base is much larger for Max and VRay. Just like SU, when you have a question or need a plug-in or a pre-modeled piece of furniture, its there. Same with MAX. There are a million awesome scripts and the amount of stuff out there pre-modeled and textured for Vray is insane. I honestly would not consider anything else other than MAX and VRay. I've tried other cheaper solutions and you get what you pay for. I even tried going over to Maxwell and I just don't have the patience to deal with that rendering engine. Easy to use and setup, yep its a breeze. Render times are just plain ridiculous. I don't know why Maxwell doesn't do what Thea did and offer both biased and un biased, but I digress.
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Re: Vray VS Thea render plants render

Postby holmes1977 » Fri May 11, 2012 3:19 pm

Hieru wrote:But you can use Thea with Modo and that can easily match Vray for speed and quality.

Maybe quality, but no way speed.
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Re: Vray VS Thea render plants render

Postby holmes1977 » Fri May 11, 2012 3:25 pm

valerostudio wrote:I think there are a lot of folks using this software and not paying for it. Our industry is saturated with guys overseas using Max and Vray and charging $100 for a rendering. How do you think they are doing that?

Im like Pete, Ive come up against this LOADS. Even when quoting architectural Design and plans. Getting out quoted by less than half. Hang on are they paying insurance, tax, software overheads. It seems being honest is a losers game. But I cant stand being robbed, so I would never do it myself.

I really wanted to get into Arch viz full time. I gave that away when I found out half the jobs in my country were being tendered to overseas company's for a third of the cost. I just couldn't compete. Hard to stomach when I cant even afford the software they use, and I charge 3x the amount that they do :(
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Re: Vray VS Thea render plants render

Postby Hieru » Fri May 11, 2012 3:38 pm

holmes1977 wrote:Maybe quality, but no way speed.


Are you forgetting the biased render options?
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Re: Vray VS Thea render plants render

Postby solo » Fri May 11, 2012 3:40 pm

holmes1977 wrote:
Hieru wrote:But you can use Thea with Modo and that can easily match Vray for speed and quality.

Maybe quality, but no way speed.


I'm willing to wager on this.
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Re: Vray VS Thea render plants render

Postby holmes1977 » Fri May 11, 2012 3:43 pm

Hieru wrote:
holmes1977 wrote:Maybe quality, but no way speed.


Are you forgetting the biased render options?

Ok...I havent tried the biased engine yet.....Mind you I havent seen many who have. Is it as fast as Vray?
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Re: Vray VS Thea render plants render

Postby solo » Fri May 11, 2012 3:44 pm

Recent animation using biased engine, 22 minutes total render time

http://dl.dropbox.com/u/1129899/Produce.mov (should play online, let me know if it does not)
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Re: Vray VS Thea render plants render

Postby Hieru » Fri May 11, 2012 3:49 pm

holmes1977 wrote:Hard to stomach when I cant even afford the software they use, and I charge 3x the amount that they do :(


I've run into the same problem but it is worth noting that often the quality of renders isn't that great..........obviously some people are willing to pay less even if that means they end up with a poor end product.

There are however signs that things are changing. In the last month I've received three emails from three different Chinese companies offering rendering services for around the same price that I would charge.
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Re: Vray VS Thea render plants render

Postby holmes1977 » Fri May 11, 2012 3:50 pm

solo wrote:Recent animation using biased engine, 22 minutes total render time

http://dl.dropbox.com/u/1129899/Produce.mov (should play online, let me know if it does not)

Yup it plays........impressive 22min!!!!!!! Im sold on it Pete. I dug up Thea yesterday and started doing some tuts. Just got sick of the limitations of using a renderer within SU.
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Re: Vray VS Thea render plants render

Postby Hieru » Fri May 11, 2012 3:54 pm

solo wrote:(should play online, let me know if it does not)


Didn't work on my iPad or on my PC with IE9...........so I just downloaded it. Nice work :thumb:
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Re: Vray VS Thea render plants render

Postby holmes1977 » Fri May 11, 2012 3:54 pm

Hieru wrote:
holmes1977 wrote:Hard to stomach when I cant even afford the software they use, and I charge 3x the amount that they do :(


I've run into the same problem but it is worth noting that often the quality of renders isn't that great..........obviously some people are willing to pay less even if that means they end up with a poor end product.

There are however signs that things are changing. In the last month I've received three emails from three different Chinese companies offering rendering services for around the same price that I would charge.


Thats good to hear. Hope clients in my country cotten on quick. Cos I reakon my profits are down 30% because of Chinese companies. I have to get smarter
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Re: Vray VS Thea render plants render

Postby TomDC » Fri May 11, 2012 4:43 pm

Thea's good -I own a license- but I'd wish there'd be an in depth tutorial on the biased renderer's settings. Hell, I'd pay for one.
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Re: Vray VS Thea render plants render

Postby solo » Fri May 11, 2012 4:50 pm

TomDC wrote:Thea's good -I own a license- but I'd wish there'd be an in depth tutorial on the biased renderer's settings. Hell, I'd pay for one.



How about presets? would they help?
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